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trudatman

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Posts posted by trudatman

  1. THIS IS A DISCUSSION/UPDATE TOPIC -- IF YOU ARE LOOKING FOR A ROM, BACK OUT OR CLICK MY SIGNATURE

    well, the next update is generally the easiest major one, as I'll leave everybody's ratings alone and just work on newcomers and set lines. it should be done in the first month or so of the next season. here's the thing, though: we should take this time to make this thing cool(er). I really need hacking partners. this project needs some innovation. it's the only "updated rosters" hack for the SNES that has had any constance, but it lack some punch, some newness, some polishing. what might partners do?

    -ASM-type hacking - player physics, fatigue and rest rates, clock speed, adding more selectable options when changing lines, having a time clock with real speed instead of the fast ticking, having a flashing popup after goals and in last two minutes instead of the constant scoreboard overlay, the real stuff
    -pointer work - roster expansion, team number additions, ice graphics updates, more player tile edits, the cool stuff
    -alternate versions - two-on-two releases, multiplayer versions with big glaring icons, the popular stuff
    -betatesting - reviewing, fact checking, bug hunting, the important stuff
    -sounds - write new tunes, change whistles and horns, adjust grunts and collision noises, the flourishes
    -stuff - match handednesses and player cards, remove uniform colors from stopping snowspray, fixing West Stars slot in playoffs bracket displays, getting goalies freed to roam further, space addition between initial and name in popup and lists, removal of logos and copyrights, the other stuff

    if you can help me make this thing better, please volunteer your services. if the Ninety Flow ROMs can help you develop your skills/projects, please use them in any way that you see fit, short of pulling a profit. I'm going to keep doing what I do, but it's really not enough. the SNES crew deserves a better hack. they deserve innovations and improvements. they deserve a team of dedicated enthusiasts willing to work together. I could even be willing to pay for services mentioned above. can you help? do you know somebody who can? take some action. don't worry that it won't go anywhere, because I'm a motivated coordinator for such a project and I'm almost definitely going to keep doing this thing anyway.

    thanks for reading this. questions, comments and critiques are always welcomed. please respond in whatever way you see fit.

  2. the organ tunes are pretty easy to spot in the hex editor, I think, but I've never messed with them to test them. a pattern of many large sections of code that look similar and have identifiable intro values....

    rather than link to new developments, please continue to copy into this thread -- and keep updated -- any and all charts, rants, data that spell the larger book on our preferred game; this thread is meant to have all of the information a SNES hacker can collect from others to understand and/or build their own NHL '94. you seem to get a lot of this better than I do, so please help keep this thread well edited. rewrite, clarify, copy... keep bringing in content and get your first-line position secured.

    we are a lot closer to a map of this sucker than we were three years ago. you look to be the dude about to make the next set declarations. it had been well over a year that this thread was stagnant.

  3. while I understand your point about leads and being "in the gametm" and all that, I have to disagree about the domination aspect. it was almost like a bored cat playing with a mouse for a while, lettting it bite ears and whatnot, before killing it. here's hoping we have Bruin versus Rangers next postseason.

  4. Get a hex-editor (I recommend HxD, very easy to use and very user friendly) and open NHL'94 rom in it.

    Center ice logos are located at E03B7 - E0496 offsets, find it with "Goto" option.

    The center ice logos offset stars with 7B B4 9A 00 3C E5 9A 00 A1 BF etc etc and ends with 88 00 B6 D4 9A 00 C6 FF 88 00.

    You can also find beginning of the offset with "Find" option, search for 7B B4 9A 00 in Hex-values datatypes.

    The complete offsets values for center ice logos look like this in HxD:

    7B B4 9A 00 3C E5 9A 00 A1

    BF 9A 00 F8 E7 9A 00 96 CA 9A 00 6C E7 9A 00 3D

    FF 8D 00 E0 E6 9A 00 2E AC 9A 00 F6 E4 9A 00 38

    FF 84 00 98 E3 9A 00 80 C8 9A 00 F4 E1 9A 00 15

    C3 9A 00 26 E7 9A 00 57 C5 9A 00 54 E6 9A 00 A9

    FE 82 00 B0 E4 9A 00 9C D7 9A 00 C6 E2 9A 00 4A

    DA 9A 00 3E E8 9A 00 F5 BB 9A 00 9A E6 9A 00 CB

    FE 98 00 82 E5 9A 00 A0 CB 9A 00 C8 E5 9A 00 C0

    FE 99 00 0E E6 9A 00 36 C4 9A 00 B2 E7 9A 00 47

    FF 83 00 68 E1 9A 00 AF D5 9A 00 AE E1 9A 00 67

    C6 9A 00 3A E2 9A 00 74 C7 9A 00 80 E2 9A 00 85

    FE 97 00 0C E3 9A 00 72 D9 9A 00 52 E3 9A 00 78

    FE 86 00 DE E3 9A 00 33 DD 9A 00 24 E4 9A 00 73

    BE 9A 00 6A E4 9A 00 B6 D4 9A 00 C6 FF 88 00 B6

    D4 9A 00 C6 FF 88 00

    It's a mess, after formatting and adding team names it makes much more sense:

    7B B4 9A 00 3C E5 9A 00 Anaheim

    A1 BF 9A 00 F8 E7 9A 00 Boston

    96 CA 9A 00 6C E7 9A 00 Buffalo

    3D FF 8D 00 E0 E6 9A 00 Calgary

    2E AC 9A 00 F6 E4 9A 00 Chicago

    38 FF 84 00 98 E3 9A 00 Dallas

    80 C8 9A 00 F4 E1 9A 00 Detroit

    15 C3 9A 00 26 E7 9A 00 Edmonton

    57 C5 9A 00 54 E6 9A 00 Florida

    A9 FE 82 00 B0 E4 9A 00 Hartford

    9C D7 9A 00 C6 E2 9A 00 Los Angeles

    4A DA 9A 00 3E E8 9A 00 Montreal

    F5 BB 9A 00 9A E6 9A 00 New Jersey

    CB FE 98 00 82 E5 9A 00 NY Islanders

    A0 CB 9A 00 C8 E5 9A 00 NY Rangers

    C0 FE 99 00 0E E6 9A 00 Ottawa

    36 C4 9A 00 B2 E7 9A 00 Philadelphia

    47 FF 83 00 68 E1 9A 00 Pittsburgh

    AF D5 9A 00 AE E1 9A 00 Quebec

    67 C6 9A 00 3A E2 9A 00 San Jose

    74 C7 9A 00 80 E2 9A 00 St. Louis

    85 FE 97 00 0C E3 9A 00 Tampa Bay

    72 D9 9A 00 52 E3 9A 00 Toronto

    78 FE 86 00 DE E3 9A 00 Vancouver

    33 DD 9A 00 24 E4 9A 00 Washington

    73 BE 9A 00 6A E4 9A 00 Winnipeg

    B6 D4 9A 00 C6 FF 88 00 East

    B6 D4 9A 00 C6 FF 88 00 West

    Yes, it's that simple, every line represents one center ice logo. For instance, if you want to change Quebec ice cener logo in your custom NHL 99 rom with generic NHL logo, just rewrite the values on the Quebec line (AF D5 9A 00 AE E1 9A 00) with the values from East or West line (B6 D4 9A 00 C6 FF 88 00).

    I bolded values which differ to frequent 9A value.

    Do not edit just part of the line, the game freezes after that. If you edit only first two values, the game works but the logo looks ugly....Post NHL 94 teams do not need to use Jets, Whalers or Nordiques logos in modern NHL roms but generic NHL logo now. For international tournaments or non-NHL leagues roms you can choose the same logo for all teams....

  5. ....people were doing pass shots in the 90's so dont act like its this new school thing that the OGs of 94 dont use, some people do pass shots, some dont. They definitely take practice and skill so I fail to see how they are cheap or how they ruined the game. Pass shots were always there, its not like we entered a game genie code now we have this distinct advantage. So just because somebody can do something better than you doesnt mean its cheap or it runined the game....If people are beating you with pass shots, instead of calling it cheap and crying about it....practice them....Please tell me how pass shots are a glitch, I would LOVE to hear that explanation.

    ....I don't like playing the game as much when it becomes super pass shot/cheap mode. I don't openly complain about it, but I don't see the need for the over reaction to someone stating they don't like it....I was around in the '90s playing the game, and back then, you had to play in the same room with someone, and if you got too cheap/gay with your play, you could count on a hard punch/shot for your gimmicks....

    hokkee. please explain how its a glitch. do you know what glitch means?...if pass shots are so easy and cheap, why wouldnt you just level the field and use them once in a while, a goals a goal right? are they cheaper than cross creases or crashing the net?...as long as ive been playing 94 with you fine folks, pass shots have always exsisted in very much the same way they do now. so why act like they are this new thing all the young kids are doing?

    ....Pass shots suck and are cheezy....... when you can't do them effectively....they're fun and another element of your offensive arsenal. They are defensible.

    They take an immense amount of time to learn and perfect, particularly if you use a gamepad over a keyboard.

    You guys just sound like a bunch of old men who can't/don't adapt to new idea's and styles.

    ....When people say that plabax won using pass shots, they shouldn't think that he was cheap-- instead they should be impressed that he has mastered the pass shot (and try to come up a way to shut him down next time.)

    In ancient times people cried about crease cuts. A few years ago people complained that one-timers were overpowered. Now people complain about pass shots. In a few years people will complain about some other way to score. It's called evolution people, adapt to the times or start a new trend and dominate.

    ....I've always considered pass goals as wrist shots and "actual shots" as slap shots. What's more logical or "real hockey" than that?...

    It's not so much that pass shots need to banned it's using pass shots on the keyboard which creates this unbeatable combination .......if u can pass shot on joystick then ur very skilled ....I think an all joystick league would be cool it's then way nhl 94 was meant to be played

    great thread. quoted the parts I very much agreed with. pass shot haters should play more SNES, which is much more of a simulation and less of a "NBA Jam" type of game.

  6. as with other major sports leagues, the fix may have been in. there were too many bad calls in this season's playoffs to dismiss the idea that the refs were David Sterned into making calls in favor of selected teams. the rewarding of embelleshment is pathetic and the zebras were playing along like it was scripted.

  7. I never did add Chrissy Kreider back in. lame.

    well, the next update is the easiest major one, as I'll leave everybody's ratings alone and just work on newcomers and set lines. it should be done in the first month or so of the next season.

    here's the thing, though: I really need a hacking partner. this project needs some innovation. it's the only "updated rosters" hack for the SNES that has had any constance, but it lack some punch, some newness, some polishing. what might partners do?

    -ASM hacking - player physics, clock speed, the real stuff

    -pointer work - roster expansion, ice graphics updates, more player tile edits, the cool stuff

    -alternate versions - two-on-two releases, multiplayer versions with big glaring icons, the popular stuff

    -betatesting - reviewing, fact checking, bug hunting, the importants stuff

    I'm going to keep doing what I do, but it's really not enough. the SNES crew deserves a better hack. they deserve innovations and improvements. they deserve a team of dedicated enthusiasts willing to work together. I'd even be willing to pay for services mentioned above. can you help? do you know somebody who can? take some action. don't worry that it won't go anywhere, because I'm a motivated coordinator for such a project and I'm almost definitely going to keep doing this thing anyway.

    thanks for reading this. questions, comments and critiques are always welcomed.

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