Thank you very much! A great reply with useful info for me =)
I changed Gretzkys 93/94 season stats (without changing his att. values) to the opposite of what he would usually produce, meaning, plenty of PIM and a very few points, simulated a season and his season stats ended up like something Gino Odjick would get! Although there seem to be some sort of limit of how much PIM and points a player can get simulation wise. As most of you probably know. The usual simulation when it comes to an aggressive player like Domi is 2 PIM per game, sometimes 5 and very rarely 4 minutes in a single game. Also, as it seems, a player wont score like 150 goals in a season even if you give him 400 goals in the 93/94 season.
I've been playing this game on and off since it first came out (still have the original CD and box) but never thought of it like this. It makes perfect sense though, what you're saying. Even if you trade the top 20 players to Ottawa and simulate a season they wont make the play offs. I'm gonna keep mixing with the team stats and try to figure out what the smulation procedure actually takes in count when determine the stats teams end up with.
I have one more question. In the NHL9395 editor (which is the one I'm using primarly), under player attributes, there's some 4 or 5 columns named "UN" that is editable (right among speed, endurance, shot/pass bias, whatever) but not shown when you check a players attributes in the actual game. You can edit them and the original players have different values in these columns. I'm thinking they for some reason stands for unknown. Anyone knows?
Anyhow, thanks again, Triumph!