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Jlsegafan2001

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  1. This was made before I discovered their identities as Brad Ference and Tim Keyes. And I said “organization” because they were with Syracuse that season.
  2. I need help identifying the players from the 1998-99 Vancouver Canucks organization for a mod I am working on. The only one I think I was able to identify was f0003334.fsh (the one with the smile lines), which I believe belongs to Harold Druken. Other than that, I am not too sure, as I am not that familiar with the Canucks of this era. If anyone is familiar with the Messier years of the Canucks, please let me know which players these cyberfaces belong to.
  3. In the "convert" folder in a download of NHLInfo I found on your website, there's one particular file that seems to be absent: nhl2000tonhl2001.txt

     

    There's a txt file used for updating the databases of NHL 2001 with those of NHL 2000, but not the other way around; this is a problem, as the aforementioned mythical txt file is needed for a test I want to perform. If you have this txt file, let me know and link it to me.

  4. I had plans to do that, actually, but NHLInfo isn't his program. It's Toni's.
  5. In the "convert" folder in a download of NHLInfo I found here: https://www.dsgambelluri.ignitiondomain.com/nhlrostertutorial.html There's one particular file that seems to be absent: nhl2000tonhl2001.txt There's a txt file used for updating the databases of NHL 2001 with those of NHL 2000, but not the other way around; this is a problem, as the aforementioned mythical txt file is needed for a test I want to perform. If anyone has this txt file, upload it to Google Drive and link it to me.
  6. You said that you also had cyberfaces, goalie gear, as well as everything else you made.
  7. It did. In many ways, it's identical to the PS1 version, but in others, it's not.
  8. I got some help from the devs to get some support for the PS1 EA NHL titles from 98 onward. However, if you want to actually use it to its full potential, you'd have to shill out $10, which is a really great price for something so intuitive. Don't expect to use it for editing the databases, however; I tried getting them to add something that can convert the .dbf files to .xml, but the best they could do is extract some files from them that may not be that in-depth. As for NHL Championship 2000, the .p3d and .dat files in the PC version are supported by Game Extractor, which were files I had always wanted to mess around with.
  9. If I wanted to If I wanted to do this for a team that already exists (i.e. Dallas), I'd just create a folder called "dal", correct?
  10. I may not be able to do that, but thanks to a program called Game Extractor, I AM able to edit the files of NHL 2001 through 2003.
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