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Posted

Does anybody know what the difference between the 'Original' rosters and the 'Current' rosters is? And where each is saved in the game folder? I only see one set of database files in the game folder.

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Posted

Original rosters and other info are saved on NHL95 root on ".ORG"-files. If you make changes to current rosters, those changes are saved on ".DB"-files on NHL95 root. In game you can select in some cases which ones do you want to use, for example at that roster viewing/editing or when you are starting new season. Season databases will be located directory with season name. If you choose for season name as myseason, game makes "myseason.lp" directory for that season database. Database files on that directory are ".DB"-files.

Files in root for default (current) database:

ATT.DB

CAREER.DB

CARTEAMS.DB

GSUMMARY.DB

KEY.DB

LSSCHED.DB

SCHELDULE.DB

SEASON.DB

Files in root for original database:

ATT.ORG

CAREER.ORG

CARTEAMS.ORG

GSUMMARY.ORG

KEY.ORG

LSSCHED.ORG

SCHELDULE.ORG

SEASON.ORG

Files names are quite self-explanatory, but you can view info from those databases by NHLinfo. For example if you view teams, select one team and press "d". That shows you what info are stored according to that team in TEAMS.DB, offsets linked to KEY.DB and SCHEDULE.DB

Posted

Okay that makes sense. I assume that the *.org files have the same format as their *.db counterparts. So if I wanted the original rosters to be custom I could make changes to the 'current' rosters by editing the *.db files (say with your import/export roster tools) and save the *.db files over the *.org files by changing the file extension?

Posted

I suppose so it would work like that, but why would you like to touch on originals?

Posted

I guess I'm concerned about loading up the original rosters in the game and that 'accidentally' saving them over the current rosters which would erase any work I have done. But I suppose that could be solved by making backup copies of the roster files themselves.

Posted

You should always take backups and keep one version of them on other place than your hard drive, like in server. Is there even possibility to save original rosters over current ones in game? I thought game will ask which one you want to use if you make a season, not that you can replace the current with originals...

Posted

Yes. My issue occurred not when starting a new season but when I was in the central registry I accidentally overwrote my current rosters (which had a bunch of changed team names) with the original rosters. I hadn't made a back-up of the current rosters so all of the work was lost.

Posted

NHLinfo is also very handy tool to make new players, edit them and transfer them to other teams.

Posted

Yes I plan on using that once I finish making all of the graphical changes. Does NHLInfo allow you to add roster slots to teams that don't have enough slots to accommodate the custom roster?

Posted

Each team can hold max. 25 players and 3 goalies. You can insert new players or goalies to that point, after that new player/goalie will be created as free agent.

  • 5 years later...
  • 6 years later...
Posted

Hello pc NHL95 fans,

i just made an actual roster. Its made from someone else (roster for NHL93) by tonight trades, infos about players are from EliteProspects.

There are some troubles, because the 93´ version, so you can´t edit Anaheim (Campbell all-star team), the game will crash. But its working in NHL95 for play.

I will make an update in NHL95, but with better attributes for the players....have a nice day 😉 

ATT.DB CAREER.DB CARTEAMS.DB KEY.DB SEASON.DB TEAMS.DB

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