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  1. 4 points
    So, time for an update pack: My "The Real" rom hack is simply put: fixed rosters (and jerseys) according to the actual 1993-94 season. I've fixed a few bugs but most prominently added this: Defense control is now ON by default! Huge thanks to @smozoma for this hack finding! Amazing! Menu defaults are: 5, 10, 20 minutes. Penalties: On, no offsides. Line changes: On. Goalie: Manual. I've also made and included new 1on1, 1on2 and 3on3 roms based on the "The Real" hack. These have: 3, 5 & 7 minute periods (instead of the default 5, 10, 20 which is retained in the 5on5 rom). An additional 3on3 rom that has 2 defenders and 1 forward (to make use of the defense controls) alongside the 3on3 with 3 forwards. Line changes off, but supported. Penalties off. Goalie control: manual. NHL94_xstioph's_'the_real'_roster_hack_pack-2019.7z
  2. 3 points
    There is one dream match up (best of 7 series) left to prove the best in the world at Super Nintendo NHL’94. Mikail vs Jammer Nice jersey, great passion Darrell!
  3. 2 points
    With the upcoming season of Classic, I would like everyone to use Direct Connect for netplay. As of this date (10/14/2019), relay server is not working. This is actually very simple to set up. Just requires a few minutes of work, and more time to find the instructions for your router/modem. Check out this video from therexershow - RetroArch - How to Set up Port Forwarding Introduction When playing a game against someone via netplay (P2P - Peer to Peer), one player acts as the host (or server), and the other acts as the client. The host creates the game, and the client connects to the host. In order for a connection to be made, the host needs to allow some kind of access to the client. This is where something called a "Network Port" is used. By opening a specific port, the host allows the client a direct connection to their computer. Now, it is important to note that the port is ONLY OPEN when it needs to be, and is opened and closed by the emulator. For instance, Player 1 hosts a game. They turn on netplay hosting. They start the ROM. At this point, the emulator opens a specific port (designated by the emulator). The client then connects via the network port, and has a direct connection with the host. The game begins, and everyone has fun. This situation sounds very simple, and it is. Where it gets complicated, is when there are multiple devices that the communication has to pass through, like a modem, router, switch, etc. Then, on top of that, everything has its own firewall, limiting unwanted and wanted connections from the internet. This is where port forwarding and uPnP come in to help streamline the communication. Just for clarity, all the stuff on the host's side of things affects if the communication can be established. The emulator on the host's side just puts up a message, saying "Hey, anyone want to play", where the client's side says "I want to play with you, specifically". Since the host does not know the specific client who is connecting to them, it's security features (router, Windows firewall, etc) will prevent the connection. Therefore, the security stuff on the host's side is the one that has to provide the exception to allow the connection (i.e. port forwarding or uPnP). So, if you plan on hosting netplay games, you need to set this up. IP Address - The network address assigned to your network card in your computer. Note, you will have 2 separate IP address for WiFi and Ethernet, because they are 2 separate "cards". When you are connected to a router, your router will assign a "local" IP address to your computer and other devices. These usually start with 192.168.x.x, or 10.10.x.x. Your ISP (Internet Service Provider) assigns your router an IP address, which is used by the internet. If you type in "What's my IP" in google, it will show you your router's IP address. Those people who don't have a router, and just have their computer connected directly to their modem, don't have a local IP address. The IP address assigned by their ISP is given to the computer. Note, your "modem" might actually be a modem/router combo (check and see if it has an antenna and multiple ethernet ports on the back of it), and in that case, works like a router (see above paragraph). uPnP (Universal Plug-n-Play) - A feature in some routers that allows a workaround to port forwarding. It kind of lets the program choose a port, and configures port forwarding on the fly. Many new routers (2010+ I'd say) have this feature, and it is most likely disabled by default. This is the easiest solution. DHCP Reservation - Reserves the local IP address for your computer on your router. This keeps the IP address of your computer from changing, and is important to set, because we use a local IP address when setting up Port Forwarding. Port Forwarding - This is an exception to the security features of your router. We allow a local IP address (your computer in this case, set with DHCP Reservation, so it never changes), the ability to open and close a port through the router firewall. This allows the client's communication to pass through, and directs it (or forwards it) to the correct local IP address. To do either uPnP or Port Forwarding, it will be very helpful to download your router's instruction manual. Most manuals will have sections instructing how to log in to your router, set up uPnP, DHCP Reservation (might also be called IP reservation), and Port Forwarding. If not, you should be able to find instructions pretty easily on the internet via search engine. uPnP Setup uPnP or NAT Traversal, is the easiest way to set up direct connect. But, you need a router that supports uPnP. The easiest way to check is to do a google search of your router model with uPnP. If you can find your router instruction manual, this would be perfect. Step 1: Log in to router - Look up instructions online how to login to your router. Go to a web browser, and type in your router's gateway IP address (usually 192.168.0.1, or 192.168.1.0, it will say it in the instructions). You will be asked for a user name and password, enter those (again refer to instructions, they should be a default, something like "admin" and "password"). Note, the only computer who can login to your router, are those that are connected to it (outside people cannot login to the router). Step 2: Turn on uPnP - Refer to the instructions on how to turn on uPnP. If there are any other uPnP settings, just ignore them. The default values will work fine. Step 3: Turn on NAT Traversal in RetroArch - This setting should be turned on by default if you have downloaded the package from nhl94online.com as of 10/14/2019. - To check if its turned on (or if you need to turn it on): Open RetroArch Go to Settings-User Interface. Turn "Show Advanced Settings" to ON. Go to Settings-Network. Turn "Netplay NAT Traversal" to ON. Go back to Settings-User Interface. Turn "Show Advanced Settings" to OFF. Close RetroArch (to save the configuration if needed). Restart and play! - Note: This only needs to be done once. Once it is turned on, the setting does not have to be touched again. If you have Port Forwarding set up, it will use Port Forwarding before it tries uPnP. - Note: You may see a "Port Mapping Failed" error when hosting a game when this setting is ON. You can ignore this. Port Forwarding Setup Part 1 - DHCP Reservation Step 1: Find your computer's current IP address - This may or may not be needed, depending on your router. But it's quick and easy to do. - For Windows PC: Hit the Windows key and R key at the same time to bring up a "Run" window. At the prompt, type "cmd" (no quotes). A command prompt window will open up. Type "ipconfig" (no quotes) at the command prompt. You should see a window similar to this: Write down the "IPv4 Address" of your Ethernet Adapter (might also say "Local Area Connection"). In the above screenshot, this is 192.168.1.184. - For Mac: Go to the Apple logo on the top menubar, then choose "System Preferences". A new window will open up, and inside that window click on "Network". In the Network window, select Ethernet from the left side. Your Mac's IP address will be displayed on the right side as "IP Address". Step 2: Log in to your router - Look up instructions online how to login to your router. Go to a web browser, and type in your router's gateway IP address (usually 192.168.0.1, or 192.168.1.0, it will say it in the instructions). You will be asked for a user name and password, enter those (again refer to instructions, they should be a default, something like "admin" and "password"). Note, the only computer who can login to your router, are those that are connected to it (outside people cannot login to the router). Step 3: Find the DHCP Reservation page and set it up - Look up this information on the internet, or in your router's instruction manual. This is usually located in the "LAN" section of your router's home screen. I attached a screenshot of an example. - When we open up the LAN section, we see the following page. You'll see a section referred to as "Reserved IP Table", usually called something similar to DHCP Reservation. You will see some entries already here in the screenshot, but most likely on your router, it will be blank. Click the Add button. (Also, note at the top of this screen, this router supports uPnP). - On the Add screen, it asks us to enter the IP address, MAC address (physical address of network card), and a Device Name. If you need to get the MAC address, we can go to "Attached Devices" (black arrow) and get the MAC address of the network card by looking for the IP Address on the list. On many routers, there may be a drop-down where you can select from connected devices. In this case, you can just choose your computer from the list, comparing IP address of the list to the one you wrote down in Step 1. Once done hit Apply. If you go back to the LAN page, you should now see your entry in the Reserved area. - Now, you have reserved your IP Address for your computer. This insures that whenever your computer is restarted, or whenever your router decides to change up the IP Addresses, the one set for your computer will not change. Now we can move on to Port Forwarding. Part 2 - Port Forwarding Step 1: Log in to your router - If you closed out your router screen from the previous part, log back in. Step 2: Find the Port Forwarding page and set it up - Look for your router's instructions on port forwarding. If you can't find them, it's no big deal. The page is usually located in the Advanced section or Firewall/Security section of a router. In this example, the following screen will show: - For Service Name, enter RetroArch (this doesn't matter, its just to identify it for you). - For Protocol, choose TCP. This could either be TCP or TCP/UDP. But you should not set it to UDP only. This may also be called "Service Type". - For External Starting Port, put "55435". This is the port that is used for RetroArch netplay. - For External Ending Port, I also put "55435". (This is used if you were to open a range of ports, but since we are only using 1 port, we put the same number in both spots). - You'll also notice the "Use the same port range for Internal port". If your router doesn't have this, but has Internal Starting and Ending Ports, set them both to 55435. - Rule of thumb, anywhere it says "Port", set to 55435. - For Internal IP address, you would enter the IP address of your computer. This is the address we set to reserve in Part 1: DHCP Reservation - After I'm done, I click Apply. - Note: This is a typical Port Forwarding page, but not all will look like this. There may be less things to enter, or more. Point being, any port should be set to 55435, service to TCP or TCP/UDP, and Internal IP address set to your computer's IP address. If there is an entry for External IP address, this should be set to all 0s. Testing NOTE: Windows Firewall needs to either be disabled, or allow RetroArch to pass through. When you host for the first time, a Windows Firewall message should pop up, asking if the program should be allowed to pass through. I usually check both boxes for Private and Public networks, then hit the OK button. If you hit Cancel on this message, please look up online how to allow a program to pass through the Firewall. If you set up with uPnP, the easiest way to test is hosting a game and having someone connect to you. There is no easier way to test this setup. If you set up Port Forwarding with DHCP Reservation, you should be able to test your setup. This can be done without another person. We can use a website like canyouseeme.org to test if RetroArch can open the port successfully. There are a few steps in testing this: Open RetroArch, and Start Netplay host (under Main Menu-Netplay). You can also load the ROM first, and hit the "n" key to toggle netplay host. Open a ROM. When the ROM opens, you should see a message similar to "Waiting for client..." Go to https://www.canyouseeme.org/. Enter 55435 as the port and hit the "Check Port" button. If successful, you should see a message similar to below: If you see a message that says it is blocking the port, or a timeout, double check your computer's IP address hasn't changed, and that the port forward IP address is the same as your computers. NOTE: The IP address you see on canyouseeme.org is your router's IP address from your ISP, so don't get those confused. If you have any questions, please feel free to DM me in Discord (chaos).
  4. 2 points
    @chaos in the running for bud of the year. I edited my post because it said, "front runner," instead of, "running." Can't forget about @halifax who will surely be a favorite. @kingraph also got his first KO94 title. Who's it gonna be? What will they be wearing on the berber carpet? Full coverage on Entertainment Tonight.
  5. 1 point
    Hey Fellas, I don't think there's many forums buds here from Edmonton (Matticefire is the only one I know of). But, having a tournament there that I had there from two years ago. Last time we had 9 sega players and 14 SNES players. I know Jeremy (the guy who won Sega in Edmonton and also competedn Vancouver) will be going. I have a friend that lives about 30 mins away from the venue so I'm going to visit him for the weekend and throw on a tourney while I'm at it. https://www.eventbrite.ca/e/doug-weight-classic-ii-nhl94-tournament-registration-77751417583
  6. 1 point
    You win! Stuck at work. Slow night. No 2on2
  7. 1 point
    ESPN felt that EA's EASN logo resembled it's own a little too much and threatened to take legal action if they didn't abandon the EASN brand name. There was also a short-lived EASN magazine, like, 5 issues. EA created the then-new, EA Sports logo for it's sports franchises in 1993.
  8. 1 point
    This is the last version my ROM edit from pixelpuck.com (RIP) around 2013. There is an NHL91.com ROM on the master list, however, I believe this may be from the Season 2 draft, when @angryjay93 beat @Freydey in 5 games. Here are some way-back pics of the blog from season 2: Okay, as to the new update from around 2013, here are the biggest changes: FEATURES: Scanned media guide photos from 90-91 for every player card. Remastered sprite fields two colors for helmets and one for sleeve piping for the most accurate uniforms possible [HUDB]. Meticulously rated, NHL players from after the 90-91 trade deadline, completely overhauled from the original ROM edit. 26 man rosters: 15 forwards, 8 defensemen, and 3 goalies. Team ratings based on team performance (home PTS %), road warrior rating (away PTS %), special teams (PP% – PPGF, and PK% – PKGAA), offensive prowess (GF/G and GF), defensive stoutness (GAA) [EARE]. New control read method. Goalie control is now mapped to the (Y) button. Controls must be calibrated to the 6 button configuration to use this feature. [SpritesMind] Refined system that narrows attribute increments for more accurate player ratings. NHL91 splash screens. NHL91 logo for the Zamboni and team selection. NHL91 timer logo. 90-91 crease and improved nets. New font. Checking – speed burst multiplier adjustment. Adjusted fatigue meters. Hot – cold ratings fix. Weight bug fix. Assist bug fix. Puck-drop organ tunes have been matched to the correct teams A longer, louder, different sounding goal horn that more closely resembles the ones used in current NHL arenas [YT]. NHL 90-91 Recap Penguins Win 8-0 in Game 6 @ Minnesota to win their first Stanley Cup Brett Hull scores 86 goals 4 players score more than 50 goals Guy Lafleur plays his last NHL game with Quebec Several future, and potential future, HOFers played their first NHL games Fedorov Recchi Hasek Jagr Bondra Sundin All-Star Game is held in Chicago. Super Series took place between three Soviet teams (CSKA Moscow, Dynamo Moscow, Khimik Voskresensk) and the NHL. The Soviets won the series 12-6-3 Chicago wins The Presidents Trophy and is bounced in the division semis by Minnesota in 6 games Art Ross goes to Gretzky Norris goes to Bourque Vezina goes to Belfour Conn Smythe goes to Lemieux who missed more than 50 games Hartford Whalers don't even know that they're moving to Carolina in a few seasons and are too busy enjoying one of the best logos of all-time to notice No one in the hockey world knows who Gary Bettman is and everyone is thankful Also, a bunch of other stuff happened and it was all pretty cool since it was the 90s' Notes Speed burst is cut in 1/2. You really have to line up your checks and breakaways are harder to chase down if you get caught pinching Ratings are more akin to EA's current games, and as a result the game plays better with line changes Endurance is greatly reduced as well, one or two scoring chances and you'll need to go for a change or your line will be out of gas, which forces you to roll lines NHL91pixelpuck.bin 2 MB · 0 downloads
  9. 1 point
    PS2NHL94.bin This is the version of NHL'94 that came with the Playstation 2 version of NHL'06. EA/Sony used fake player names and logos due to licensing issues (for example, most players were retired so no longer in the NHLPA). Maybe someone could put together a table mapping the fake player names to the real ones, and the various fake logos. Extracted by elfor on Discord - Thanks! The story goes that Brian Provinciano, who made Retro City Rampage (not to be confused with River City Ransom), worked on putting 94 into 06. Here's an interview with him in which he mentions his work on it, at 27m: https://www.youtube.com/watch?v=SpAZ8Acwu6A#t=27m If anyone downloads and plays it, please post a few screenshots!
  10. 1 point
    DM me address info and I'll ship'er out. First one to DM me wins.
  11. 1 point
    I'd also like to note that you should NOT have Hamachi running when you try connecting (if you have Hamachi installed). This will cause problems. Also, there may be some situations where canyouseeme.org cannot connect, but you will still be able to host a game. So don't use it as an end-all be-all, still attempt to host a game with someone and have them try to connect. If there are any issues, I am happy to try and help troubleshoot your setup. If you don't feel comfortable messing around with settings, we can try doing a Teamviewer remote desktop setup, where I can connect and try some things out. This tends to go quicker, too (Teamviewer is free software, you don't need to register) Link to Teamviewer - TeamViewer 14
  12. 1 point
    Plenty here to get a start running a tournament. Thought I'd post here before selling things Individually on E-bay. @halifax @Edge of '94 Midwest @McMikey @kingraph @chaos or anybody else. What is included? 1 Genesis Everdrive. 1 SNES Everdrive. 1 Sega Genesis 1 with 2 6 button controllers, power cord, and hook up. 2 Sega Genesis 2 each with 2 3 button controllers, power cord, and hook up. 1 SNES, 1 controller, power cord, and hook up. 1 Gamerz Tech Mini Gen HD with controllers and power cord. 1 Gamerz Tech NES HD System with controllers and power cord. 1 EA Sports 4 way play. 2 Genesis NHL 94 Carts 3 Genesis NHLPA 93 Carts 2 Genesis NHL 92 Carts 1 NES Tecmo Super Bowl Cart 1 SNES NHL 94 Cart 1 SNES Griffey Baseball Cart. Asking Price $200
  13. 1 point
  14. 1 point
    Completing logos and roster ...
  15. 1 point
    Im waiting for my controller!!
  16. 1 point
    Hey there! I just wanted to see if you were planning on releasing a 2020 rom this year. Your edits are my absolute favorite and something I look forward to every year. Cheers!
  17. 1 point
    Don't mean to take any thunder away from @skip & @slapshot67 NHL20 rom (seriously, go download it), but I'm going through my old files and forgot about some of this stuff. All the skaters from the league on the site had their own stat pages with their ratings, which can't be displayed here, but I can share the hockey card scans. I cut out every skater and stylized them in the theme of the site. Some samples below: Anderson Whitmore Roy Hextall Sakic Olcyzk Roenick Yzerman Bure (Super Series - Moscow Central Red Army) Each team had it's own stylized login screen as well. The blog would rotate background images, too. North Stars login Blues login One of the random blog backgrounds that would rotate (half of Hulls' missing foot would have been covered by content) Also made a jacket insert for a Genesis box, and cart sticker for the game Have a bunch of stuff that I want to post, like the sprite patch so that this stuff is on the forums. As an aside, I just noticed that Wboys' hexaddicts.com was available for registration so I picked it up. Should be able to get the old pages back from archive.orgs' Wayback machine.
  18. 1 point
    Wanted to wait for the dust to settle a bit and give myself a little time to reflect on the event before I offered my thoughts. First and foremost, to the man, the myth. the legend, @halifax: I tried my best to arrive a little early on Saturday to help out in the event that you needed any of the CRTs' I brought, or the consoles and controllers. But when I arrived, everything was already well in hand. That's a testament to how well everything was laid out and planned for. Even with all the moving parts you had to deal with, it never seemed stressful. I know I thanked you profusely for setting everything up and hosting a great event and I meant it. Everyone here really appreciates you and the amount of effort and dedication it took to pull everything together. The fact that we couldn't drink and the food truck didn't come through is unfortunate, but that's just life. Can't expect everything to be perfect. Really enjoyed our series as well, though it's tough to lose on a penalty shot like that. I felt like the '94 gods were smiling on me after you had 3 penalty shots in game 2. I think I spent all my beginners luck on our series as @Fed tuned me up pretty good in the next round. I can't say I'd do nearly as well if saddled with the same task of running this tournament. We are all fortunate to have you as a leader of this community. Great job; you have a lot to be proud of. To the current belt holder and Genesis NHL'94 champion, @kingraph, congrats on your first of what will probably be many titles! I know there's a lot of pressure and expectations coming in with you being one of the most feared and revered players and you rose to the occasion big time. It was a treat to watch you play on the big screen in the greatest NHL'94 series I've ever had the pleasure of watching. You're a great guy and I enjoyed chatting with you as well. @angryjay93 getting that 3-peat would have been epic, but you're a legendary player nonetheless and it was great to watch you in the finals and pick your brain a bit on the game. I've had a chance to see the final game 7 a few times from the stream as well. Bit of a bad break in OT with the mass of humanity that was right inside the blue line above the left face-off circle. Looked like you were going to get a break out of the zone but the puck squirted free and Sakic got that one-timer off from the high in the slot; it's a 50/50 chance of being a goal. Didn't want to see either of you lose but we could't ask for anything more than a game 7 in OT with you two. The 2on2 marathon session till 5am was a blast and I was in stitches. I probably would have needed a doctor had I laughed any harder. Great to finally meet you as well. Great guy. @smozoma it was great to play against you in our series and finally meet you after all of the help you've given me over the years. I don't think we've played in a playoff-type scenario since 2009 in the NHL91.com playoffs. Really felt like I had you dead to rights after our first game, but you battled back and overcame a two goal deficit to send me to the losers bracket. Yuuuuge upset against Raph as well. I know all of us were pulling for you to go deep and maybe even into the finals. It felt like it was your day at one point in the tournament and you were gonna be the cinderella story of KO94-4. Great job with the brackets and taking care of all the hardware related issues, too. You're a pillar in the community and I can't imagine what it would be like without you here and all that you've contributed to this game. @IAmFleury'sHipCheck one of the big highlights of KO94-4 was finally meeting you and being able to hang out. It's easy to see why you're so well liked. The, 'EA special' was in full effect in our series and I didn't have an answer for it! At least I got a pass shot by you from center ice, which is somewhat redeeming. I never play well with Calgary for some strange reason. Have to think that having all of those exis with AJ played some part in that. Awesome personality, awesome guy. Can't wait to see you in the next one. @Coffey excellent job with the stream. Hiccups always happen during these type of events but it turned out great and it really added to the atmosphere. Helping you get that big CRT in your car it really hit me how much you had to do for this. Thanks so much. Seeing you rotate jerseys throughout the event was really cool, too. Would love to have the chance to do a little color commentary on the stream next time around. @jer_33 @aqualizard @AtomicRaven @stantanator great to meet you guys and chat a bit. Everyone was really laid back and easy to talk to. Hope to see you in the next one! Also, Stanton better have his legal name change to Stantonator complete by KO94-5. @Mikail, whose forum handle I can't remember. What a stone cold killer! I remember talking to some of the SNES buds and how everyone was saying that the field was pretty wide open during the tournament. Apparently not! Watching him chilln-like-a-villain leading up to the finals with @DAF he was on his own, eerily silent. I just gave him a wide berth so he could focus on getting ready. And even with his hand cramping up he still swept a great player like DAF. I chatted with him for about 10 mins after the final since I really don't know the guy at all and was curious as to how he picked up the game and got so good at it. He told me, growing up, he played his brother and his brothers friend every time he played. So, it was actually two-on-one every game! He said that, "they would just screen the goalie and I had to find a way to win." If that isn't a proving ground for getting great at NHL'94, I don't know what is. He also said on stage that he, "has the bug and wants to play online." If there's anyway I can talk you into partaking in the Genesis side, I'd be happy to . Super nice guy, well deserved win on your second title. Congrats. @Bob Kudelski @Fed @annatar really enjoyed chatting and playing with the SNES buds. I have a lot to learn but I did enjoy the games I played. I will work on my game in hopes of being more than cannon fodder for top level players on Super next time around. @Slapshotsean @Mort @DPS great to hang with you guys. Congrats on winning the Jam title. You guys are absolute gamers, balls to the wall. The 2on2 session till 5am was worth the trip alone for me. You guys have to be there next time. @CamKneely always a brides maid never a bride no more. Congrats on being the inaugural and reigning Duke of 94 champ! Even if it did feel kinda like I was watching you play quarterback for playground kids on both teams. Sorry I could't get some 2on2 games in with the two time 2on2 champs. We didn't get going until after midnight and you had to be at work the next day. Great to finally meet you and we gotta have you back at the next one. @segathon it's not too late to join us. There is still good in you. I can feel it. As far as the venue goes, I thought the stage and broadcast/stream booth really added to the gravitas of the games, and being able to sit back and watch the tournament unfold on the big screen was awesome. It really felt like a legit eSporting event. I'm not sure where the next one will be held but it will be tough to top that aspect after playing on a big stage. Big props to Waves, they were very accommodating and I hope they have big success with their facility into the future. I'd really like to help out more next time around. If it's more hardware, or whatever, you can count on me. I'm great with design and can design t-shirts, promo vids, logos or whatever need be. I just want to make sure this keeps rolling along. Will definitely contribute more to the raffle next time as well. Would have liked to get some 2on2 going for Genesis and SNES during KO94-4, though there really wasn't any time for it. Please delegate the task to me for managing a 2on2 tournament if it's too much to handle in addition to the classic tournament. It could be interspersed during classic games in bracket play if we want to add it. I'll bring all necessary hardware so that 8 players can play at a time. To all the great guys I've played and chatted with over the years that I didn't get to meet: @donnybrook @HABS @Freydey @Zalex @IceStorm70 @CoachMac @Evan @Brutus @Uncle Seth @kgman @chaos @McMikey @The Russian Rocket @hokkeefan @skip @slapshot67 @mack and others that I haven't mentioned because this post is entirely too long.You guys are sorely missed and I really hope you can make it out to the next one. Also, I will spare no blood or treasure to get @wboy to one of these. I'll wrap up by mentioning that some of the community members said they were eager to finally meet me and have me as a part of KO94-4. It was a bit humbling and overwhelming for sure. I hope I didn't disappoint anyone. All I can really say is, I'm just a big kid who hasn't outgrown his love for this game and I hope I never do. ggs
  19. 1 point
    This one went for over 190+ shares since yesterday