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  1. Today
  2. Was it proven that the letters aren't original region codes? It isn't inconceivable that the lots would be distributed to specific regions to start, with bigger retailers sending them all over to fulfill orders in areas where they sell more? Just a thought.
  3. Yesterday
  4. Very interesting to have a data point that the K series, and a very high number (27###) was sold ~2 weeks after the game was released. Though what it means, I don't know!
  5. I was going to comment on that. Not only interesting that the receipt is from a [basically] defunct store, but the price is still what is kind of considered the acceptable target price point for games 30 years later. [accepting that the last few years have seen conditioning methods to drag that base price up to the $70-$80 range and even though inflation rates state that $80 now is still costing less than $60 then, when going by percentage of expendable income of a minimum wage earner, that's a different story]
  6. That's awesome that you have the original receipt. Throughout some years of collecting, I always hold onto the receipts if I ever come across them. Also, interesting that a new copy today at that price adjusted for inflation would cost ~$133.
  7. Last week
  8. Wow, I can't believe I stumbled upon this! I am sending along the info and pics from my 1st Round Edition that I purchased on 10/10/93 from North Attleboro, Massachusetts #K27312
  9. Sweet dude yeah sounds good and no worries at all. šŸ˜Š No rush at all please take your time. Life is busy and work is certainly important. Iā€™m thankful that you do this for our community šŸ˜Š
  10. Unfortunately the past couple of weeks have been an absolute gong show at work and I haven't been able to find enough free time to finish this year's edition up. The good news that everything presentation-wise was done over the summer, but the NHL was so slow in releasing the new player photos [with a full third of teams only just updating their sites two days ago] that I haven't been able to convert them for use in the game. @Jkline3 is almost done with the rosters and ratings at least and I'm thinking I can have at a minimum the starting lineups ready in a day or two. I'm thinking we'll try to post the "Pre-Season" edition this weekend with the idea of figuring out the accurate bottom line combos and seeing which prospects and role players manage to stick around longer than the first couple weeks, and get the rest of the player photos fixed up by the end of the month. So, stay tuned?
  11. Out of context, in the Recent Activity feed, I interpreted this as "Do better Adam". Upon further review, glad to see that you are wishing Adam well, rather than chastising him for his inability to complete a project.
  12. Hey folks, Quick update. EA's NHL 25 launched today, and I had set this as one of the possible launch days for my ROM hack. Not going to happen, not even close. While I did most of the work this pat spring and summer, I've been completely overwhelmed with a new job, and now I'm sick. As soon as I can, I will wrap up my ROM and get it out to you all. But looking at my calendar, I'm not sure how soon that will be. I'm trying. If you now anything about examining the contents of video RAM, or more importantly, reducing video RAM load, please let me know. I've got a minor issue this could help solve. cheers, -Adam
  13. This is awesome! I will definitely use this hack if I run the 3v3 league again.
  14. The seasons almost here! Woohoo! When's the latest ROM gonna drop? :-)
  15. LEAGUES AND LEAGUES AND LEAGUES: https://nhl94online.com/, and there is a '95 Discord with their own leagues: https://docs.google.com/spreadsheets/d/1GBDlaeQQriDsBREbpbdMsb61Ccgq9YkqcnsrW722MTA/edit Classic league, draft leagues, different roster leagues, different rules leagues, etc. The hardcore folks on the forums barely play any games vs the CPU. Ironically a season mode would ultimately not be exciting for us, outside of the accomplisment of hacking it into the game. Nothing wrong with it, and I agree a 32 team season mode in '95 would be tons of fun for the majority of people.
  16. Donnybrook aka donbrak is a fightcade traitor. Banish him to the GA realm
  17. The 32-team ROM project hit a wall a few years ago, I think figuring out how to expand the season data storage to 32 teams was the problem.
  18. Playoff mode is still there, so I have fun with that. Iā€™m not very good, so the CPU is a fine enough match. I also sometimes do a sim league on Excel, and have even gone as far as to try and make a spreadsheet recruiting/etc. simulator for my college ROMs to mixed success.
  19. Basically, I love the work that has been done by contributors to this site. I've scoured the internet for what I'm looking for (which is to be able to play a season mode with my team, Nashville) with no luck. I've found great 94 mods but of course, that game doesn't have season mode. 95 is fun too, but I can't seem to find a rom hack where all 32 teams can be a part of it. Is this even possible? Bonus question: how do you guys not let the game (including 94) get stale WITHOUT season mode?
  20. Earlier
  21. https://codepen.io/smnarnold/full/abmEGOv
  22. Just released it, I really want to start up the Pond Hockey 3v3 proper with 1 Defense and 2 Forwards. This allows us to do that now.
  23. Have you ever wanted to put Ray Bourque as a forward? This hack enables the option in Edit Lines to assign forwards and defensemen to any position Technical Details: The SNES code was performing very specific checks to prevent Forwards and Defense from swapping positions. I wrote new code that displays all forwards and defense in Edit Lines. I combined this code with the Missing Extra Attacker Bug Fix, to allow the swapping of forwards and defense. Patch: Download the patch tool to patch an existing ROM, or create a new one. Hex Version: 1) Replace old hex values with new hex values. (Just use the patch tool, its easier) =========================== Headerless ROM (.SFC) =========================== ROM Offsets: (hex) D8C96 Old: C9 01 00 New: 20 78 CE ROM Offsets: (hex) D8E1A Old: 10 21 22 00 93 9B New: EA EA EA 4C BA CE ROM Offsets: (hex) DCE78 Old: FF New: 48 A5 A5 18 6D 9F 1D 85 95 AE 9F 1D E8 A5 95 20 72 8D CF 8F 1D 9F F0 07 C6 95 CA D0 F0 80 1E CA A5 A5 18 6D 9F 1D ED 8B 1D 85 95 20 72 8D 48 A5 A5 86 AF 18 6D AF 00 85 95 68 20 7C 8D 68 C9 01 00 60 22 00 93 9B 8D A3 1D 22 00 D3 9E A5 A5 8D AB 1D 22 DC 92 9B 18 6D A3 1D 8D A3 1D AD AB 1D 4C 3B 8E =========================== Headered ROM (.SMC) =========================== ROM Offsets: (hex) D8E96 Old: C9 01 00 New: 20 78 CE ROM Offsets: (hex) D901A Old: 10 21 22 00 93 9B New: EA EA EA 4C BA CE ROM Offsets: (hex) DD078 Old: FF New: 48 A5 A5 18 6D 9F 1D 85 95 AE 9F 1D E8 A5 95 20 72 8D CF 8F 1D 9F F0 07 C6 95 CA D0 F0 80 1E CA A5 A5 18 6D 9F 1D ED 8B 1D 85 95 20 72 8D 48 A5 A5 86 AF 18 6D AF 00 85 95 68 20 7C 8D 68 C9 01 00 60 22 00 93 9B 8D A3 1D 22 00 D3 9E A5 A5 8D AB 1D 22 DC 92 9B 18 6D A3 1D 8D A3 1D AD AB 1D 4C 3B 8E
  24. In your screenshot I noticed a hack I've never seen previously, "Edit Lines All Positions Hack". Has that been released or still being worked on?
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