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Showing content with the highest reputation on 01/18/2021 in all areas

  1. Hi guys, I just recently started trying to stream on Twitch.. been doing some NHL95PC games on there... no commentary so if you're looking to kill some time or just check out how the game is.. look up Spooger420 (don't ask) on Twitch and give a good man a follow! New name coming soon. Any support is appreciated. (if this post isn't allowed, let me know) Also, if you're on Twitch, let me know and I'll give you a follow.
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  2. I think the Ice Slashers are at least partially a holdover from MLF's Psycho Slashers. That could be why the names don't line up.
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  3. I looked at both games for comparison. Almost every logo in MLF was reused in some form in MLH but some of them were given to essentially a different team. The only logo not reused is the Sixty Whiners, whose spiritual successors are the Mighty Weenies. Teams carried forward from MLF are the Mutant/Midway Monsters, Ice/Psycho Slashers, Screaming Evils, Slaycity Slayers, Terminator Trolz, Turbo Techies, War Slammers, Darkstar Dragons, and Deathskin Razors. Logos were recycled for the Lizard Kingz (Killer Konvicts), Shrimps (Misfit Demons), Derangers (Rad Rockers), Chilly Liars (Road Warriors), St Mucus Ooze (Vile Vulgars), and Montroyale Cadavers (Icebay Bashers). That last one may not be as obvious at a glance with how it was changed. The Black Hearts, Bruiser Bots, Dead Things, Pucksucker Pukes, and Mighty Weenies have new logos. It's also worth noting that the Midway Monsters of MLF were a Chicago Bears parody.
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  4. Team Logos The team logos are 6x4 (like the center ice logos in 94), with the one exception being the Bruiser Bots, which in the default ROM is 6x5. There are 7 unique colors on the palette that are used for the logo. These are the first 7 colors on the team palette offset in the team data, and end up being colors 3-9 on the full palette. Colors 1 (transparent) 2 and 10-16 are not changeable and is probably used for the menu screen bricks, torches, MLH logo,etc (TBD, haven't looked there yet). As far as I can tell for now, these 7 colors are only for the logo, it doesn't look to be shared with the sprites. The logos can be seen in TM when you put in a 1x4 block. For some reason the first 4 columns of each logo are first and then the other 2 columns are in another spot. The good news is they are pretty easy to see, to rearrange them to be 6x4 in one section is pretty easy. The logo data in the team data is laid out as follows. The 0F is 16 in hex and is the first 16 tiles, followed by the tile # they start with. The 07 is the other 8 tiles, followed by the start of the tile number, to put together the 24 tiles. Again, you'll see the Bruiser Bots have a "0B" in their second logo piece, which for whatever reason makes their logo 6x5. 00024886 - Galaxy Aces - 0002 0000 0F00 64AA 2000 0700 6626 00024894 - Toxic All-Pros - 0002 0000 0F00 64BA 2000 0700 662E 000248A2 - Maniac All-Stars - 0002 0000 0F00 64CA 2000 0700 6636 000248B0 - Motroyale Cadavers - 0002 0000 0F00 64DA 2000 0700 663E 000248BE - Bruiser Bots - 0002 0000 0F00 64EA 2000 0B00 661A 000248CC - Darkstar Dragons - 0002 0000 0F00 64FA 2000 0700 6646 000248DA - Dead Things - 0002 0000 0F00 650A 2000 0700 664E 000248E8 - The Derangers - 0002 0000 0F00 651A 2000 0700 6656 000248F6 - Black Hearts - 0002 0000 0F00 652A 2000 0700 665E 00024904 - Lizard Kings - 0002 0000 0F00 653A 2000 0700 6666 00024912 - Mutant Monsters - 0002 0000 0F00 654A 2000 0700 666E 00024920 - St. Mucus Ooze - 0002 0000 0F00 655A 2000 0700 6676 0002492E - Ice Slashers - 0002 0000 0F00 656A 2000 0700 667E 0002493C - Pucksucker Pukes - 0002 0000 0F00 657A 2000 0700 6686 0002494A - Deathskin Razors - 0002 0000 0F00 658A 2000 0700 668E 00024958 - The Shrimps - 0002 0000 0F00 659A 2000 0700 6696 00024966 - Screaming Evils - 0002 0000 0F00 65AA 2000 0700 669E 00024974 - War Slammers - 0002 0000 0F00 65BA 2000 0700 66A6 00024982 - Slaycity Slayers - 0002 0000 0F00 65CA 2000 0700 66AE 00024990 - Turbo Techies - 0002 0000 0F00 65DA 2000 0700 66B6 0002499E - Terminator Trolz - 0002 0000 0F00 65EA 2000 0700 66BE 000249AC - Chilly Liars - 0002 0000 0F00 65FA 2000 0700 66C6 000249BA - Mighty Weenies - 0002 0000 0F00 660A 2000 0700 66CE You can accomplish this in different ways, but what I did was make all 24 tiles in order for the Blackhearts and updated these tile references. Worked perfectly, so it's just a matter of doing them for all the teams. The logos start in TM C9540: The tricky part will be to make the palettes easy to update in TM for hackable ROM because each team has 7 unique colors and the other 12 are shared. So they aren't all in one 16 color block for TM. I have some ideas on how to do this, but need to test it out. In general, once you set the 1x4 block size, you'll see all the sprites and graphics much more clearly in TM.
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