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seamor

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seamor last won the day on May 20

seamor had the most liked content!

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  • Preferred System
    Genesis
  • Favorite Way To Score
    I simply do not.

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  • Location
    Boston, kehd

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    seamor

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  1. Excited to see what gets made! But also sad to see that UNH's fall into irrelevance has only gotten worse.
  2. Another Von Ozbourme Instant Classic.
  3. The craziest part... I am bad at the painting compared to the people who do it as a side gig or main hobby. https://www.facebook.com/groups/1757066074411618/
  4. Regardless of the game, Offline League Commissioner is something worth putting on a resume and I will not hear otherwise. Also - if you're still into rod hockey, check out some of the custom Coleco stickers or guides to painting Stiga figures people are making right now. Costs maybe 20 bucks in supplies for each. Awesome stuff. Followed them and have these two tables kicking around in my stash of stuff I couldn't take to college.
  5. Do not underestimate the power of an excel-certified retro gamer. Currently have spreadsheets from old sim leagues I ran with salary caps and RNG for free agency and trades, a complete history of my NCAA Dynasty which generates an 8 team playoff with conference promotion/relegation, and another spreadsheet to create a faux Tour mode for Mario Golf.
  6. I swear every time I come back here just to check in Magnus has another amazing breakthrough!
  7. Interesting game. The hockey indie scene seems to be in a great spot right now. I loved the betas Tape2Tape and Goons, so hopefully this is the same especially considering it's finished. A little hesitant about that camera angle and no dedicated online multi-player though.
  8. 5/25/22 Notes - A penalty or goal will occasionally cause the Plane A mess to move off of the screen, however, this does not happen every time and in Gens the Plane Explorer doesn't signal any location change in the VRAM - the Plane A stuff moves. The Plane B stuff does not. - 12 extra columns gives us perfect 16:9 (6 on each side) - The crowd only goes up a few rows of tiles, so in order to reach true 16:9, the camera would need to be limited to a smaller area of the center of the ice. This also would help to maintain the goal of making sure the whole ice was visible during play. - if the game is too wide, then players will ghost in and out of the frame. I think a camera hack would fix this. and also, other than the ghosting, sprites are unaffected
  9. I am going to tackle this beast because I want my game in beautiful 16:9, dammit! Here's what I have so far for notes, and I will be posting here every so often. Long winded posts, so be ready. _________________________________________________________________________________________________________________________ SETTINGS: Genesis Plus Wide on RetroArch, and Gens KMod for actual modding ROM: AdamCatalyst's 32-team ROM. I am doing this with the 32-team ROM just because it's the most flexible version of the game, and will help the most in the future as other ROM hacks will be able to use it, whereas the classic ROM is only really used for classic. This is Plane A, which shows all of the elements that "move" with the game, but are not sprites. This is Plane B, which houses the ice surface and crowd. Most of the items on the right look familiar enough, and/or change during gameplay. This is what the game looks like during play. As you can see, not only has the Plane B image started on the right side of the screen, but it also loops around onto the other side for some reason, which I believe to be because the game thinks it has much less dead space than it does. _______________________________________________________________________________________________________________________________________________________________ This creates a unique issue, where I not only need to trick the game into thinking that it has more space than it does, but move the "write" area for the extra assets over. I am going to do everything I can to learn about and solve this issue within the next few weeks.
  10. This is a cool project - do you have any lore on the league to share? The aesthetic of the ROM is really cool, I just wish I knew which teams/players/etc have particular playstyles or whatever.
  11. Posting the projects I want to get done this summer here, so I can pretend there's some sort of accountability for them" - Polish my NHL Pond Hockey game, and release a new version with non-current NHL rosters - Make the "NHL Street" companion game I was planning out a while ago - Maybe an NHL Jam sequel? We'll see! Last summer before I have to go out and fully join the adult world, so in the words of Mr. Incredible... I've got time. Update: So uh... things aren't looking so hot. I ended up getting a big boy job at an office where I do big boy things way before I planned, and that poses a threat to my summer of gaming from a time standpoint. I will probably touch up this one project I'd like to keep a secret and then retire again. May the force be with you.
  12. I'm all in on the Edmonton bandwagon. Play La Bamba baby!
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