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TA_Marcos_Translations last won the day on March 30 2020

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  1. Hi all, I am currently working on my latest project "UEFA Champions League 2021", a hack from J-League Pro Striker 2. As many of you know, the original game was released only in Japan, so almost the full game is in Japanese. I am having a hard time adapting some screens from original Japanese Kanji to Spanish because of the limitation of characters. But this is not the big issue. The main problem that's happening in a couple of screens (maybe three or four), is the "forced" tile orders or tile patterns those Kanji have. I understand that because it is pointless to repeat the same tile on and on and it is a good idea to save ROM space. Below an example: These tiles belong to the Game's Ending, when every result of your League's matches is displayed before the final credits. As you can see, tiles for the names of the team's cities are all together, but if we check the game... ISSUES: 1. Kashima is using the same tiles than Hiroshima because it needs the Shima Kanji. 2. Yokohama Marinos and Yokohama Flugels are sharing the Yokohama Kanji 3. The programmed separation (spaces) between Kanji "syllables" As a consequence, in order to use a tile that isn't used more than once, the result is not very visual and attractive at all: With the exception of Real Madrid (Initials R.MAD because Nagoya has three Kanji Syllables with no spaces between), the rest aesthetically is hard to watch (the idea of the initials works somewhere else in the game, but not in this screen). BOR- Borussia Dortmund RBL- Red Bull Leipzig BMG- Borussia Mönchengladbach CHE- Chelsea FCB- Fútbol Club Barcelona BAY- Bayern Munich PSG- Paris Saint-Germain LIV- Liverpool ATM- Atlético Madrid MCI- Manchester City So that's the question: Is there any way to avoid these orders where these spaces between characters are programmed and manipulate these tile patterns? By the way, if you are interested in the hack, I share a link: Thanks in advance, TA Marcos Translations
  2. Gretzky was correct. It is that one. Hack was "officially" released the 30th of June, one month ago. That's just the patch. You are going to need Lunar IPS tool and the original FIFA Soccer 95 rom to convert into a binary ROM file. Best, TA Marcos Translations
  3. Gilmour always lights it up with/against all of us. I've just played against Dan The Man, being his team Maple Leafs, and I just received a goal from Doug.
  4. Doug Gilmour, Wayne Gretzky, Teemu Selanne, Jaromir Jagr, Theoren Fleury and Mats Sundin. No order. I just played NHL97 and from yesterday I started playing NHL94.
  5. Thank you. The intention of the post is going further than that. The information is good, but what is important for me is that those players should have their suitable attributes. Thanks CamKneely2. I have created an excel file. If you feel ready, I can send it to you. It's a heavy work. Your mission is refill every empty cell with values between 50 (minimum) and 99 (maximum), in every parameter (FIELD GOAL, 3 POINTS, OFF. REBOUNDS, SPEED, AGILITY....) corresponding to every player, and trying to be as realistic as possible. In this file there are 14 teams. 2 of them are marked in red (Argentina and Brazil) because I have already done it. Once you finish filling in this file, I will send you the others 15 teams in order to be filled in as well. Also you can see the players that are marked in green are part of the starting line-up. NBA Live Hex Data.xlsx
  6. A few days ago I started a project of hacking NBA Live 97 from Sega Genesis. I will convert it into FIBA World Cup (no year) with up-to-date rosters based on the event and performances of the 2019 FIBA World Cup in China . What I have done until now is modify the names of the teams, insert a few logos and modify three rosters (for Spain, Argentina and Brazil). It is a project I am working slowly and I want it finished before summertime. I have to recognise I don't watch too much basketball since 2009. So, what I need for this project is someone who was an expertise on international basketball: Must know most of the players. Players main attributes. Players Strenghts and Weaknesses. Concerning I want a very realistic game, I want realistic attributes and skills of the players. Below there is a list of the national teams that there will be in the hack (ordered by FIBA ranking): 1. USA 2. Spain (finished) 3. Australia 4. Argentina (finished) 5. Serbia 6. France 7. Greece 8. Lithuania 9. Czech Rep. 10. Brazil (finished) 11. Russia 12. Italy 13. Poland 14. Croatia 15. Turkey 16. Puerto Rico 17. Slovenia 18. Germany 19. Dominican Rep. 20. Venezuela 21. Canada 22. Nigeria 23. New Zealand 24. Montenegro 25. China 26. Angola 27. Tunisia 28. Japan 29. Ivory Coast See attached the following screen captures: Thanks in advance. Best, TA Marcos
  7. Regarding the issues I found hacking the rom. 1. There is no possibility to add the extra two teams without the "sacrifice" of others two. 2. EA Sports and Renegades teams contains repeated tiles in their prematch logos and names. That's why I had to insert as "CZ REP." and "FINLAND_" (That _ is part of the L) 3. I corrected CHECH REP as CZECH REP. I know that was an issue. In that graphic text there is a Z, but it is not showed when you type Z on hex. The Hex code for the Z for that graphic is "29." 4. I had to look after the prematch logos. Because of the limitation of 16 colors in that screen, every team MUST use the same palette. If you modify a palette of a determined team you can see the logo as local team OK, but being visitant not. Both logos depend on the local team palette. Best, TA Marcos
  8. Oh I understood the ice logo was black and the kit was red. The solution is very easy. Anyway, I am going to send you a private email with that modification of that logo and you can upload it here or wherever you want. I did already on my site. Best, TA Marcos
  9. So, Canada's ice logo is red or black? And first kit is red or black besides white?
  10. OK. Let's go to the party. https://ta-marcos-translations.blogspot.com/2020/04/nhl-97-best-national-hockey-teams.html#more
  11. I guess you modified with a tool like Hivepal. If you modified one color, those colors that are shared are modified too. I will modify the logo also. Gimme a small amount of time, I am finishing the hack
  12. I guess I am going to start to ask for money for working in all these stuffs....
  13. Hi Thornton, Checking the way is programmed as follows below, there is a possibility to include Czech Republic and Finland, BUT you should "sacrifice" two teams instead: The solution is as simple as going to the "No cheats" area in the ROM and use the pointers of Czech Republic and Finland wherever you want. So it is up to you, if you want to go ahead or not. If it yes, let me know which two teams do you want to remove from original game. Best, TA Marcos
  14. Hi Thornton, I got something similar for FIFA: Increase or decrease the number of teams in every domestic league. In this case, being this a cheat I may make something else besides modifying 1byte-value. I will check and let you know. Best, TA Marcos
  15. That repeating sounds like crowd chants are programmed. It is possible to insert a sound to be repeatead as much as you can, but what is the point of that? There is no need to enlarge a rom for it, that's why that is programmed. I hope I can solve those questions. Best, TA Marcos
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