Thanks a lot for your notes. Here's my 2 cents with my bad English.
You know, there's about 600 NHL players to made for NHL2006a and NHL2006b bin, so there might be few errors, but these attributes are also my point of view of Flyers' players. You really should make your own bins, if the Flyers are so fucked up.
I'm going to do big attribute update in December. It would be very stupid to raise Richard's or Carter's attributes when there's hardly player 10 games in NHL. When these guys have played 20-35 games, we'll see what kind of players they really are. Same with almost every other player. Pavel Vorobiev is best scorer for the Blackhawks, shoud he be overall 70? I don't think so, because I want to see, if he can keep his groove longer than first 10 games.
I can do Brashears' and Primeau's corrections and few others also. Gagne is not going to be speed 6, because no player in NHL2006a or NHL2006 has speed 6. Forsberg can say anything he wants, but he don't have any clue about updating roms.
But you should really know that when making players, I must also check their overall attributes and teams overall succees. If Flyers, Sharks, Predators etc. is top team in NHL, then all of their players are little better in NHL2006a and NHL2006b. If they suck, then their players will be little worse. And if for example Hatcher plays good in real NHL, I must make him good to NHL2006a and NHL2006b. Therefore some of his attributes might be better than in real life. There is lot of things to check when you make players.
I will consider your notes, but I won't make them all. I hope you will be patient with attributes, because I don't have time to update them daily, weekly or even monthly. Updating trades and transactions already takes a lot of time. I will update every players' attributes in December. I really hope you understand what kind of process it is to make and update players. It takes a lot of time and as I said, there is a lot of things to check when you make players.