DSgamby Posted March 5, 2021 Report Posted March 5, 2021 1 hour ago, DominikJagr said: From your older posts I assume you own the manual, am I right? If calling time-outs is not in the manual I very much doubt its possible to call them in the game. I checked my materials and all I have found is this article about NHL Hockey 95 that I downloaded many years ago: https://gamefaqs.gamespot.com/pc/564969-nhl-hockey-95/faqs/34286 There are a lot of things that are missing from manuals that are still there. 46 minutes ago, PenguinFan1985 said: If you can't find it in the manual, I highly doubt that happened. Your mind is playing tricks on you.. must have dreamed it up. I have played this game for most of my life both NHL hockey & NHL95 and have never called a timeout. I believe it's strictly there for show. It happened. After the Timeout was over. It was gone from the screen. It would make no sense that the Genesis game has Timeouts but the PC versions did not Not a big deal as I really never did Timeouts either. 1 Quote
Ottohoffman Posted March 8, 2021 Report Posted March 8, 2021 How come its so hard to find a digital copy of these manuals ? Anyone gotta link or pdf they can share for both pc versions ? Would be ever so grateful. I'm gonna solve the mystery . I live in Vancouver and two of my old friends worked at EA in Burnaby . I'm gonna try and track them down . I remember one my buddies worked on this game specifically and they would all go rent ice time and play hockey as the EA crew to better understand the physics and difficulty of playing ice hockey . Sadly they would never let me play cause either they were hockey snobs or because i could skate really well they thought i was gonna be a hot shot . Miss those days !!! Quote
bcrt2000 Posted January 17, 2023 Report Posted January 17, 2023 On 3/28/2020 at 12:51 PM, messngretz said: My buddy had the original NHL Hockey for the PC, we used to play it all the time. We'd play with the EA Sports branded Gravis GamePad Pro controllers.I have an original copy of it with floppy disks, see attached. I now work on a Mac and use a program called Boxer, which is an MS-DOS game emulation based on DOSBox...so I can just download DOS games and play them on my Mac. I just drag them onto the shelf within the user interface, it's pretty cool. See attached. It's easier and more convenient than running the games through Dos Box. I have NHL Hockey and NHL Hockey 95, and play with a Logitech USB controller. BTW, there were a few changes made between the original NHL Hockey and NHL Hockey 95, namely: 1 - the graphic interface changed from animated drawings to real photos of studio & reporter photos, as well as in-arena shots. See attached. 2 - the overall presentation was improved to give it a much more TV presentation feel to it. 3 - the in-game sounds and stoppage in play arena music was a bit different 4 - the "EA Sports...it's in the game" was used at the start of the game 5 - the original NHL Hockey had the SNES intro screen, while the NHL Hockey 95 had a completely different intro screen, comparable to NHL 94 for the Sega CD 6 - both games had the same game intro music, but when you'd exit NHL Hockey '95, you'd get the classic NHL 94 music - plus you'd get these awesome screens that would shuffle through hockey cards featuring pictures of all of the game's producers, programmers, artists, testers. etc. 7 - NHL Hockey '95 was produced for the PC by Pioneer Productions 8 - the player ratings were provided by John Rosasco (PR Dept) and Neil Smith (GM) If you have a chance to play NHL Hockey '95, do it...it's awesome. Let's Go Rangers! RangerJoe Love that the disks on 94 are similar to the cartridge version. I do have a physical version of 94 I bought from eBay last year, want to say labelling was different on the disks though. For the people mentioning the skating being slow… the PC versions were meant to be more simulation oriented. It kind of was the only way to go, and pretty much lead to the evolution of the game in its current form. The team working on the series AFAIK goes all the way back to 94 PC, although in 2004 dev did switch to black box, I’m not sure how much code was carried over and/or how many team members moved over. Quote
Jlsegafan2001 Posted January 17, 2023 Report Posted January 17, 2023 1 minute ago, bcrt2000 said: Love that the disks on 94 are similar to the cartridge version. I do have a physical version of 94 I bought from eBay last year, want to say labelling was different on the disks though. For the people mentioning the skating being slow… the PC versions were meant to be more simulation oriented. It kind of was the only way to go, and pretty much lead to the evolution of the game in its current form. The team working on the series AFAIK goes all the way back to 94 PC, although in 2004 dev did switch to black box, I’m not sure how much code was carried over and/or how many team members moved over. Eventually, we got the PC version of 97, which became the base for the PS1, Saturn, and PC versions of 98. Quote
bcrt2000 Posted January 18, 2023 Report Posted January 18, 2023 5 hours ago, Jlsegafan2001 said: Eventually, we got the PC version of 97, which became the base for the PS1, Saturn, and PC versions of 98. 94 PC is the start of the lineage of the current game's team & code base. Yes it started with 92/93 on Genesis and eventually some of the people who worked on the console versions ended up working on the PC version of the game. But seems like Dave Warfield was one of the designers on 94 PC and he essentially was one of the leads on the NHL series up to 2005. 96 PC Seems to be the 95 PC gameplay running on the NBA Live 95 engine. 97 is an enhanced version of 96 with more 3D looking graphics. 98 takes it further with proper fully 3D players, and yes is the first PC version that also ends up on consoles as well. NHL 2004 is where they made a big change to the team, and brought in Black Box. The team seems to be partially composed of people who worked on NHL 2003 and partially of people who worked on NHL 2K. I'm curious to know if they did a complete game rewrite at this point. 06 is where Dave Littman takes over. I'm guessing maybe the original game design here isn't Littman's, because 06 an extremely arcade oriented game that wasn't very good. It was a staple of the Warfield era of games to have big back of the box features, and after around NHL 2001 (when the big features were just improvements to graphics & gameplay) they tended to add very arcade oriented features that usually got thrown out a year or two later. 06 also happens to be the last PC version of the game that is the flagship. I wonder if Warfield not being tied to the game anymore is what finally makes PC not a priority anymore. All of the game credits aren't available on Mobygames beyond NHL 06 but I know Dean Richards was involved in the early Xbox 360 era and then eventually Sean Ramjagsingh becomes the main lead of the NHL team where he still is to this day. 07 (switch to Xbox 360), 15 (switch to Xbox One/PS4) & 22 (switch to Frostbite) are where major changes/rewrites to the code base could've also happened, but assets/animations/logic was likely carried over somewhat in these years. Quote
Guest Posted January 19, 2023 Report Posted January 19, 2023 (edited) I tried to play this but retroarch is bare bones on my android TV box so the ROM is unplayable. SNES and Genesis ROMs work fine but Id rather use CoolSNES and CoolGenesis since I can save on them and change region as well. Edited January 19, 2023 by WileECoyote Quote
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