General Discussion
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Below you will find a bunch of graphs and figures regarding the SNES Salary Cap Season 1 regular season. In the scatter plots at the bottom, larger circles = higher winning percentage. …
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Attached is the summary CSV file for all Genesis Salary Cap Season 1 Summary players. (Update 2020-09-13: Updated with corrected Up/Down calculations.) Genes…
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Summer Salary Cap League Thanks to initial input from Raph, AJ, Tex, Ice, Schmidt, Lupz, and Chaos, I’ve decided to pilot a salary cap league. There is no draft, there are no trades, and once a roster has been submitted, no add/drops. On their own, each coach will select 5 F, 4 D and 1 G while staying under a budget of $685. This league will inevitably have duplicate players. Additionally, the difference between your highest and lowest priced players must be no greater than $35; done intentionally to mitigate extreme roster front loading. It’s mathematically possible to roster a $100 player. There’s strategy in building a roster to each coach’s style …
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Regular season schedule will consist of 3h/3a vs each coach for 150 games; that’s a lot! Since this is summer league and things are more causal, playoff eligibility will require a 50 game minimum but will go by total points. Veterans must log 50 games versus non rookies to be playoff eligible. Since this a huge block of games, the regular season will run for at least 2 months. Playoffs: In the spirit of this year, Veterans seeds 1-4 will get a 1st round bye into the best of 7s. Seeds 5-12 will play a best of 5 play-in series. Veteran seeds 13-18 will play a bo5 consolation playoff. The Rookie Division: Seeds 1-8 will play a best of 7. …
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