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DominikJagr

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  1. But there is the perfect version of the original NHL 94, its called NHL 94 and it was released for SNES! #trudatmanvibes 😁 I think its possible to add season mode at least as another and separate part of the game. You finish the regular match, press something, in the season mode you fill the result and by pressing something you are again in the original game to play other regular matches. Like two separate games-roms which dont interact with each other to make things not complicated but allowing players to do all the results/season stuff inside NHL 94.
  2. Would love to see what chaos would be able to do with SNES version, if it was easier to mod, when it is his preferred system. 😃 I am not fan of fighting (we Europeans are weird, I know) but just the fact the original game can be modded so heavily is fascinating!
  3. What about Toews-Helleybuyck situation?
  4. For sure he doesnt want to deal with it because its the same guy. 😁 https://winuae.sourceforge.net/frames/links.html https://winuaehelp.vware.at/ToniWilen.html
  5. He needs 179 to tie Howe in points, 216 to tie Messier and 250 points to tie Jágr.
  6. Should be possible. Check script edited by me. I kept only 8 teams, 2 for each division and made them play once on the same day. Something goes wrong (cant submit or simulate my match) but if you delte just couple of teams and their matches, it should work imo. script.js
  7. This is pretty awesome! Can you tell me please how the script uses "const top50Assists, top50goals"? If I want to make short season, for instance 25 games for each team, its enough to make my own schedule or I have to change something else in the script too?
  8. I tried this and it seems to me its working only in the first period because I got interference penalty in the 2nd one.
  9. I cant. Its not mine, I dont have it and its not accesible online now I am afraid. I asked for it years ago as I was interested as well but with no luck. 😟 I guess its gone for good.
  10. Toni Wilen is working on his awesome Amiga emulator and is one of the most respected person in Amiga community. 😀 You can find him on eab.abime.net.
  11. Wow, this is cool! Is there some way (script or something like that) to swap all bytes in the game (odd<-->even) and THEN check the rom in TM to find out which areas exactly store unpacked graphics data?
  12. Fans will not see me anymore. It might take a miracle.
  13. If you missed it or want to watch it again (and again and again and again and...): Best Video Game of All Time! PIXELATED HEROES (youtube)
  14. Slapshots... It's not the game mechanics that make scoring this way difficult or rare, shot power rating is the reason. There are only 3 players in the game with rating 100 for shot power and only 18 player with 85. Rest have 65 and less. Shot power is the key for slapshot goals and 65 is slightly above average. With 85 or 100 is pretty easy to score with slapshots. Not that often as in Genesis version where almost every slapshot goes in but still pretty common. I just played three or four NHL 94 games and scored couple of goals that way. Check the video. All my players (MacInnis, Sutter, Reichel, Roberts and Nieuwendyk) have 100 shot power and 85 shot accuracy (edited) though. I played against Edmonton, Vancouver and Quebec. Except three or four goals I recorded every single one including one rebound. There were around seven shots with puck hitting the post after the slapshot. Of course I missed plenty of shots (I guess shooting percentage was ~ 20 %) but the point is its not the SNES version that sucks but the ratings and it can be fixed. I think shot power ratings is a bug similar to weight bug in Genesis version. It makes the game less real and it might seem its almost impossible to score this way. After raising shot power for all players by one level it would be more frequent to see this kind of goal and the game would become more enjoyable to play. slap1-2023-07-03_22.24.17.mp4
  15. DominikJagr replied to statto's topic in SNES Tools
    You can edit team names with the editor. You cant edit logos. You can swap or erase center ice logos, check the thread(s) about it on the forum. The editor cant do it. Menu logos can be erased too iirc and they may be even swapped. I made a post(s) about it in the past, search the forum or check my posts. I will investigate what can be done with menu logos later this year or in 2024. About the playoff format. There are 32 playoff "trees", 32 possible scenarios. Each row = one PO tree. If you want to have only one PO scenario, fill one row with 16 teams. Then you can play only with these 16 teams. If you choose a team not in the playoffs, the game will crash. So you should put each team in play-offs at least once to avoid it. The more trees you want to have, the more rows in the editor you have to fill.

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