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smozoma

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Everything posted by smozoma

  1. OK, I believe this... I asked about the uploading problem, and I can see what he's talking about in the database uploading records. His login session would time out while he was on the upload page... When this happens, you can still upload a game (bug in the system), and though the game uploads fine, the system boots you out to the login screen instead of showing you a link to the boxscore. It's confusing. A message saying the game were simmed since the originals were lost would have been nice, though. The games finished gr81s season, too -- there is no way he would have expected gr81 to not notice fake games. So.. I just think this was a bad misunderstanding or something. The usual DNP rules apply. The season ends at 3am EST. I'll tally the DNPs tomorrow some time (it's late!). I'll make the playoff ROM and set up the database and website for the playoffs tomorrow as well, but I'm not sure at what time. Playoffs *should* start some time Wednesday night, if all goes well. If I can't get it done Wednesday, unfortunately, I'm busy Thursday, so I'll have to do it Friday. Hope it was a fun season.. Sorry about the messiness towards the end.
  2. I don't get it; where did those gamesaves come from?
  3. Yeah, based on stats issues others have pointed out, I'm pretty sure these games are bogus: combined 1/1 onetimers over 2 games, when he usually averages 5 per game -- over 7 per game in the previous 3 games vs gr81 half the usual passing mcsorley had zero checks for in both games 2 empty-net goals (although i know of situations where this can happen.. but twice in one game?) and i can confirm that the games were uploaded by sebe's computer. I'm thinking suspended for the playoffs, but we'll see what Sebe has to say first.... Going out, back later.
  4. We'll deal with that astronomically unlikely scenario when it happens Don't forget to take a savestate of it, though.
  5. Uploading must happen, so, no.. plus what if there is are penalties carrying over into the second OT? what if you hurt a guy for the game and now he magically comes back to life?
  6. 99:59 minute OT, and 4 games wins. Reminds me, I need to make a playoff ROM, thanks.
  7. Really can't blame him for thinking that if the playoff matchups have been posted, the standings are current, since you'd have to update the standings to make the matchups.
  8. Banned for spelling Canadiens wrong! (kidding, i'm sure Russian Rocket will forgive this transgression and let you in!)
  9. I really wish I had come up with DNP and seeding rules earlier so I didn't know how they would affect individual teams. There are trade-offs in every way of doing this.. But I'm sticking to this format below. NOTE: getting into the playoffs and playoff seeding have different ranking schemes. Getting into the Playoffs Getting into the playoffs is based on Points, minus DNP penalties. The DNP penalty system is explained here: http://forum.nhl94.com/index.php?showtopic=9183 Playoff Seeding Playoff seeding is based on Pts%. Think if you were 5th or 6th: you worked hard to not have to play the top couple guys. And the top couple guys played hard to not have to play the relatively tough 5th and 6th guys. You can't penalize anyone in playoff seeding without hurting someone else, too. Matchups 1v8, 2v7, 3v6, 4v5 Reseed each round based on Pts%. "A": EDM (Icestorm NHL94 - 0.709) vs STL (BeefJerkyRules6 - 0.347) PHI (snoboarder3211 - 0.613) vs PIT (sebe82 - 0.411) T.B (angryjay93 - 0.602) vs WPG (Vocally Caged - 0.42) NYR (thegr8199kings - 0.494) vs HFD (minddefect - 0.489) "B" DAL (smozoma - 0.659) vs CGY (Rage93 - 0.304) DET (Flamingpavelbure - 0.649) vs CHI (metzgerism - 0.449) WSH (hokkeefan2 - 0.585) vs BUF (Houlanov - 0.489) BOS (sonoffett87 - 0.568) vs L.A (rynweinmeyer - 0.559) To see how the DNPs affected who made the playoffs, see http://forum.nhl94.com/index.php?s=&sh...ost&p=70441 Series Length, Home/Away Advantage Series are 7 games, in 2-2-1-1-1 format. However, the higher seeded team gets to chose if they have home or away ice advantage. So, if you are 1st and you prefer being the away team, you can choose to play 4 away games (games 1,2,5,7). To support this, I'll be making 8 games available for each series, so if the higher seed wants away advantage, there are 4 away games for them. In the "A" league, last I checked, home won just over 50% of the games. In "B", it was over 56% (or 58, can't remember). Tie breakers 1. More games played 2. W (not including OTW), OTW, T, OTL, L 3. Pts% accumulated in games between the tied teams (works if there are more than 2) 4. Same as 3, but in cases where teams did not play even number of home/away games, the earliest game is dropped that evens the home/away games. 5. GF-GA differential
  10. It ends up consuming a lot of time, I found, with dyansty and fvhl, so i'd rather not, sorry. I can give the code out, but other people have to do all the setup. including figuring out how to set it up, because often answering how to set something up takes more time than me setting it up myself.. and i don't want to set it up. The system uses VBScript (in ASP files) and an MS Access database. If someone knows that stuff, I'll give them the code. Skill testing questions will be required, though
  11. Unfortunately, it won't save time, because the deadlines are all set out ahead of time. Maybe everyone should have to appoint a draft buddy who picks for them if they're not around. That person should be at least x draft positions apart from them, though, to avoid conflict of interest, where x is around 10
  12. Yeah, sounds good. A nice big amount to start and get things rolling, but also stuff to look forward to. Maybe just have 3 release dates, around 20, 20, and 16 games, but at the 0%, 25%, 50% marks of the season, so half way through the season, all games are available.
  13. kgman, i think. http://forum.nhl94.com/index.php?act=Search
  14. I concur If GDL adopted the weight bug fix, then I might as well shut down Blitz because it would be redundant.
  15. DAL 3 - 6 WPG WPG 6 - 2 DAL ggs
  16. In other leagues, I never noticed much difference, at least not in my record. I think I found a whole classic season to actually slightly favour away. In "B", the home advantage just in terms of Wins vs Losses (OTW counted as a win, OTL as a loss), the win% for home teams is 56.8% In "A", it's just 50.3% This includes me setting the ROM to give the home team a big advantage..
  17. So i guess the problem is DNP penalties hurt people who didn't play, but also hurt people who did play. They work properly in that they make people with DNPs have to play better teams in the playoffs... but then their opponent has to play a harder team than they should, too, so it's unfair to them. Maybe we should just use the above ratio system for deciding who gets into the playoffs (it looks like DNPs will be a factor in "B"), but use points for playoff seeding. However, let the top 4 seeds choose if they want 4 home games or 4 away games (since I find it hard to say if there is a home or away advantage.. but maybe some people do better going up or down). DNPs will still hurt you in the draft, though.
  18. Hm, that's an intereting idea, letting the top 4 seeds pick who they want to play.
  19. I had hoped to eventually get 12 teams per league, so doing 8 playoff teams this season was more for consistency between seasons. That's also the reason you have 5 games vs some teams and 6 vs others. Better regular season performance will still give you easier matchups through the playoffs, though... But yeah, it's pretty hard to miss the playoffs due to DNPs..
  20. the idea presented is actually worse than a loss.. you lose points.
  21. Here's how it works... (please post your thoughts below). Each unplayed game loses the two players involved a total of 2 points, split between them in a ratio dependent on their number of unplayed games. So looking at this for myself... I have: 3 games left vs metzgerism 2 games left vs sonoffett87 DNP games: 5 - smozoma (39GP) 5 - metzgerism (39GP) 17 - sonoffett87 (27GP) Metz and I have an equal number of DNPs (5), so we split the penalties for our DNPs evenly. -1 point each per game. -3 each total. The ratio of DNP games for sonoffett87 and myself is 17:5. In terms of percents, that ratio is 77.27%:22.73%. So, for each game's 2 point penalty, that's 1.545:0.454 each game. Since we had 2 DNPs against each other, sonoffett87 gets a total penalty of -3.09 and i get a total penalty of -0.91 - The sum of my penalties for not playing metz and sonoffett is -3.91. - Metz has no other DNPs, so his total penalty for the season is -3 points. - sonoffett87 has a lot of other DNPs, so will end up with quite a few more penalty points in addition to the -3.09 against me... (however with so many games left to play, it should be relatively easy to play some of them and reduce that 77.27% ratio (increasing my 22.73%!)) ------------------- I think it takes two people to not play a game. There was lots of time to make arrangements to play hard-to-reach players. I know sometimes it's 99.99999999% the other guy's fault, but I don't want to have to evaluate every case. I think this method of DNPs is relatively fair. Next season, I will have a forum section for scheduling games. People will have to use that to try to contact people they have trouble playing, and since everyone can see the posts there, it'll be clearer who is at fault and maybe some DNPs will be awarded as victories to one player. ------------------- Making the playoffs is based on points, including DNP penalties. The top 8 teams in terms of points in each league make the playoffs (so 8 teams in "A" and 8 in "B"). There will need to be some discussion, however, on how seeding will work. It doesn't seem fair that a team in the top 4 in points might end up playing a team with a better Pts% than them in the first round. Maybe in these sort of cases, players for the teams with lots of DNPs will have attributes decreased in the playoff ROM?
  22. Not sure if i'll be able to play tonight, having a friend over. I'm not quite sure how i'll handle the "guy was never around so i coudln't play him" situation, but I will favour the guys who have been around more and put in more effort. I'll come up with and post the penalty system tomorrow.
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