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The Russian Rocket

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Everything posted by The Russian Rocket

  1. If I'm taking over can i change location? With the 11th pick the New York Islanders select Connor Mcdavid
  2. Yeah I hate to be that guy but really if you waited for 2-3 weeks to play your stuff and then lag happened, it's still your fault. If you had tried previously that wouldn't be an issue. If you place yourself in a situation where you could be FF'd you might get ff'd unfortunately. Some people are gonna say ''yeah but life'' but we all got life. We're 24 dudes with ''life'' and it's not fair to keep waiting on for the same people every time.
  3. Errr Don't think that's true. In GDL 7 I faced Swos (4th) as the (1st) while Zalex advanced (6th) but played Icestorm (2nd)
  4. Yeah I'd optimally like everybody to do it here. But I'm not sure everybody here can handle that kinda stuff, I'm mostly unwilling to make a tutorial or anything. As for being ''dangerous'' AFAIK only Gens used port 27886, so somebody would have to find a way to ''exploit' the Gens program in a way that could harm. I don't know if that's even possible because of how simple Gens is, or if anybody has the patience or malice for that. There's also other ways to make sure that doesn't happen still.
  5. I do and that's exactly my point. You got reading comprehension issues
  6. This is the solid proposition of The Endurance League. The league is aimed to have 12-16 players and be the most ''sim'' in the realm of NHL94.The league is mostly aimed at ''A" level veterans but will consider other players as well, since there's no wait list, other league participation level is the 2nd criteria after skill. League Features Each team plays other teams 2 times in conference (2 conferences) and 1 time out of conference for a total of 22 games (for 16 teams) or 3 times in conference and 1 out of conference for a total of 21 games (for 12 teams) Expansion draft players belong to those team only (Vanbiesbrouck, Kasatonov etc) NYR will be allowed to take a backup from any unused team Teams are awarded 2 points for a win, 0 for a loss and 1 point for a Tie. All possible tiebreakers are determine by a Bo1 or Round Robin. Stats recorded on NHL94online.com (need to talk to Chaos) 8 Teams make the playoffs, 4 per conference. If one conferences' 5th seed has a better record than the other's 4th seed they will play a B03 for the playoff spot. Lineups must be sent prior to season for in rom fix. Rosters are Classic Rom setting, no non original rom teams. Game Features 8 Minute periods Penalties and Offsides ON Line Changes ON Increased Fatigue (Or else you can use 1 line for the whole period) Goalie stats increased by 1 for every relevant stat League is weight fixed Each team muse use his backup goalie for 25% of his games (so 6), starting goalies cannot play more than 5 games in a row, violation of this rule will result in a 2 point loss Management Features Players are allowed to do 3 trades before the season begins and in between seasons Players will evolve rating wise based on '95, '96, 97' ratings and so forth. Teams will receive draft selections based on their rank for rookies based on their season/playoff finish. Picks are trade-able. You have 4 rounds worth of picks for a total of 64 collective selections (90 rookies on average) Undrafted players will be awarded first to teams who do not have a complete roster. Expansion Teams (Tampa Bay, San Jose, Florida, Anaheim, Ottawa) Players who elect to play these teams (if they will to do so) will receive the following privileges Guaranteed the first pick(s) in the draft of 93' (if multiple teams will be decided by coin toss) Allowed to pick one skater from any non participating team and any non roster player from participating teams (only once) Allowed to pick the backup goaltender from any other team (each team may protect 1 goalie, only once) Team Selection Teams will be decided by list, ranking teams from 1 through 10 Each player who has an uncontested N1 team will receive it If contested the pick will be decided by coin toss, or number roll (multiple conflicts) Repeat process for N2 choice until everybody has a team That's basically the rough draft. Let me know if I've forgotten anything that should be in there. The main point of this league is to provide a modern ''GM'' like experience and play (line changes) within the NHL94 workframe.
  7. So you're simultaneously arguing that it works and it doesn;t lol?
  8. Think scoring is getting low enough, and weirdly enough having the delay increases GC. A lot of people now will just cluster the front of the net knowing that the puck won't get through unless it's coming from a 5+ SHP player. (which is quite rare). Now I don't believe SNES has that same ''issue'' since players pass with more accuracy and wing shots are more dangerous. I think a lot of good players are just starting to play ''no aggression'' defenses and playing the trap as much as the AI will allow them to. Also the 2nd thing I believe that changes the most is that in SNES goalie stats tend to persists more through GC than they do on GENS. Now some people will say that you should be able to overcome a garbage goalie with GC but it's not quite the same thing; skaters don't gain SHP or Speed as goalies gain save stats through GC.
  9. IIRC the NBA Jam programmers hated Jordan. IIRC in some versions if you attempt a buzzer beater with CHI vs DET you auto brick regardless of how good the shot is.
  10. Yeah well, I used to be a much bigger dick too. Also; Makarov's Carse's baby, with that patented 7 second or less goal.
  11. Yeah I'm never allowing the heresy of a goalie button
  12. Poulin-Neely-Janney Wesley-Bourque
  13. No offense to the second division, but Div 1 is brutally stacked, both in terms of team talent and coach talent. Think 1 of AJ-Raph-me should move down
  14. I told him that in playoffs once. Told to go f**k myself
  15. If i cant have MTL, BOS, CHI, LAK, STL or CGY is fine
  16. yeah. I mean it would be a ''loose translation'' maybe including historical revision. (like Roenick whos way 2 good for what he actually was)
  17. So I have a couple of ideas for new league formats and would like to see if there would be any interest in them or not. Classic with line changes and offsides on: These were the settings when I played for awhile in the Finnish leagues. Honestly I thought that league was a very nice change of pace and forced to pass the puck around more. It also changes the power structure of the roster and makes more teams playable as lines 2-3 tend to be more similar. For examples teams like Quebec or Los Angeles who can sport 2 good lines (featuring Brutus's 1st line of GDL) instead of a just 1 great one instantly become a much higher team on the totem pole. Some stronger traditional picks get weakened by their lack of a good 2nd line (Winnipeg/Detroit) or lack of good defensemen across pairings (Chicago/Buffalo)the effect of stats is also a bit more limited due to fatigue Fixed Weight Classic: Same principle, makes even more teams interesting (New Jersey for example). I think this league would be interesting because it's the rom ''the way it was meant to be played'' originally. NHL93: Using the NHLPA93 ratings on the 94 ROM. A nice chance of pace making some teams much stronger (PIT) or much weaker (QUE) What do you guys think?
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