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chaos last won the day on January 21
chaos had the most liked content!
About chaos
- Birthday 10/15/1981
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chaos
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New Jersey
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SNES
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chaos's Achievements
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I haven't set it to save the mode like the others get saved (it's more work, future stuff). You edit the .asm file and set it to a default value in there before you assemble (scripts/fight_patchc.asm). The default is On. I don't remember it switching back to Off though. I hacked the function that loads the default menu positions.
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Oh ok, the one in my post was newest version I grabbed from the forum thread. I ran it through the patch a few minutes ago.
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AC_2025_fight1.01.bin Here it is. Note, none of his players have H/F values set to fight. You will have to modify the ROM in NOSE. They are all 0 and 1, need to be 6 or above to start a fight in Arcade mode, 10 or above in normal fight mode.
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I would look at the time it was modified. I just used the custom patch script on his ROM and it worked no problem.
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did you look at the build.log file in the output folder?
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Can you tell me the steps you are using to apply the patch?
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A-Button Timing and Long Clearances : A Better A-Button
chaos replied to Brodeur30's topic in General Discussion
Problem here is you are requiring people to play with a 6 button controller. Many prefer the 3 button feel. The fake shot was done with 3 buttons. The game will do a long clear on the flip when your team is on the PK. You can remove that check and make it do it all the time, or make it so if the button is pressed longer, it will flip it farther. You should look at the source code for 92 to see how to implement how to check which buttons are being held and pressed, etc -
- 333 replies
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I dont think theres a need to disable them, you can just opt not to use them. It would require special button presses to activate them during gameplay.
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Weight and agility affect your acceleration, speed is just the players top speed. a lighter player with 4 Agl will get to top speed quicker that a heavier player with 4 Agl.
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Yeah, it's now possible to add animations in. Code could be adjusted to use them. Maybe in the future.
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Close, in On mode 71+ start a fight, players 14 and above can participate. Also, they have to have a few Chks For, and the total game checks need to be around 30, so yes, checking after the whistle will bump these numbers up
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Minnesota77 started following chaos
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93 was the same. There's a way to adjust the time (in the penalty data, there is a delay for after the whistle), but I haven't messed with it.
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Good to hear from you Skip!! Thank you for the kind words. Hope you are doing well!
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A League Champs: S1: Uncle Seth S2: angryjay93 S3: Uncle Seth S4: kingraph S5: angryjay93 S6: Uncle Seth S7: Corbettkb S8: angryjay93 S9: angryjay93 S10: Schmidt S11: angryjay93 B League Champs: S1: sonoffett87 S2: hokkeefan2 S3: Tickenest S4: szpakman S5: kazelegend S6: Wittgenstein S7: INDIO * (replaced skankhunt42) S8: jv S9: kidswasted S10: Stantonator S11: grimmace92 C League Champs: S2: INDIO S3: TecmoDPS S4: Charlesworth S5: Big Valboski S6: skankhunt42 S7: SOH S8: NewJerseyKiller S9: Stantonator S10: niuhuskie224 S11: mastrhiggins Draft Cameos: S2: Jeremy Roenick S3: Luc Robitaille (no show) S4: Russ Courtnall S5: Teemu Selanne CDL Season 12 I plan on starting this league in a few weeks. I will give it till 1/18/26 for S11 players from A, B, and C Leagues to let me know if they are returning. Once the time is done (or I've heard from everyone), there may be some open spots. Open spots in A will be filled by previous A league caliber players (ones who have played in A and still qualified to stay in A), or I will do a play in of sorts from top B teams to determine replacements (though I doubt we will need this). Open spots in B will more than likely be filled by C league players from S11, with a play in as well. This all depends on who signs up. There may be exceptions to the rule (where someone of B quality returns, they would participate in the play-in as well). Note, the only thing holding up the draft will be A and B signups. Once this is figured out, I will announce the start of the draft (along with the draft order). Draft show TBD. C league signups will be open up to the day of the A/B League Draft, and are open to anyone. Current league cap is 26. C league signups will be limited to the number of A/B league teams. Players who completed their seasons in CDL11 get priority in spots. Any open spots will be discussed once I hear from the returning coaches. Relegation and Promotion The criteria is still the same. Last season we had 13 teams in A, and 12 in B. The champion from C is guaranteed to move up to B, and the champion from B is guaranteed to move up to A. The coach with the worst record in A will be moved to B and the coach with the worst record in B will be moved to C. There will be a play-in involving the 2nd-worst team in A and the best team in B, and another with the 2nd-worst team in B and the best team in C ((if they won the championship, it will be the next best reg. season record). The play-in will involve using their teams from CDL11 and will be a best of 5 series, with the higher league player having home ice (using the playoff ROM). As of right now: Moving up to A - grimmace92 (B Champ) Moving down to B - scribe99 (.250 win PCT) Moving up to B - mastrhiggins (C Champ) Moving down to C - TecmoJon (.273 win Pct) Play-ins (currently, if players return): A League - Stantonator (.271 in A) vs. Chris O (.727 in B ) B League - skills324 (.386 in B ) vs. LeifErikson (.841 in C) Sign-ups C League is more of like a "farm" league, where coaches will choose (via a Team Selection Draft) one of the drafted A/B teams to play a season with, continued with a playoff. The C Champ and the team with the best reg. season record will be promoted to B league the following season, and allowed to partake in the A/B draft. This league is geared more towards the guys who are more novices at the game, especially draft leagues. They can choose a team during the Team Selection Draft that fits their abilities. C is open to any player whose setup has been CONFIRMED to work (they will have a role assigned to them in Discord). Sign-up deadline will be the day of the A/B League Draft, and cannot exceed the total amount of A/B teams (currently 26). League spots are for CDL10 returnees first. Empty spots in A and B will be filled by my choice; see first paragraph. Draft News Once A/B returnees all report, and I fill out the remaining spots, I will post the draft order. The order will be completely randomized again. I thought of doing this differently, but I liked how this turned out. Also, you CANNOT trade your 1st round pick until after the 1st round is over. You must select where you are slotted! There will be a stream again for choosing the draft order. As far as the draft show, we will do a post A/B draft show, analyzing the teams and hopefully giving some insight that can help the C league players before their Team Selection Draft. League Info If you are new to CDL, this is a draft league where coaches in A and B league will choose from the available players from the original NHL 94 rosters. Each team needs to select 6 Forwards, 4 Defensemen, and 2 Goalies. C league coaches will have a team selection draft afterwards, where they will select a team from one of the A/B drafted teams. The regular season usually runs for 4 weeks, and the schedule is 40+ games. The league and ROM settings are as follows: - 5 min periods, 10 min OT, 1 min Penalties - Quicker control and longer range of Goalie - 0 Team Bonuses and PP/PK bonus - Warm/Cool Bonus (very slight hot/cold, attributes in the Edit Lines screen will be accurate) - Small Home Team Bonus in the Playoff ROM (+1), to make home ice a little more meaningful. - Reduced Penalty Shot timer - Goalie Boosts - +1 to Agl, +1 to DfA, +1 to PkC. All Stk/Glv will be normal classic values. Rules Warning! There are glitches in the game. A majority of them are unavoidable. Some of them are able to be triggered. In this league, anything goes. If a glitch causes a goal against you, you are free to talk about it with your opponent and decide an outcome, and come to an agreement. But there is no rule stating they have to reciprocate the goal. Double penalty shot? Play to the whistle. Next time blow your opponent out if he does something to piss you off. One rule regarding pulling the goalie - It must be done while having possession, or before a faceoff in the offensive or neutral zone. Let me know if you are returning or not, by posting below, or in this Discord thread - CDL12 Signups and Returnees. If I don't hear from you, I will assume you are not returning. List of returnees: