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Showing content with the highest reputation on 03/25/2021 in all areas

  1. That's one of the hacks that I use. I have some others for the players cards, 4v3 PPs and relabeling of stuff.
    1 point
  2. line changes and player cards were a no-no in 2on2 NHL94 too (although I did make a hack to fix line changes..) https://forum.nhl94.com/index.php?/topic/11608-how-to-prevent-2on2-roms-from-crashing-in-edit-lines/
    1 point
  3. Mags - hit me up over the weekend (as I'm not available today). I accomplished doing these things, you mention as hinderances, in my 3v3 for NHL94. I have the following in my latest 3v3 rom: *4 player potraits (2 FWD, 1D, 1G) without freezing, on the Ron Barr page, for each team. Also cycles as 4 players (instead of 6) on the main team selection page. *Line changes within the game or in NOSE *4v3 PPs (now you can edit the 4 PP players in the game vs having to do so in NOSE) My guess is, without knowing the programming logics of 95, you'll have the same or similiar methodology to employ for 95. I could be wrong but I can certainly let you know what I have done to see if it translates to what you are trying to do. There are some Hex changes that have to be made to accomodate what is done in NOSE. Cheers!
    1 point
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