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DominikJagr last won the day on June 28 2023

DominikJagr had the most liked content!

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    To make a water bottle explode.

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  1. If you missed it or want to watch it again (and again and again and again and...): Best Video Game of All Time! PIXELATED HEROES (youtube)
  2. Slapshots... It's not the game mechanics that make scoring this way difficult or rare, shot power rating is the reason. There are only 3 players in the game with rating 100 for shot power and only 18 player with 85. Rest have 65 and less. Shot power is the key for slapshot goals and 65 is slightly above average. With 85 or 100 is pretty easy to score with slapshots. Not that often as in Genesis version where almost every slapshot goes in but still pretty common. I just played three or four NHL 94 games and scored couple of goals that way. Check the video. All my players (MacInnis, Sutter, Reichel, Roberts and Nieuwendyk) have 100 shot power and 85 shot accuracy (edited) though. I played against Edmonton, Vancouver and Quebec. Except three or four goals I recorded every single one including one rebound. There were around seven shots with puck hitting the post after the slapshot. Of course I missed plenty of shots (I guess shooting percentage was ~ 20 %) but the point is its not the SNES version that sucks but the ratings and it can be fixed. I think shot power ratings is a bug similar to weight bug in Genesis version. It makes the game less real and it might seem its almost impossible to score this way. After raising shot power for all players by one level it would be more frequent to see this kind of goal and the game would become more enjoyable to play. slap1-2023-07-03_22.24.17.mp4
  3. You can edit team names with the editor. You cant edit logos. You can swap or erase center ice logos, check the thread(s) about it on the forum. The editor cant do it. Menu logos can be erased too iirc and they may be even swapped. I made a post(s) about it in the past, search the forum or check my posts. I will investigate what can be done with menu logos later this year or in 2024. About the playoff format. There are 32 playoff "trees", 32 possible scenarios. Each row = one PO tree. If you want to have only one PO scenario, fill one row with 16 teams. Then you can play only with these 16 teams. If you choose a team not in the playoffs, the game will crash. So you should put each team in play-offs at least once to avoid it. The more trees you want to have, the more rows in the editor you have to fill.
  4. The spreadsheet is not accessible it seems. I requested access few days ago but with no luck, I guess northstar91 is not active on the forums (last visit December 5, 2015) and maybe not interested in editing and hacking anymore. Does anyone have a copy of the spreadsheet please? I used to follow plenty topics with posts and info useful for editing, now I follow only six I started to follow after the NHL 94 forum update. Due to that I cant find what I am looking for now. In which topic was the information with the rom location (SNES ofc) with the team order (Anaheim, Boston, Buffalo, Calgary etc., ending with ASE and ASW) to rearrange teams order?
  5. Hes on 822 goals now and 37 yo. In 23/24 it wont happen for sure, in 24/25 maybe, in 25/26? He will be 40 yo though.
  6. Last season (2022-2023): 73 games and 42 goals scored.
  7. I think you are right in the previous post. Eastern All-Stars and Western AS have the same NHL logo (iirc).
  8. What I posted was all I found. Would be probably possible to find menu logos locations (check smozoma's post) but editing them via hexeditor would be extremely difficult if not impossible, the menu logos are compressed, thats why they are not editable in the graphics editor.
  9. Somewhere in the SNES editing subforum I posted my findings about palettes for team logos. I remember it was possible to alter colors and possibly to make the whole logo one-coloured. Not ideal but better than nothing.
  10. Editing team names can be done in the statto's SNES editor. You made a post in the editor thread so you know what I am talking about. Lets suppose you want to swap center ice logos and cant find the area when searching for the offset E03B7 coz you are using headered rom. Search for E05B7. Same when you want to erase center ice logos. Instead of going to offset D5156 go to D5356. The headers are exactly 200 bytes long. 156 + 200 = 356. Headered roms have headers, 200 bytes in the beginning of the rom, headerless dont have them. So the offsets are different. 17 in headerless is 217 in headered. Or you can choose Search, then Find, into Search put 7B B4 9A 00 3C E5 (or 33 67 29 25 D6 5A when wanting to erase logos), in Datatype choose Hex-Values and OK. You will get to the same are of the rom you want to be. Headered vs headerless - just an accident, I downloaded the NHL 94 rom somewhere and used it, it was not a choice. It was the headerless rom I used. You can make one out of headered rom pretty easily. Just select and delete first 200 bytes.
  11. I guess we both use different roms - headered and headerless. Try to find the "text", the values you want to edit, instead of the offset. Here is what makes the difference between roms: https://i.servimg.com/u/f62/18/39/92/77/tm/image217.jpg This is called a header. Some roms are headerless, some headered. Thats why offsets do not match sometimes.
  12. I understand it. Just the play-off finals will look kind of weird with the 1st league champion and 2nd league champion. In 90s I had mod for NHL 98 or 99 with 14 Czech teams. It was possible to change the NHL league structure to European standard format (one league with x teams). Should be possible to do it with NHL 95 as well but it would be huge amount of work and for sure some source code knowledge would be also required. @sparky9 Just an idea - in 70s there was no or very little advertising, what about to use as background images some old pictures from pre-90s era in black and white to give your mod more retro look? Even I play SNES version onf NHL 94 most of the time nowadays I will give your mod a try, it looks so fine!
  13. What about one division with 3 Swedish and 3 Finnish teams and antoher division with 6 Russian teams? After winning Eastern Conference play-offs (Czech league) face the best Finnish/Swedish/Russian team as a battle for the European trophy? Or make the Western Conference more international with also Slovakian, German, Swiss teams and the play-off finals would be European Champions League finals then? @sparky9That looks hilarious!
  14. "Begin new season" do not clear the saved data? What about creating new season/play-offs etc as much as possible to force the game to erase slots for created players? Or creating new player hoping the game offers you some kind of menu for making changes? I guess its too much work but opening the cartridge and taking out the battery and keep it out for a night might help, without the battery the cartridge should go back to the "factory settings." I checked the NHL 95 SNES manual and havent found anything about erasing data.
  15. From your older posts I assume you own the manual, am I right? If calling time-outs is not in the manual I very much doubt its possible to call them in the game. I checked my materials and all I have found is this article about NHL Hockey 95 that I downloaded many years ago: https://gamefaqs.gamespot.com/pc/564969-nhl-hockey-95/faqs/34286
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