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Showing content with the highest reputation on 05/27/2022 in all areas

  1. I didn't find a correlation with penalties. Which is kind of surprising since checking is a good way to get one. But probably the User-controlled skaters threw way more checks than AI controlled skaters, so it wasn't possible to see the AI penalties. Same for aggression, there wasn't an obvious correlation between the aggression attribute and penalties per skater in a human-vs-human league.
    1 point
  2. Thanks again, guys. I actually tried it on 95 first when I thought about experimenting with color for the player cards, but I appreciate the heads-up all the same since I hadn't tested it as thoroughly yet. I felt like they probably worked the same way, though. I had to give it a lot of thought because I wasn't sure if it could work for realistic photos given the limited size, but looking at the larger palette in the Ron Barr window gave me an idea. To be honest my graphics program (Photoshop Elements) did most of the heavy lifting here. I got my pictures from one of those AI generator sites, shrank them in steps to conserve detail, adjusted brightness/contrast if necessary, moved them onto a separate file that had the palette indexed, and it dithered everything for me. All I did was manual cleanup. As for the music, that was just a lot of experimenting with different values until I liked how it sounded. I particularly like how the between-periods music turned out, which is good since I heard it the most. I remember finding one in the snares that made me laugh out loud the first time I heard it. I'll have to go through my notes later to find it again.
    1 point
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