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Showing content with the highest reputation on 02/10/2021 in all areas

  1. Huh, actually that was pretty easy. If anyone else is interested, all I did was: 1) go to 0A06BA and change 000A 06DC to 001D ADA0. [it was in a free area and seemed like a fun word] 2) go to 0A06CA and change 000A 06FA to 001D ADD0. [even funner] 3) go to 1DADA0 and enter in 34 pairs of random numbers. [You may wish to use a hex calculator to convert a dec number out of 99 to hex for some more specific numbers] 4) go to 1DADD0 and enter in 34 pairs of numbers that two or three values higher than the first set. 5) save as, and you're done. I can post the updated ROM if anyone is interested. I will leave it to Ultramagnus if he deems it fit to add to his guide.
    2 points
  2. Just updating the IIHF 95 ROMs since I finally managed to fix the team rating numbers [for the most part]. Many many thanks to @kingraph for the assist on that one. The caveat however is that this will only fix the pregame rating as told by Mr. MacLean. The ratings used for season simmed game performance is stored somewhere else. Don't be surprised to see Estonia [formerly Detroit] and Japan [Rangers] overachieving their butts off in the standings. IIHF 95 1.2.bin IIHF 95 WCE 1.3.bin
    2 points
  3. Alright I said I would start posting these before this year was out and since there is just over 24 hours left, I should probably just do it. Introducing the IIHF Hockey series. The idea was to make each of the NHL(PA) games for Genesis into its contemporary IIHF version. Complete with period correct art style, team assets and players. Ultimately the goal was to make it look like something EA might have released back in the day. Rosters, for the most part, have been taken from each year's World Championships. Some provisions were made in cases where say, some teams only had one goalie, so I borrowed a backup from that year's Olympic roster, or had to improvise some data because apparently no one found it important enough to record what sweater numbers the Estonian National team wore 26 years ago... what the hell eh? I start with IIHF 94. [Full disclosure, this is actually the third version of this game I'd made as the first was a foolish attempt to mod an original NHL94 ROM. Soon after I discovered that 30-team ROMS was a thing and made a second while I was just learning the craft and used an old Blitz league ROM to train on. I found a couple of critical errors, mainly how player cards were set up and some colour palette issues that were in the base ROM. Rather than keep polishing the dorodango, I opted to start over using my improved skills on a clean wboy 30-team ROM. I am much happier with the results] Some features: This game includes the top 30 international teams based on their finishing position after the 1994 World Championships. The Ice surface has been reverted back to its original 1994 goodness. Player ratings were a bit of a contentious issue, I opted to use as many player stats as was available in the original game and basically based everyone else off that. Player cards are almost complete [Who knew that finding 26 year old photos of South Korean hockey players would be almost impossible?] but at least even the "default player" pics are all unique. Many starting line ups were based on who actually had a photo available. No mind was paid to whether teams were in the "A", "B" or "C" pool as far a play offs go. I toyed with the idea of patches like weight bug and helmet sprite, but decided to stick to the default, again for the period correct feel. Might revisit that later. Anyway, here are some previews. Addendum for the series: I'm going to post the "Final Cut" updates here for the entire series as they are reworked. Again, thanks to @EagleXIII for all his help in resolving those nagging anachronisms. IIHF Hockey (91) F4.bin IIHF Hockey 92 F4.bin International Hockey 93 F.bin IIHF 93 F.bin IIHF 94 F.bin IIHF 94 CE F2.bin IIHF 95 F.bin IIHF 95 WCE F.bin IIHF 96 F.bin IIHF 97 F.bin IIHF 98 F.bin IIHF 99.bin OR IIHF 99 - [Widescreen Edition 1.2].bin IIHF 2000 [10AE].bin -
    1 point
  4. NHL94 Magazin - The Monthly Round Up As playing in a Pinball League i get to know some little Pinball Magzines like the one from PINHEADZ. Having some night-shifts i tried to build one for us... I would need some Input / Infos / News to produce one every month but it might be quite nice having one ... Projekt: How to Fould: 1. 2. 3. 4. PDF Version to PRINT and FOULD at Home: NHL 94 TMRU_Front_Test_#1.pdf NHL 94 TMRU_Back_Test_#1.pdf Just give it a look and tell me if you like it so perhas we could start an Monthly issue of the "The Monthly Round UP". If you already have some input for the next Issue, like new Tournament Dates, Rom Updates, Internet links, most discussed Topics in the Forum ect. just mail it to me: info-KaBa78@e.mail.de Curious about your opinions... KaBa78
    1 point
  5. Ah nice. All the more reason to make a mod of the original despite the lesser number of teams I suppose. Additional heads up. I have replaced 95 WCE with a final fixed version [thanks to kingraph for helping me realize that it was a really simple fix]. Now all 34 teams have proper team overall ratings.
    1 point
  6. Breaking in a new laptop so I don't have Tile Molester currently downloaded but for that screen if you're using a full screen image you need 3 of the 4 palettes to match what you have for the primary image.
    1 point
  7. I don't believe I had I never updated the overall ratings for the 34 team ROM (I should have, just never notice). The right way to do this would be to find an empty location for 34 bytes to load the overall values, and then change the pointer at 0A06BA to the new location. Pretty easy fix if anyone wanted to do this. So right now teams 29-34 are using the 63 63 32 45 4C 46 values, which is actually a different part of the code and should not be changed. To your point, I don't think these overall team ratings are used for any team simulations. I never looked into the season mode as I hit a wall and never got up
    1 point
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