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Everything posted by angryjay93

  1. First off I'd like to thank you for taking the time out to read the various posts and to go even further by asking a question. Before I found the site I actually spent most of my time playing the computer with line changes and offsides on. I know auto line changes are a bit different than manual since the CPU likes to match the checking line against Sc1, especially when a team is leading so its pretty important to make sure you have some quality guys on that Chk line. I think Raph gives you a pretty solid break down on how to value your roster spots. I think the extra things I would throw in are skating and endurance would take a higher premium for me than usual. With line changes on, you cant really slam on the C button to get those turbo boosts, otherwise your team is gonna be gassed in short order, especially those low endurance guys. If you combine poor skating with poor endurance then you can be in serious trouble. Luckily Detroit avoids this problem for the most part, Pittsburgh will be a bit more tricky. My Detroit lines: SC 1: Fedorov-Yzerman-Probert SC 2: Ysebaert-Ciccarelli-Ogrodnick Chk: Drake-Kennedy-Kozlov Coffey-Konstantinov Lidstrom-Chiasson Howe-Racine I would try to avoid Ray Sheppard as he is slow and his endurance is below average. Also, I'd try to beef up my Chk line with my best defensive players which the 3 I've included are the best defensive forwards for Detroit and they have just enough skill to take advantage of a team that is pressing for a goal. Not too many differences from Raph, so I don't think you can go wrong with either set. As for Pitt... SC 1: Stevens-Lemieux-Mullen SC 2: Jagr-Francis-McEachern Chk: Tippett-Tocchet-Straka U. Samuelsson-Stanton Paek-Murphy Ramsey-K. Samuelsson Pittsburgh really tests my theories as they have several slow, heavy, and low endurance players. Line 1: Lemieux and Stevens both have very high endurance and should be a good combo together because they can keep up with each other. Mullen gives nice weight variety as he is easily the lightest player on this line, he has a scoring touch to boot. I think the D pair here is the most balanced Pittsburgh can offer and it doesn't make the line too heavy by inserting Murphy over Stanton. Plus, Stanton is just a poor mans Murphy so I dont think you lose much. Line 2: Jagr and Francis should do well with each other as Francis is essentially the best offensive weapon left on the roster for Jagr to feed. McEachern is a role player with good endurance who can keep up with the pace of play and pot his easy chances. Murphy is an obvious choice as he is the best defender remaining, he should be able to further boost this line offensively where needed. Where Pittsburgh really struggles is with its 4th D man, they do not have a good option but Paek is probably the best of the bunch as he has decent endurance and is the fastest remaining player to choose from. Chk: It's really hard to put together a traditional checking line here as the Pens simply do not have the personnel available. Tippett is a well below average player but hes the only player with decent skating as well as some endurance. Tocchet is a skilled player but is incredibly slow and heavy. He doesn't really fit in well with anyone so he kind of needs some lightweight guys to carry him around. Straka is the best checker in Pittsburgh but his endurance is extremely low so you really have to pick your spots with him to be effective. The defense is just the best of the rest as Ramsey has acceptable agility and endurance ratings. K. Smauelsson should be fine in his own zone but he's liability in transition or with the puck on his stick. You'll want Kjell out there though as the rest of the D corps is really, really bad. Pittsburgh is kind of brutal in general and even more so with line changes on. If you can, just steer clear of them. I'll rank my top 5 line change teams below off the top of my head. 1. Montreal (3 good lines, 2.5 solid D pair and a top end G) 2. Boston (Depth galore at all positions) 3. Detroit (Top end F talent, 6 plus defenders, and a great Chk line) 4. Calgary (2 great lines and 6 plus defenders, shaky G) 5. Chicago (1 great line and top G, shaky depth) Honorable Mentions: Vancouver (Speed & depth), Los Angeles (2 insane offensive lines and solid D, abysmal G), Quebec (3 solid lines), Buffalo (1 insane F line, a top G, and then very average depth) I'd try to stay away from these non expansion teams. - Islanders (one good F line, tons of unspectacular D, slow depth F and the worst G) - Pittsburgh (As discussed above) - St. Louis (slow, heavy, terrible depth) -Edmonton (slow, heavy, low endurance, bad passing) That pretty much leaves Dallas, Hartford, NJ, NYR, Philly, Toronto, Washington & Winnipeg as your middle tier teams with various strengths and weaknesses. Generally these teams lack depth or top end skill/speed. If I had to rank the expansion teams I'd go...TB, SJ, OTW, FLA, & Anh at the bottom.
  2. Ronning-Gartner-Granato Ysebaert-Granato-Todd Brindamour-Ysebaert-Carbonneau Zhitnik-Patrick Driver-Patrick Zhitnik-Johansson Terreri EX:Ysebaert
  3. Great draft everyone, looking forward to the start of the season!
  4. I cant help myself. Is it too late to switch from Florida to All Stars West?
  5. Now we just need someone to be the Texas Stars
  6. A lot of these ratings look very close to what they are in the game except for Michel Goulet. His passing is listed at a 4 but in the actual game it's only a 1. Could have been a typo? Also his shot power is written as 3 but it's a 2 in game. Lastly, his stick handling is 4 on the sheet but 3 in game. Not sure if the last two are a typo or late adjustments. I could spend hours looking at these things
  7. I second removing the army green ban. I think the only matchup below LA that is fair is QUE and even then I'm not too sold on that I'll grant you STL is tough to group but I think I'd put them below WSH. STL seems substantially worse than every team above them but also fairly better than everyone below them except WSH. I would consider flipping PHI and EDM so that you could run a band for STL from Edm to NJ. (Edm, Pit, Hfd, NJ) I would put WSH above Edm and leave them out of the STL band. My argument for WSH over STL can be summed up this way. Wsh has a 6 speed player, a legit sniper in Khristch and a good role player in Ridley. Throw in one of the best and most versatile blue lines in the game and you have a great team with a weak goalie. STL has one player (Hull) who does not have elite skating and can be inconsistent with goal scoring. They lack a true play maker or speedster up front and are brutally slow. Their defense is 1 player deep, but Brown is slow too. Joseph is an okay goalie but nothing more. I think WSH is dynamic and deserves a band along the lines of (Tor, Edm, NYR, Pit, Que). I think they can go even higher but I don't want to go further until I get a feel for the reaction on this line of thinking. I guess Que still needs a band (Tor & NYR for sure). I guess LA? Dal too? But not much more than that. DAL you could give them a line from Van-NYR. They are crazy inconsistent and have no home ice adv. On the other hand their skating allows them to play with anyone and they are great on the road. I intended only to note a few things, I have clearly gotten out of hand so I'll stop now
  8. Man oh man am I still spent after that trip! Regardless, I still want to chime in and send out a bunch of thank yous to the people that help made it happen. I think Troy did an excellent job this year after doing some experimentation last year with running two tournaments in a single day. Things were seamless and flowed without a hitch. We even got done at a fairly reasonable hour which allowed us to maintain a high level of play throughout. I played nearly 30 games in 10 hours but it was hard to notice because again, the flow was perfect and I think Troy has a winning formula here for future events. Also, did I mention the dude picked me up from the airport while the tournament was going on? The guy is everywhere and does it all. He sets up the systems and stream, commentates, makes sure were fed, has tons of door prizes, runs a fair tournament, plays games, and picks dudes up from the airport even though they are over an hour late. I can not thank you enough Troy for making this all happen. As for the tournament, Raph played great in the Genesis finals. Not much I can do on offense and that is a very rare feeling for me to experience, a well deserved victory that has me going back to the drawing board. On the SNES side the Chicago crew that came up certainly made the event more lively and competitive overall. We had a lot more depth in part due to them as well as the RSG crew (also from Chicago) improving their overall ability in the game. From top to bottom the entire thing was competitive and it took some good bounces for me to overcome Raph in the finals as he looked poised to sweep the Edge of '94 yet again. I enjoyed doing what little commentary I was able to do throughout the day, it was weird being in more of a play by play role as I'm used to just providing some color alongside Troy. My main goal was just to make sure I incorporated my partner Raph and he did a great job on the mic spitting all sorts of 94 knowledge. I'm happy to hear that our performance and that incredible series between Troy & EA was received so positively. As usual, it was great to see everyone in person again while meeting new folks as well. I think that SNES crew from Chicago is poised to take the next step and will be very scary at the next tourney. I also think the RSG crew has made appreciable gains in Gens and will be a bigger factor at the next iteration of this event. Meanwhile players such as Mike Gartner, The Shield, and EA continue to be serious players and I think next year will be even tougher on both sides. Just want to send a special shout out and thank you to EA. He really took care of me on this trip as I was dragging some serious ass due to lack of sleep, headaches, and last minute travel plans. He made sure I had a place to sleep in the hotel, carted me around GB and also drove me back to Chicago through a storm that made the roads pretty dicey. He made sure I was well taken care of and that (along with Troy's efforts) made me whole journey possible. I cant thank you two enough and I appreciate everything that this community is. Lastly, we missed you Coach, hope to see you in GB next year and I'm doing my best to get to NYC in April. I will be in touch with you.
  9. I've been going kind of ham with playoff runs lately, here is a link below to my spreadsheet: I've been stat tracking in a similar manner to Eman while using these rules -5 min periods -penalties on except for offside -Playing the toughest matchup in the 1st rd -Score by any means possible My goal was to do a run with every team and I accomplished that but I was still tempted to play more games. To satiate my desire I started using 2nd, 3rd, & 4th lines along with backup goalies. I havent included the backups with the main team stats quite yet but you can see the performances I have completed within the team pages. I have found this to be a fun and refreshing way to play the computer when I have a spare 15-30 minutes.
  10. Please feel free to replace me. I'm in the process of moving and will be out of town the next few weekends. All in all it doesn't leave much time for playing.
  11. Oh, I forgot this hidden goody. Push the tab button and all the players will have the jersey number displayed. Push tab again to turn it off.
  12. You can do a hook/hold on defense by pushing B and C together on your gens controller. Also escape is the pause menu.
  13. Pretty sweet that they have majors still. I remember it took until 96 on gens to get double minors and majors.
  14. I don't have EARE or any of the modding stuff to verify this so I'm hoping someone can help me out here. In the manual all the expansion teams beside SJ have a low home ice adv and a low road ice disadvantage (0/0). In Smoz's table he lists OTW, ANH, and FLA at Avg home and brutal road (1/3) with TB remaining at (0/0). What are the actual home/road ratings for OTW, ANH, FLA, & TB within the game presets?
  15. I'm very open to hear ideas and talk about this topic, so it's unfortunate that Coach removed his post. I understand it is opening up a can of worms, but this is an important conversation to have as a community. I'd hate to see people get discouraged to have a discussion in attempt to make things better for us as a whole. Even if we can't agree, I think the healthy discussion is extremely important. The more people that speak, the more we know and the better we can make educated decisions instead of ones based on perception.
  16. You certainly do not dodge anyone Coach, I would never suggest that. You've never been anything but an amazing host every time you have had me over. You are an amazing bud. I think I need to steer my thoughts a little bit more towards what you are addressing here. I personally feel the triple elim. is very similar to needing to win 3 games in a pool to move forward. The triple elim in Toronto consisted of 4 16 man brackets with the top 4 in each bracket moving onto a final 16 bracket. The initial 16 man brackets were still seeded and it was a very difficult thing to seed with so many unknowns at the tourney. I feel one of the main purposes of the King of 94 rankings is to make seeding easier as we move forward and learn more about the participants. Let's say in New York next year we have 64 buds, and we do a true blind triple elimination, it could get very messy very quickly. For example its very possible to have AJ vs Raph and Icestorm vs KGman as 1st round matchups, it is also entirely possible that the losers of those matchups face off in the 1st round of loser bracket. This would assure one of those 4 players being tossed into Loser-Loser bracket from the jump. Both formats obviously have downsides, but I'd personally rather try to be a bit more scientific about than just putting the whole thing in a blender and see what comes of it. The more info we get on people, the better the science will be, I think currently we are still trying to smooth some things out. When it comes to the guys who lost in the round of 16, I do personally think they should have been sent into a loser bracket. Maybe with a few more setups and more time available, that issue can be rectified. Regarding the mercy part, I don't enjoy doing that to everyone but I personally desire that exposure to other players. If I'm playing the same 5 guys all the time things will get very stale for me very quickly. I like talking to different people at these tournaments and online about 94. I like being able to help people who are open to it. More than anything, I just like being a part of this group as a whole, I dont want to seem like I'm trying to be elite about it and stay within my own little group. I don't think I truly answered the competitive portion of your question but if me playing the majority of players is a deterrent in terms of people signing up or enjoying the tournament, then I'll just have to swallow that pill I guess. I just hate the idea of suggesting people should go into a different tournament at the door. The idea of a blind triple elim. tournament is also a bit scary because you really never know what you will get in that format. I think the seeding will eventually get better, it's just been rough for some people in the mean time and I get that it can be very frustrating to be placed in that situation.
  17. I think I understand the reasoning to break the tournament into to two groups but I'm not sure if I agree with the reasoning when I dig deeper. I think this format would be suggested for only GENS tourneys? SNES has had 3 different winners come out of nowhere to win each major King of 94 event. I would hate to break up their bracket and eliminate the unknown factor. I'll try my best to be concise here but here are some bullet points I'd like to throw out there -The weekend before King of 94 III, I went to Green Bay to play in a Tecmo Super Bowl tournament. I'm maybe an average player in that game, even then I might be giving myself too much credit. I knew I had no chance of winning with the likes of JoeyGats, The Retro Sports Gamer, Nelson79, Justin Peters, DPS, etc. attending the tournament. That said, I didn't want to avoid playing any of them, in fact I wanted to play as many of them as possible because if I'm going to travel and lose a tournament, I may as well get my moneys worth and play the best guys there. You never know what may happen on any given day, the eventual winner of the tournament Nelson79 is someone I beat in Green Bay earlier this year at the edge of 94 Tecmo tournament. You never know when a top player will just lay an egg and let an average player like me steal a game from them. - If you don't play the best, how do you ever measure you're game if improvement is an important factor as to why you play. Maybe King of 94 III isn't the year for Chris O, Darik A, Leif Eriksson, Dave S, or any number of other guys. Perhaps the time they spent playing a top player in that tournament propels them in a future King of tournament. Maybe it motivates them to work on their game that much more after a really impressive showing. I don't want to discourage players by not allowing them to play in what is considered to be an elite tournament. - Also, I think making the entire tournament inclusive is awesome. It's like the World Series of Poker, everyone wants to play Phil Hellmuth, Johnny Chan, Phil Ivey, etc. because those are the guys they see on TV and yeah they will probably take your money but there is always the chance you can bust them. Same with the US open for golf, it allows amateurs and people who win a play in tournament to compete against tour pros. Every once in a while a no name makes a run and thus creates a name for themselves. If I'm going to pay money or travel to play poker, I want to play a big name. Otherwise I'll just stay home and play online or in a home game. - I also don't want to be handed anything nor do I want to only be playing a handful of other people all the time. One of the best games I had during the tournament was against Dave S, I don't even think I laid an egg that game but he played great and only lost 4-3. Who's to say something doesn't going wrong for me in that game and I end up losing it? Nothing is a gimmie in my mind. That's why I play every game 100%. I don't think any of us expected EA to lose in group play but he got upset by a guy named Francis in group play. Sometimes stuff happens and I'd hate to see the chance of that sort of thing removed. - I think the consolation tournament for guys don't do well in pools is our way of meeting people in the middle. So you had a rough tournament, now you can play some good games against guys within your skill level. I'd hate to see guys shuffled off to the side before the word go. I think I covered the main points. If I'm wrong about a lot of this and there is a major push for something along the lines Coach drew up, then that's the way it should be. I don't want us to offer a product the people don't want. If the general public has no interest in playing a top player, then I wont fight it. I think part of the allure for the unknowns or mid tier players is the idea of giant killing and ruining a top players day. Ask any of the guys who won SNES, they didnt expect to come in and win. They just wanted to have fun and play some '94, it just so worked out that they won. I understand GENS has been different, but I want to see the pack catch up and the other great players come to the live events. I also think there are unknowns out there who can be good. I don't want to take away these players chance to make a name for themselves by discouraging them at the door.
  18. Im really sorry to hear the news about your wife Hokkee. Welcome back bud, we have missed you.