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Jlsegafan2001

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Everything posted by Jlsegafan2001

  1. Does anyone have any files involving updated rinks and Scouting Report logos?
  2. Note: Reposted because of the lack of replies on the original. So, I want to play NHL 2000 with a custom soundtrack, but I don't think I know how. In the game's files, there is a folder called "DITTIES". What do I do with this folder? Is this where menu tracks go as well, or nah? Btw, here's a pic of the USER section of the files, with the DITTIES folder present.
  3. So, I want to play NHL 2000 with a custom soundtrack, but I don't think I know how. In the game's files, there is a folder called "DITTIES". What do I do with this folder? Is this where menu tracks go as well, or nah? Btw, here's a pic of the USER section of the files, with the DITTIES folder present.
  4. 1) BIGgui won't work with Wine for some reason. 2) Looks like importing by way of NHLInfo works.
  5. I'm trying to replace the Toronto Maple Leafs uniforms with custom jerseys that I made in NHL 2000 for PC, but everytime I try to do that, EA Graphics Editor either: 1) corrupts the UNIFORMS.VIV file. Is there a way around this, or am I only able to use the default uniforms? 2) Doesn't show the jersey I want to replace the original file with, which results in a stream error. Is there any way to get around these, or is the game unmoddable?
  6. It's already indexed, as you can see by this screenshot.
  7. Yep, it's there as well. It looks like the colourmap is already applied, though.
  8. Here's what the screen looks like when I load it in.
  9. When I load the gif in, the tutorial looks like it's already finished, so I took the first image I used (which is actually a PNG) and started over.
  10. Followed the tutorial. As you can see, the palette for the Sega logo is messed up.
  11. Here's proof that the Scouting Report logos in NHL 95 cannot be changed without consequence. How do I get around the deletion of the SRLOGO.QFS file? Edit: Looks like you might have to download the file. Proof that NHL 95's logos cannot be changed.mov
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