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kingraph last won the day on April 29
kingraph had the most liked content!
About kingraph
- Birthday 06/21/1979
Previous Fields
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Preferred System
Genesis
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Favorite Way To Score
With 3 defensemen
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kingraph's Achievements
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I admit I haven't truly taken the time to appreciate the work here until recently. The attention to detail, the extra graphic work done, the organization and explanation is a damn masterpiece. Thank you, it's going to take me some time to fully digest it all @AdamCatalyst!
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Time to start setting your lines. This basic format works for most, but if you want to set particular replacements, you can if you understand how that works - How It Works Otherwise, I assume you want a 3rd defensemen to come in for either LD/RD who gets a penalty/gets injured. The 4th only comes in as necessary. I also assume your extra attacker will be your 4th F if an injury occurs. On a penalty, I'll keep your starters on unless otherwise indicated. IF YOU KNOW OF A JERSEY NUMBER CONFLICT - you can also indicate it below. Otherwise I will bump up the lesser known players up/down one. If you have two starters with the same number, I'll look for a previous NHL number. Team Name: Anaheim Ducks LD: Al Iafrate RD: Kevin Lowe LW: Russ Courtnall C: Pierre Turgeon RW: Joe Niewendyk X: Jari Kurri 3rd D: Mikhail Tatarinov G: Ed Belfour
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Hellz yeah
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I know this isn't the "EASY" way as this thread is asking, but the way I find particular tiles on images is using rows of hex tiles like these examples: (1 x 16 one row) (16 x 16) To replace graphic images in Tile Molester. Then load the game up and see if I found the correct tiles. Colors can still be tricky, which is why my examples have multiple different colors for the tiles. Here's something I did back when looking at Mutant League Hockey as an example: Hope that helps somewhat.
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That's a crap ton of work that will likely never happen unless there was a team paid to do so. I'd also love to see all those season modes, stats, trade players, create players, 2v2, etc features in '95 be a part of the '94 gameplay.
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Attached here are the new modified cores to allow netplay between a Mac and a PC. Nothing else is changed in the core, so they should work just like the old ones, but with this added function. There is a separate PC and Mac core. Follow the instructions below: For PC: Download: genesis_plus_gx_libretro.dll. Copy this file into your RetroArch-1.10-Win64/cores folder, and choose "Replace" when asked. No other change is needed. For Mac: Download: genesis_plus_gx_libretro.dylib. Open a Finder window, navigate to your Documents folder, open the RetroArch folder, then the cores folder, and copy this file into there. Choose "Replace" when asked. No other change is needed. I will update the packages on nhl94online.com tomorrow with the new core (3/16/22). Also please check the pinned messages in the help channel and turn off the "Pause Content" settings as described in the pinned post. Check before you play someone to make sure you both have the new core.
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DPWM season 2 line up set up
kingraph replied to Sebe_The_Legend's topic in General NHL'94 Discussion
Team Name: Seattle Kraken LD: K. Hatcher RD: D. Manson LW: P. Bondra C: A. Oates RW: K. Muller X: S. Nemchinov 3rd D: V. Fetisov G: D. Hasek -
NJ live- in person ‘94 tourney… anyone??
kingraph replied to Stuball44's topic in Edge of '94 - Midwest
TBD, but nothing planned for now. @Stuball44, will definitely let you know when the next live tournament/meeting will be in the tri-state! -
This would be relatively simple to do with NOSE editor. https://forum.nhl94.com/index.php?/topic/14217-nose-12b-download/ Grab the 96 ROM and 97 ROM, open two instances of NOSE and start a copy/paste team by team.
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Custom NHL'94 Player Attribute & Overall Calculation Spreadsheet
kingraph replied to kingraph's topic in Player Ratings
Also adding @Kiba! He has some tools for 95 roster extract! -
Custom NHL'94 Player Attribute & Overall Calculation Spreadsheet
kingraph replied to kingraph's topic in Player Ratings
I'm pinging @Koppewho is our resident DOS roster updater! Do you have any insights into the 95 DOS player attributes/spreadsheet? -
Next level stuff, so awesome! Thanks for making and sharing!
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Custom NHL'94 Player Attribute & Overall Calculation Spreadsheet
kingraph replied to kingraph's topic in Player Ratings
It was set up for the Sega Megadrive, though I believe the underlying stats are the same for SNES for each player so it can be used for that as well. Not sure about PC Dos. -
CDL 04 Official ROM: CDL_season_04_v2.bin 24 Drafted Teams of 12 players! Hot/Cold Reduced to "Warm/Cool". Boosts are limited to +1, 0, -1 vs original ROM -3, -2, -1, 0, 1, 2 1 minute penalties Body Checks after whistle don't count +/- stat added Reduced time to switch to Manual Goalie Slightly Increased Goalie Range Boosted Goaltenders - All get +1 to Agility and Stick/Glove Ratings except Roy & Belfour 288 Updated Player Cards! All 12 player cards cycle on start menu! NEW - Organ music from NHLPA'93 for the Helsinki Jokers! (removed due to bugs) NEW - Game menu music from NHLPA'93! (removed due to bugs) Rounds 4-5 livestreamed on Twitch! https://www.twitch.tv/videos/1256579436 24 Unique Featured Teams: DRAFTED BY THESE MOFAPE COACHES: Fedorov graces the cover of season 04! NEW BANNER DESIGN! @Sebe_The_Legendand @szpakattack return to announce the matchups and who is "warm" & "cool". Announcer graphic hacked to be larger: Sponsorship for the CDL Scoreboard is brought to you by the city of Regina. "Experience Reginaaaaaaaaa" Song reference here: Finally the NES Fat, Normal and Skinny guys show up for the 3 stars. Also note the CDL timer "04" uses a difference palette!
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Hockey Stars [NHL 94, by way of SNK style-swap]
kingraph replied to von Ozbourme's topic in Genesis Roms
I agree, the color portraits are simply amazing. This ROM is special, brings back some memories when I see the old teams and names from Baseball Stars. Thanks @von Ozbourme!