Jump to content
NHL'94 Forums

Brutus

Members
  • Posts

    2,847
  • Joined

  • Last visited

  • Days Won

    30

Posts posted by Brutus

  1. I updated league structure.

    3 DIVISIONS is strictly for scheduling (home/away will be determined by coin flip sent to Chaos)

    In division is 3 games per guy in division, or 12 games.
    That leaves 10 teams from other 2 divisions to play x 2, or 20 games.

    Same total of 32 games.

    Top 10 coaches make the A playoffs.

    B playoffs will be determined by invite from the bottom 8.

    • Like 3
  2. Ok, based on a very fast start of the draft and an even faster run draft, and early trading, I think most of the teams are settled in.  Still might have a few trades out there working, but nothing that couldn't close within a few days.

    SO, I set up a poll to figure out where the league is at.

    I'd LIKE to bump the start date up so we can get one more league started before the summer gets here.

     

    Right now, I'm leaning on Wednesday start date, with trade deadline Sunday night.  Going ALL the way till next Friday seems extreme, even by my standards!

  3. Take a minute pre-game to look at your opponents roster, look most carefully at the player's jersey #, then goto the weight.

    I find staring at the #, then reviewing the weight, given all the various leagues, roms, drafts, re-numbering we go through, helps me see who I will be trying to c check or C/b check.  Looking at the name (which disappears come game time) is not as effective for me.  I need to look at the jersey number, the slot/position he will starting in, and then look at his weight.

     

    I flip one time back and forth between my roster and their roster, because it displays weights not in Weight 3, 8, 10, etc, but in 172 lbs, 212 lbs, etc, and if you are tired asf, even converting the pounds into actual ratings can be a challenge!!!  I literally have nights I'm so shot after 14-15 hrs of work, plus putting wifey/kids to bed, that I could barely mutter my own name, much less calculate what the rating of 196 lbs vs 212 lbs is into ratings while looking at someone else's roster.  I need to see it on my team to recognize what the weight means to the rating, then convert it. 

     

    As an older dude who excels at nailing most of my c, c/b & b checks to which opponents, I confess to needing a minute between start of games to look or I'd get lost during the game for the 1st period.  So, given I've been playing a LONG time and still need to think about who is what weight at times if my brain is shot, if you find yourself in the same boat on a given night, spend 30 seconds and study before the game the #'s & the weights and see if it helps you too.

    • Like 2
  4. ALSO, for those wanting a FUN experiment, I recommend getting to NOSE and editing a team with these guys.

    Ray Bourque & Scott Stevens for defense.
    LW Lindros
    C Messier
    RW Tikkanen

     

    You can also sub in Joel Otto as well here for Tikkanen if you wanted the full FAT effect.

    Ray's check is 6.
    The others are all 5's.

    If you play against this lineup, just watch the carnage more than bother trying to play against it the first try.  Guys laid out every where.
    ALSO, I recommend do this with penalties OFF or using Plablegs rom if you don't want 100 delays!

  5. I look at CHECK rating as another CPU controlled rating, like Offensive Awareness & Defensive Awareness.

    The higher your guy's CHECK rating is, the more you will see him checking while under the CPU control.  Psychopaths like Ray Bourque will literally clear out areas as the CPU.  Some times as you are skating back after missing a goal, and trying to get back on defense, you'll find yourself just FLATTENED by the CPU as you pass him by way away from the play. 

     

    If you were playing against your average defender, say Phil Housley, you'd have a ZERO percent change of experiencing this.
    IF you happen to have the misfortune to have it be Ray Ray as you skated by, the odds are very high he'd be taking you out.

    MOST believe this type of behavior leads to more penalties being called, as the player is involved in more checks & has more chances to crap out on those dice.

     

    How this word "CHECK' effects your actual checking ability while under your control?  If it's a B check, ZERO.  If it's a C check, ZERO.

    IF it's a C/B check and you are over 2 weight fatter than the guy you are trying to flatten, ZERO.

    IF you are say weight 8, and your opponent is weight 7 or greater, then you are not 2 weight heavier, the math is not automatic.  SOME believe that "CHECK' rating can push you over the edge here on a close call when trying to C/B.  But again, at this stage, most guys are trying to use B check or something else.  Only the very stubborn are trying to C/B guys they shouldn't be.

  6. Yeah I doubt I'm right about this because I think both Raph & Plabax look more closely at this than I do.

     

    im actually fairly meticulous about knowing everyone's weight & rarely try to c/b a guy I'm not 2 weight higher than, so maybe maybe I don't see the check rating play a role because it doesn't unless you are trying to check a guy same weight or within 1.

     

  7. SNES has much higher momentum swings, so you find figure out the checking in that version even harder to figure out, as players just randomly go in beast mode.

    You DO see this from time to time in GENS.   So, it can skew what you perceive as the rules of checking.  The more you put stock in the "rare" event, the less you'll nail down the straight truth.

    Plabax mentions the momentum changing the stick handling rating, and that's important to understand.  As your team gains momentum or loses it, your team's player's ratings go up some & down some.  High stick handling makes a guy resist B checks and SOME C checks, aka think about fat Mario taking checks all game as long as he turns away from it.  So, the angle of the check is what enables a guy to use his stick handling to resist SOME of the c checks.  There are plenty of C check angles that high stick handling does not help.  Direct hits from the side, front or behind or anything as Raph mentions along the boards.

     

    I had no issues checking w/ Coffey in C/b.  I've not witnessed Raph's perception of better C/b with higher checking.

     

    As for C checking (not c/b), same weight or within one weight I find bounces off 80% of the time if I had to put a number on it, UNLESS you skate straight at a guy.  Fat defenders regularly will flatten even JR if they have a good amount of speed going straight at him.

    SO, final variable for me is speed.  The faster you are traveling, the better you check, regardless of weight, imo.  It's something not talked about as often. 

     

  8. PlabLegs III

    Divisions


    5-holers
    Vegas Golden Knights King Raph
    St Louis Brutus
    Dallas Stars Tex
    Hartford Whalers Zep
    Winnipeg Jets Icestorm

     

    Crease Cutters
    Chicago Blackhawks Dcicion
    Minnesota Northstars Skip
    NY Rangers Lupz
    Colorado Avalanche J&J
    La Kings Aqua

     

    One timers
    Hamilton Tigers Atomic
    Toronto Maple Leafs Jer33
    Calgary Flames Chaos
    Pittsburgh Penquins Adam
    Philadelphia Flyers Chef

     

    • Like 2
  9. Rules for ROM:
    Static, Classic (no wbf & C/B enabled), penalties off but B check enabled, no home/away advantages based on team, no Y button for goalie, juiced goalie stats for all goalies not named Eddy or Roy, Blitz style faster control of goalie via B button & Blitz increased goalie range, hack enabling correct check count (removes post whistle checks from final count).

    FOR SCHEDULING, league will have 3 Divisions.
    Play your division 3 games, and opposite divisions 2 games for a total of 32 games.  Deadlines set for 7 games per week, 5 week season.
    Season starts Monday March 19th(currently up for vote, might be earlier)
    Season ends Monday April 16th.

    SEASON ENDS MONDAY APRIL 23rd in the AM when I log on to check final standings.  ALL games loaded after LATE Sunday night are subject to commission refusal.

    Playoffs
    Top 10 teams from BOTH divisions will make the A playoffs (after DNP's assessed, tie breakers posted later)
    Play in Round 1 for A, w/ #7 Seed vs #10 Seed, #8 vs #9.
    RE-SEED for each Round.
    Round 2, #1 vs #8, #2 vs #7, #3 vs #6, #4 vs #5
    Round 3, #1 vs #4, #2 vs #3
    Round 4 Championship
    B Playoffs will be bottom 8 teams (some teams might be in both playoffs, but this will be by invite and optional)
    Will set up B playoffs after invites responded to at season's end.
     

     

     

  10. So I'm going to finalize this tonight, along with draft order & division/rules/schedules.  I won't really start on it until later, so if anyone you know is considering to join but hasn't voted, reach out to them & have them let me know.

    As soon as I have google doc set up & draft order posted, we will slow roll the start of the draft.  Official start will be Monday.

     

    knowing you crazies, probably be in rd 5 by then :)

  11. We are into Rd 2 for the B playoffs.  Not re-seeding because it was supposed to have helped speed things up, which obviously hasn't happened!
    Seeding was jacked up to start with anyhow given it was a B playoff and we had a substitute coach coming in mid season.

     

    Anyhow,  here is the Semi-Finals.
    Best of luck, and get them in soon if you are going to want to have a final series.

    #1 Jmj vs #5 Flat
    #3 Jer vs #7 Quetz

  12. Everyone has been reached out to in some form.  Some take longer to check in than others.

    As for games on schedule, I do believe that IF regular games meant more to stats && playoffs, then I'd be willing to push for more games on schedule.

    As it stands, we don't reward home/away advantages much && the top guys end up mostly at the top, and stats mean little given the changing coaches/rules/schedules league to league.

    So putting extra games on schedule seems to stress the league with minimal reward.  Also, adding high home/away advantages back into teams code seems to ruin the chemistry of the game/play because it effects checking, shooting & a lot more than guys just player a little better now that they are home, which is why most prefer to remove most of the home/away advantages .

    But, way more exis happen around the draft/activity/etc, that's why I prefer a longer preseason.  Keeps the traders active & gives time to get to know your team before "real games" start for those not trading or on the fence about a trade.

    • Like 3
  13. 9 minutes ago, kingraph said:

    I did a combination.  I replayed using krecs, but instead of re-recording to a movie and then recording the movie to Avi, I used the Xbox/win 10 thing and it worked perfectly.  It's amazingly simple and would HIGHLY recommend this method.

    You could easily record during the game (which is what @jmj did) and not bother with the krecs. I only did this because I didn't know how to do this.  

    Btw, if you have Windows 10, you literally press the windows key + G, and that's it.  A recorder pops up and automatically selects the window you're using, i.e. GENS.  Pretty damn easy.

    Big key is obviously having Windows 10.

    I have Windows 10 on my computer that for whatever reason causes you guys lag when you play me and used to be able to record anything while I played.

    Very neat feature. 

    REMINDS me I need to get with one of you nerds and get rid of this lag when I use my newer CPU!!!

  14. 46 minutes ago, aqualizard said:

    My vote is for Plablegs 3.  It went well.  It is simple  and with sensible tweaks.  Let's do it again.  (I assume there is a new draft? We don't keep our existing squads, right?)

    No keepers from Plablegs 2.  Plablegs 3 would be a fresh start.

×
×
  • Create New...