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Kiba

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Everything posted by Kiba

  1. @peruukkiI think you are the only one who have tried to add new teams to NHL95PC
  2. We have not found out how to export raw graphics from TIL-files. TIL-files have a team logos which will be layered on top of the rink in the original game. That is how in original game each team have their own rink. MAP-files are holding the information where and how to place those logos, it can be done by placing the logos on different places on ice and/or multiple spots. We have not found out how that works exactly either. What goodbyeccha did on his mod, was that he emptied the MAP-file, so logos would not be placed over the rink image. Then he just painted new rink to RINK.QFS file for each team to separate files. All those images are placed in RINK folder and selected there manually for each team. So, just have to replace that RINK.QFS each time you start a new game.
  3. @PenguinFan1985I did add link to this, in editing & tutorials list. Sorry about delay, I have not came here often for couple of years
  4. Link added to EA Graphics Editor in first post.
  5. Just noticed this again... did this league actually run at some point?
  6. @PenguinFan1985 I adjusted just goalie ratings little bit down.
  7. Oboe answered me to this same question on this same thread: https://forum.nhl94.com/index.php?/topic/16399-nhl15pc-nhl95pc-conversion/&do=findComment&comment=162365
  8. Check those files for example from goodbyeccha's conversion: https://forum.nhl94.com/index.php?/topic/16399-nhl15pc-nhl95pc-conversion/
  9. I think it is awared to player/goalie who get most EA stars, which are presented after the each game.
  10. R means if player is rookie or not, but NHL Hockey does not use that attribute, so NHLinfo prints it out as *, meaning that there is no yes/no value. D is dressed yes/no, so is player marked to play on next game.
  11. Oh, which ones in your opinion? OVR calculation does not include WGT, AGG and BIA. On these values lower can be better in some cases. Oleg Petrov is also quite high rated.
  12. I think there is no fighting, maybe I will have a lot of penalties thou DB is attached here if someone is interested. NHL Hockey Kiba LA.zip
  13. I am planning to do this, but bit differently. I will get 16 forwards, 9 defencemen and 3 goalies to my roster from all players and goalies in game, but those will be worst on overall. Then I use line changes, but if my player will have a injury I will randomize how many games that player is out from play. Also, if someone got 5min or 10min penalty, I will do same thing. I have to play each goalie as startup goalie on minimum 12 games. If my goalie got below 90% save percentage, that goalie have to rest next game. Maybe I even stream this in twitch... ;)
  14. I do not know why it is like that. Have to figure this out later if something comes to mind...
  15. Is that image indexed? If not, index it and try again.
  16. Apply it still, color on that logo should change.
  17. and there is also your screen capture from dosbox opened in GIMP? seems so, next just do that Colors->Map->Set colormap thing for palette.
  18. No, use the gif file you posted here as a base logo and go through the whole tutorial again.
  19. That file did not work. Anyhow I took that file and did changing the palette, like starting my tutorial from beginning. Then I followed the tutorial and all went fine, it worked. Take that gif you sent here as your base logo and try to do the tutorial again.
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