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smozoma last won the day on May 28

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About smozoma

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    NHL94 Legend

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    I put the thing in the thing

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    Ontario, Canada

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  1. As far as I know, Rewind is actually still essentially just a modded ROM, not made from source code. It's a 3rd-party creation using a custom-made emulator that can augment the emulator games. Scroll to the very bottom of their homepage, it's called Arsenal, "The ROM Supercharger"
  2. Would be amazing if the code were released, but I'm pretty sure they lost it or it's on a long-obsolete hard drive or tape backup in a storage room somewhere. "Source control" wasn't really a thing back then. For example the source for one of my favourite games/expansions, Homeworld:Cataclysm, from 2000, is lost:
  3. There isn't even online play on the Xbox/PS versions (unless you use shareplay (screensharing) on PS)
  4. Here's a thread with some work that was done on it. He seemed to have figured out a bit about note lengths and pitches. It probably is quite similar to MIDI music: tutorial for programmers.html
  5. In theory, yes. You can't just stick a recording/MP3 into the game, you need to write the musical notes & timings into the game data. Unfortunately no one here has really figured out all the details of how to write the music data.
  6. Most things in the Genesis games can be modified using NOSE ( but graphics need to be done separately in TileMolester (
  7. it used to! That's why I didn't have instructions for it. I think it came with windows 7 but no longer with windows 10
  8. do you have java installed? It used to be on most machines but (thankfully) has gone out of style.
  9. I'd love to see some recommendations on this, too! A couple resposes from the Discord chat: scribe99: I’m considering getting one of these. If you buy the 16gb +64 gb version it supposedly comes with the games preloaded. Or you can load them yourself. chaos: I'd just get a used PSP and hack it
  10. Montreal: "The Ice Room" is probably supposed to sound like "The Forum" St. Louis: "Coach Scary" = Bob Berry
  11. In 94, the checking rating just controls how often AI players will check (but not, as far as I know, how effective the checks are). I don't know about the later games. I made a hack that factors the checking rating into the actual checking, so if you're using a weight bug fixed ROM you might notice that (Ulf Samuelsson becomes a beast). "Roughness" is actually a mistake by wboy. He guessed it was roughness by noting that finesse players tended to have 0 and tough guys had high values. It turns out it's actually "pass/shoot bias". Finesse guys had 0 because they had a lot of passes, while
  12. Also if you use the project lunar emulator... The goalies will be messed up.
  13. More shortened names:
  14. About Bourque's 5 shot accuracy: They "broke their own rules" in giving him that rating. Shot Accuracy in the game is extremely closely tied to the the player's actual shooting percentage in the 92-93 season. That's why Gretzky has a lowly 2 ShA, because he had an extremely off-year, with an 11.3% Sh% (17.5% over the previous 5 years, 19.9% in his career up to that point). That's also why defensemen across the board have terrible shooting accuracies, because they used the same scale for D as for F. But Bourque despite scoring only 19 goals and a shooting percent of 5.8% was given a 5 accu
  15. 5 Speed, 1 Agility The one and only NHL94 hotrod, Randy Wood