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Everything posted by Mahavishnu

  1. And again some new roster and player attribute updates: I'm planning to update all team and player attributes after the Stanley Cup playoffs. We'll see if I have enough time to do that...
  2. Actually, all AHL- and NHL-roms are done by me and swos together. I have done rosters and most of player cards. And swos have done awesome work with other graphics. Have to say that for example new sweaters and face off circles are great. Sorry Ben Burke, but I can't help you with AHL rom now. I got enough work with updating NHL2006a and NHL2006b roms. Lots of transactions, trades and retirements nowdays.
  3. No, I'm not wrong. Yeah, it's true that attributes like "Handedness/Fighting and Roughness have no impact on the overall rating. That's because they are not real attributes. Handedness/Fightning just shows is player righty or lefty in NHL94. In NHL93 it might be attribute. And Roughness is not even displayed in the game, so I'm not counting it to player attributes. When I'm saying player attributes, I mean: Agility, Speed, Off. Awareness, Def. Awareness, Shot Power, Checking, Stick Handling, Shooting Accuracy, Endurance ja Aggressiviness. All these attributes have impact on the player's over
  4. That's not true. All categories and player attributes are taken into consideration for the overall rating. But it seems that some attributes affect more that others. For example Off. awareness and Def. awaraness.
  5. Thanks a lot for your notes. Here's my 2 cents with my bad English. You know, there's about 600 NHL players to made for NHL2006a and NHL2006b bin, so there might be few errors, but these attributes are also my point of view of Flyers' players. You really should make your own bins, if the Flyers are so fucked up. I'm going to do big attribute update in December. It would be very stupid to raise Richard's or Carter's attributes when there's hardly player 10 games in NHL. When these guys have played 20-35 games, we'll see what kind of players they really are. Same with almost every other player
  6. Intentional. You can't add nicknames for Nashville, Atlanta, Columbus or Minnesota.
  7. I'm up for the challange too. See you at ircNET and #NHL94.
  8. Players energy should decrease faster. Now you can play hole game only using one line. If players get tired faster, then you should use all three lines. Teams wouldn't anymore based only on their first lines and five players but all three lines and 15 players. Then there really would be huge difference between teams, because some teams have better depth chart than others. That's the easiest way to make NHL94 more realistic.