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WWF Survivor Series Shoot-Out!
Dear god, how did I miss this the first time around? Incredible. Loving the little animated Vince and Jesse
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Sega Genesis Mini - NHL 94 Rom (Hakchi 2CE) Issue
Definitely go with Hakchi if you haven't already gone ahead and done that by now. I've not looked into that community for a few years, but I'd be very surprised if Project Lunar was revived. You can still use it, it was functional, but it never received the huge swathe of updates it needed. Stuff like folders, as you can't get more than 100 items to load on one screen, so you'd only be able to add around 48 games. It was a shame, they had a lot of good stuff planned, but the chaos the pandemic caused essentially shut the whole project down. Hakchi works great, and if you set the games to launch straight into Retroarch opposed to the Mini's emulator you shouldn't have any of the issues that cause the handedness glitches. I highly recommend searching for Restalgia on YouTube if you need a bunch of videos and tutorials on how to get everything up and running.
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Mutant League Hockey - ROM Hack Project
It's a long, long, long, long ways away in the distance but, very far on the horizon, the first swirling winds of an oncoming storm are beginning to develop...
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Help with Madden 93 Football Hack for Removing Passing Windows
Unable to help, but am very interested in this if you ever continue it. Despite them seeming to be quite universally hated I don't despise the passing windows, but I would be interested seeing/playing a version of the game without them. This would get my vote too if it's ever a possibility 😁
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NHLPA 76 by Coach Mac
Yesssss, nice to see the superior NHLPA '93 get some more love. Definitely gonna give this one a go! EDIT: And as I scroll backwards through the past 2 months of posts I've missed, I see this is actually the fourth of four '93 hacks. Needless to say they'll all end up in my rotation!
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Olympic Hockey: Nagano 98 [SHL'96]
Can't believe I still somehow missed the release date despite having it on pre-order for so long! Ah well, on the Mega Drive Mini it goes, and back to 1998 I go trying to catch 3mins worth of hockey highlights hidden among the BBC's 7am Winter Olympic coverage.
- Vintage Roms 1908-Present Date Project!!!! NHL95
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Mutant League Hockey - ROM Hack Project
The above is correct, and if I’d bothered to pay attention, I also would have noticed this value is linked to the first part they say about their ratings, as per the table below. “Don’t knock” appears twice in the code. “Forget” appears three times. So essentially there’s 22 things here in 11 combinations you could edit. The quotes are paired (somewhere) in the code to be 12 sections apart in the order they appear in the ROM. This creates an odd situation for values B-F, which simply move onto the next piece of text. For the first quote this is the standalone phrase “my ratings, they’re” followed by the “Awesome!”, “Extreme!” etc, quote group. For the second quote this is the player positions. So a value of B creates the quote: “I’m Bonelick and I play starting center for the Black Hearts - my ratings, they’re my ratings, they’re center”. A value of C : “I’m Bonelick and I play starting center for the Black Hearts - pathetic! my ratings, they’re left wing” And so on. So stick to 0-A. Here’s a couple edits I whipped up with the pairings and stand alone text: Also, did you know these stats go up to 11? Actually they go to 15. You can raise all the stats to a B-F like the NHL games, but doing so made Bonelick incapable of moving. Not sure how it affects each stat individually. This doesn’t directly link to the unique character quotes as first suspected. I edited this and the other 0-A value for Bones Jackson (he has a 0004 and an A) to see if that altered his quote but it didn’t, so the pointers for that must be elsewhere. It also isn’t the coach quote about the players for the in-game Reserves screen (“Hits ‘em hard” “In over his head” etc). I tried changing the value to 1111 to see if anything obvious was different or if I could force the game to glitch or crash, but not encountered anything yet.
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Mutant League Hockey - ROM Hack Project
Not had much chance for a deeper dive, but can confirm this value determines the "check my rating" quote. I've changed Bonelick's value for this stat from an A to a 2 and he's gone from saying his ratings are Awesome to Lousy. All of this data is located at offset 330050 and the words are all jumbled around ready to be pieced together like a jigsaw. "I'm x and I play x for the x" is potentially one piece. I was expecting the full "Behold my ratings, they're awesome" quotes to be one piece too, but it appears to be three. So you have "Forget" "Skip" "Ignore" "Behold" etc and then "My ratings, they're" next, followed by "Lousy" "Awesome" etc. I guess what this means is that, if you wanted, you could presumably make a quote like "I'm x and I play x for the x" "Behold" "My ratings, they're" "Lousy" Where the pointers are for these, whether every player has his own set of pointers to mix/match these as you wish, or whether they are pre-created sets located elsewhere in the rom, I don't know yet. There's also text for the line they play on and their position. Don't know yet if this has to be manually set for each player or if it gets linked automatically. What's also interesting is there appear to be two unused quotes for how good/bad their ratings are. These are "Pathetic" and "Wretched" and I'm pretty sure I never saw them used in the final ROM. Changing the value to 1, and Bonelick now says his ratings are Wretched. Changing it to 0 and they're Pathetic. My laptop ran out of battery mid-test, but I got halfway through testing this rating for Bonelick and it was following the order from the previous post. They're also listed in this order in the ROM, so it's probably safe to assume it's correct, but still worth a double check. So values 0-A are: 0 = Pathetic 1 = Wretched 2 = Lousy 3 = Mediocre 4 = Marginal 5 = Adequate 6 = Excellent 7 = Radical 8 = Killer 9 = Extreme A =Awesome Need to test what happens putting in B-F.
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Mutant League Hockey - ROM Hack Project
Ok, I've looked into the player ratings and there's 9 different "Check out my ratings they're..." quotes which makes this – – look incredibly likely to define what the players say. Making it even more likely, is the fact that there is no exact science to what OVR rating the quote equates too, as there's crossovers between the tiers. So out of a maximum of 100 (excluding enforcers), a player with an 89 OVR could say their stats are Awesome or Extreme, whilst being rated a 79 - 83 OVR gets either an Extreme or Killer. Probably points to human error and the OVR being totalled up mentally (and probably in a rush) on the fly rather than being linked to an internal equation – but I know nothing about coding, and I'm not able to test it out in a HEX editor at the moment. For anyone interested, the order the ratings tiers go in is: Awesome Extreme Killer Radical Excellent Adequate Marginal Mediocre Lousy From the 5-6 teams I checked out, the ratings generally seem to have been intended to have been grouped in 10s. But with the lowest OVR I've noticed being a 20, it's more like each step is worth 6-8. For modding you could just assign these however you like if there's no actual coded correlation to the stats, but it may also be of some interest for anyone playing the original. Goalies have been rated on the same scale and, from what I can tell, enforcers haven't had their 2 special abilities counted towards their total. So, what about the special characters like Bones Jackson, The Puke Bros, etc who have their own unique quotes in the Team Description section? Well there's 6 of them– –and 6 of these, so it's gotta be, right? Well, that's what I was thinking until I remembered these same 6 players have their own unique quotes on the All Star teams too. So they all appear 3 times, you're looking at 18 quotes altogether. So unless there are other values going up to 0018, maybe those values aren't for that. If it is, the question is do these unique quotes automatically override the 2-A value, or is there a 0000 or a 1 or a B value that denotes which group the quote gets picked from? It does potentially mean there's less restrictions than first thought about modding. I've been working on the assumption the rosters have to conform on top of the original teams/players, but if the unique quotes can be applied to any player, that really opens things up. You just lose the unique player avatar to go along with it (unless the pointers for those are found too.) If I get chance at some point I'll fire up a HEX editor and take a poke around.
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Mutant League Hockey - ROM Hack Project
I don’t know anything about the initial hacking process, and the more I think about it the more I think this is less likely, but is there a chance one of these are pointers to the “Check out my ratings they’re killer/excellent/etc” text on the team description screens? I’m not sure how many variations there are to see if the numbers match up.
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Advice for Meddlers, Modders, and other Creative Rabble-Rousers
God damn. Subconsciously doing this has been such a huge roadblock for every creative endeavour I’ve ever attempted in my life. I’ve always worn both hats at the exact time and really struggled to separate or them. This is a fantastic guide, and I’ll definitely be trying to apply the quoted advice to my every day life too.
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Bones Jackson started following EagleXIII
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NHL Hockey ['92] and EA Hockey [Base ROM with fixes]
Double post so the edit doesn’t get overlooked, as it turns out I was wrong, and misremembered my experience as a kid and from a couple months ago! Just started up EA Hockey via Double Header, and Yugoslavia and USA aren’t selectable for the playoffs. But they do appear as opponents — I must have got my home/away teams mixed up when cycling through the matchups last time I checked. I clearly lacked basic observational skills as a kid, and apparently they never improved. My bad 😬
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NHL Hockey ['92] and EA Hockey [Base ROM with fixes]
I first heard about this a couple months ago and it kinda confused me, because I vividly remember owning EA Hockey as a kid, but I don't remember either team being unable to compete in the playoffs. I dunno about Yugoslavia, but I definitely would have noticed USA not being able to. I figured I must have misremembered but... I owned the Double Header version, an official PAL exclusive released around '93, or at least after they dropped the EASN branding. Sure enough when I fired up a ROM, Yugoslavia and USA are playable in the playoff mode. Which means they went back and fixed it up for this release, along with a few other things like the EA Sports branding. I dunno if anything else like the bench sprites got fixed up, or if it has any use for the community, but thought it was worth noting if anyone was interested in what other changes they made to the code.
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TOOL: Genesis Image Ditherer to 16 Colours (and now SNES, too)
Hm, my browser, apparently. I checked your reply on my phone and the download is there... so I've logged onto my wife's MacBook and sure enough it's there also. On my other laptop with Microsoft Edge it still says the file is unavailable. Weird. Oh well, no worries, I can transfer it over to the laptop now