Search the Community
Showing results for tags 'genesis'.
Found 10 results
Triple Play Baseball '21
UltraMagnus posted a topic in Genesis RomsTo all TRIPLE PLAY enthusiasts!!! I've fixed the is issue of the dreaded TODD's TEAM or GHETTO CITY, or not being able to play a season from the start or Unable to create, release and players. Look no further, we can now all enjoy the "Your Out", the crouch scratching and the great game play. What's New 2021 rosters (effective as April 2nd (FanGraphs Baseball | Baseball Statistics and Analysis) Team Names updated (Washington is under the name D.C.) Player Stats will be updated in the next update. There is no expanded teams (No Arizona DiamondBacks, and Tampa Bay Rays) No updated jersey # or skin color. I haven't found where they are. Currently working through the stats feature for each player. Follow these steps and you'll be on your way to the Fall Classic. Download RetroArch (Google Play, Apple Store, or Online (https://retroarch.com/?page=platforms) Load CORE ==> Sega MS/MD/CD (Gensis Plus GX) Load Content ==> Find the path for the game. Start the Game. It should go through the process of Initializing the memory. Let me know if anything else you would like to see in this rom. Enjoy!!! Triple Play Gold '21.bin
This might seem like a weird question/issue. I've done ROM editing for NES/SNES. But this is my first time trying Genesis. I want to edit logos in NHL 94. I'm using Tile Layer Pro. But have also tried using Tile Molester. Everytime I edit some tiles, I press save. But when I try to load up my edited rom in an emulator, it won't play. The emulator just stays at a black screen. I tried then loading the rom in Tile Layer Pro again, and this time I just edited ONE TILE in the pittsburgh pengiuns logo just to try it again. Saved the Rom in Tile Layer Pro. Loaded it in several emulators, but it won't play. Again, it just shows a black screen. Any Ideas? It seems like I must have some sort of setting wrong. (I have tried the auto-fix checksum feature, but that didn't do anything either). Any help out there?
Playing CPU & Matching Lines
majasskkicker posted a topic in NHL'94 CommunityI've noticed a big difference in gameplay with the Gens ROMs versus playing on the console years ago. Though it was never a guarantee, there were many times the computer would match your line choice (you pick SC1, it does the same for the opponent; you pick CHK and it does the same to match) Playing on the Gens Emulator, I see this as occurrence as far and few between. This used to be something I'd do on the console out of habit at the start of the second period, so when the inevitable fight happens, I could have a Probert scrap with Domi instead of Wendel Clark vs. Chelios. Now what I find with the ROMs (96,97,98 to be exact) is the CPU team's SC1 plays 45 mins of the game and only occasionally tires. Then SC2 comes in for a minute or less, and SC1 is fully recharged and we never see CPU's CHK line at all. I'm trying to do video captures of the game and want to make it realistic as possible, except of course, the 100 shots against per 60 mins. Anyone know how to fix that, I'd be glad to know. I'd most like to see rolling lines, so if anyone knows how to fix it, a cheat code, or a process to go through, please let me know. FYI, I have flirted with using NOSE to adjust Endurance ratings on the opponent's roster to "0" for the top lines, yet they still play 4 minute or more shifts . I had thought there was something you can do with the controller setup on the pregame menu to fix this, but I've hit a wall on this. Any help would be appreciated.
2020 Summer Salary Cap League
MikeGartner22 posted a topic in General DiscussionSummer Salary Cap League Thanks to initial input from Raph, AJ, Tex, Ice, Schmidt, Lupz, and Chaos, I’ve decided to pilot a salary cap league. There is no draft, there are no trades, and once a roster has been submitted, no add/drops. On their own, each coach will select 5 F, 4 D and 1 G while staying under a budget of $685. This league will inevitably have duplicate players. Additionally, the difference between your highest and lowest priced players must be no greater than $35; done intentionally to mitigate extreme roster front loading. It’s mathematically possible to roster a $100 player. There’s strategy in building a roster to each coach’s style to which I hope everyone finds enjoyable yet somewhat challenging in lieu of a multi day draft. Every player has a dollar value from $50 to $100. Players are bucketed and tiered in $5 increments. Values have been subjectively determined by their overall game rating and utility in online play. Most buckets have a wide array of players to fit a variety of playing styles. A poorly constructed roster will be at the feet of its architect and nobody else. Game rules will be standard classic: 5 minute period, no changes, penalties on, no offsides. Advantages will neutralized as best as possible through an average/average or high/low setup (tbd). Season format will be anywhere from 2 to 6 games vs each coach depending on the number of responses. Responses will also determine having 1 division or multiple experienced/skill based divisions. Rosters will be capped at 28 and inserted into one rom. First come, first serve with team names. Playoff format will be determined once the number of coaches and divisions are known. The goal of this league is to have competitive fun with players coaches have hand picked. Any lack of cooperation or respect won’t be tolerated. Those with a history of poor sportsmanship need not submit an entry. Attached here is a doc of player values and a template for filling out your roster. Another wrinkle to keep things fun is to submit your roster to me through Discord dm so everyone’s roster is uninfluenced by how others have drafted. Since this a new concept, we are announcing now and will accept entries until June 7th (no longer June 14th). The hope is to get the rom finalized and the season started sooner. Season will start up once a rom is finalized. Please let me know of any egregious price errors or any other questions you may have. Thanks guys! https://docs.google.com/spreadsheets/d/1DGeuauD1Yx2LVFbHVg5Z2Ily5HpGwpy2knWJHBfopfU/edit Submitted Rosters: 1. @kidswasted- Boston 2. @IceStorm70- Buffalo 3. Fluffhead47- Philadelphia 4 @Scribe99- Calgary 5 @JSchmidt- New Jersey 6 @sonoffett87- Pittsburgh 7 Chris O- Los Angeles 8 @Jamiesoccer- Chicago 9 @LeifErikson-Minnesota 10 @kentuckywindage- NY Rangers 11 @Raidercanuck1329- Vancouver 12 @corbettkb- Dallas 13 @jer_33 - Toronto 14 @Thrillhouse- Montreal 15 @niuhuskie224- Quebec 16 @AdamWoodrow-Anaheim 17 @hokkeefan- Detroit 18 @Lupz27- Edmonton (Replaced by Tess) 19 @seamor- Tampa Bay 20 @badass94- Islanders 21 @angryjay93- San Jose 22 @Hasek39- Winnipeg 23 @strongsalad- St. Louis 24 @chaos- Winnipeg 25 @MikeGartner22- Hartford 26 @Brutus- Washington Replacement coaches: @kingraph
Genesis Menu Music Changed Into Lullaby Version
gamemvp posted a topic in General NHL'94 DiscussionI feel like I'm losing my mind. I was playing a few shootouts with someone on the Genesis when he started hitting random buttons on the way back to the main menu. Then the strangest thing happened. The menu music I've heard thousands of times turned into a lullaby version of the song. I searched all over for anything as to why this happened and I can't find a single mention of it. It doesn't show up in YouTube "full soundtrack" clips. Nothing. Please tell me someone else has experienced this and knows how to recreate it. I didn't bother recording it because in my mind, there was no chance this wasn't a well known thing that I independently stumbled across almost 27 years after the game came out.
Vancouver, Genesis and SNES Players! Hope to see you all at The Battle of Vancouver ! Registration Link - https://www.eventbrite.ca/e/the-battle-of-vancouver-nhl-94-tournament-tickets-86470823561 Start off the New Year by playing in the first NHL 94 Tournament of The Decade! It's the first annual "Battle of Vancouver" where we'll crown the very best NHL 94 player on the Sega Genesis and Super Nintendo! Join us at The Charles Bar in the heart of Downtown Vancouver for a day of competive retro video game hockey action and good times. There'll be cash prizes and a trophy for the winner! Additional prizes for participants and spectators! $25 (plus fees) to register before Friday January 10th! $30 (plus fees) to register after Friday January 10th! FREE to spectate! Players that register before Friday January 10th get a FREE Breakfast Sandwich. ***Tournament Format:*** Note: Unfortunately, due to time constraints you will not be able to compete in both tournaments at the same time. It's sixteen players, eight players in two divisions. Each division does a round robin to guarentee that everyone plays seven games! All playoff games are best of three. The top player in each division gets a "bye" into the second round of their division's playoffs with the player with the worst record being eliminated. Players ranked 2nd to 7th will be seeded in the playoff tree (2nd vs 7th, 3rd vs 6th etc). Rankings are based on the record from the round robin. After the divisional playoffs have been completed, the two finalists from each division face off in the finals to determine the champion! ***Code of Conduct:*** -Please be respectful of our host venue and of each other. Friendly trash talk is encouraged, but there is absolutely ZERO tolerance for violence, destruction of property etc. Basically in short, behave the way you would at a family member or close friend's house. If it gets to that point, you would automatically be disqualified and respectfully be asked to leave. Now that we've gotten that out of the way.... -We will provide controllers for this event, however we encourage you to bring whatever Genesis / SNES compatible controller or joystick you choose. The only requirement is that there is NO turbo function or external power needed for the input device. -For anyone that brings their own equipment, please clearly mark your equipment so that it doesn't get misplaced. ***Rules:*** The Battle of Vancouver will use the official King of 94 World Championship rules. Please refer to the game Rules at the link below: http://www.kingof94.ca/rules.html ***What is the VCRGC - Vancouver Community Retro Gaming Club?*** There's nothing quite like competitive gaming, but when it comes to the world of eSports there isn't enough options for people like us who prefer games of the retro variety. We want to change that and help grow a community scene with a series of monthly casual play meetups and money tournaments to make the stakes higher and more fun. From NHL 94 to NBA Jam, NFL Blitz, Street Fighter II etc, your favourite game from the greatest era of gaming matters! Let's rekindle that fire you remember as a kid together! Join the group on Facebook! https://www.facebook.com/groups/vcrgc Follow us on Instagram: @vancomrgc
The WI tournament featuring the greatest hockey game of all time, NHL94 is back! Pucks Out 4 Harambe is our 2nd NHL94 tournament, and plans to be even bigger and better than our first effort! Our goal for turnout would be a 50% increase over last tournament, which was 16. We are hoping for at least 24-32 for this event, and have enough systems to support as many as 64 players! Cash prizes await the top 3 finishers, and the opportunity to hoist Lord Manly's Cup! Townline Pub and Grill, 2455 Lineville Road, Green Bay, WI, Saturday March 25th, 2017, 10AM registration, 11AM start - completion(estimate 4-6 hours), $25 prepay, $30 at the door. Side tournaments and additional gaming afterward. Parents with minions of their own are encouraged to add them to the action for only $10 more! Time permitting, we will have a special 2v2 parent/child single elimination tournament for all of the parent/child pairings still present after the main Genesis tournament! We feel it's critical to pass the spirit of retro gaming along to the next generation, and there is no better way to do this than to involve your child in this great event! We can ensure your child is put in your grouping with other parent/child combos for the normal tournament, giving them a better chance to win a game or two. Frequently Asked Questions 1) Why the Genesis and not SNES? Price and familiarity in this region are the two biggest reasons. The retro players in the WI market we spoke with were more familiar with the Genesis, as it tended to be the platform of choice for EA Sports games during the early to mid-90’s. The Genesis version is also typically heralded as the better version of the game. Lastly, the cost of acquiring true SNES hardware greatly exceeds the Genesis in 2nd hand markets. Currently we can acquire a Genesis console for roughly half the price of an SNES. If we can get 6-8 console "lenders/donors", we will add an SNES bracket. 2) How old do I need to be to participate? The answer to that question is 18 if you are on your own, and if accompanied by an adult, whatever that adult is comfortable with. Children of appropriate age may participate in the action. Please keep in mind that because there is prize money on the line, we cannot expect any adults to hold back and “go easy” on them. Also, while we encourage and request respectful language, we understand that we cannot completely censor any profanities that often come along with intense competition. Parental discretion is advised in this matter. Children under the age of 16 may be added to your entrance for for only $10 additional per child. 3) What are the food/drink options? Food and drink is available from the venue (Towline Pub and Grill). Outside product may not be brought inside. You must be 21 or older with a valid ID to order alcohol. We do ask that you drink responsibly, and be respectful of the attendees, venue, and equipment while doing so. 4) Why no event t-shirts? We want as much money possible going to the cash prize pool for this event. As this grows in popularity, the prize pool will as well, which will in turn allow us to investigate the possibility of including t-shirts at that time. 5) Overnight lodging accommodations? We have no implied agreements with any venues, however there are multiple options within 1-10 miles of the event venue. If you need assistance or recommendations, please let us know! 6) What is the cost to participate? The event cost is $30 at the door, $25 if you prepay before March 1st. If you can provide a fully functional SNES console + 2 OEM controllers + and copy of NHL94, you can get your fee lowered to $20. (You must prepay to be eligible for this). Your request to provide hardware must be approved, so contact Trojan (Troy) @ 920-246-7513, or firstname.lastname@example.org, or directly message this account on NHL94.com before prepaying if you wish to take advantage of this. There a number of individuals that are contributing behind the scenes that are paying a reduced fee to participate, and this event wouldn’t be possible without them. We do aim for transparency in this area to ensure integrity. The full amount of payout will be disclosed the day of the event. 7) What is the format/payout of the tournament? We will begin by having a group play session that is similar to a mini season. The number of games played will be based on the number of participants, and the number of consoles available. Group play will be followed by a single elimination playoff bracket. The 3rd place bracket game, conference final, and “Manley Cup final” will have a 3 game series. Time allowing, we may extend the bracket to a 3 game series beyond just the semis and finals. There will be prize money awarded to 1st, 2nd, and 3rd place. Prize money will be awarded, 60/30/10 percent. With expenses and system discounts, we anticipate roughly $15-$20 per paid person to go towards the prize pool. The price of internal console acquisition is not figured into this. A 32 paying field would net around $500 conservatively. $300 of that would go to first place, $150 to second place, and $50 would go to third. If you want that number to increase, invite more friends! 8) May we dress in costume for this event? Absolutely! We encourage you to wear your favorite team jersey/apparel. Extra points of respect are given out for old school apparel! 9) Are spectators allowed? Absolutely! The more the merrier, however we do ask that spectators be respectful and do not attempt to play on a system without paying to be a part of the event. Late comers may be allowed in at the expense of some pool play forfeitures. Once the tournaments conclude, if you are a spectator and are patronizing Townline, we may allow you to play casuals with us. The organizers like free beer and wings 10) How many games do we get to play and how long is the event? Pool play will start within an hour of the posted start time after registration is completed and commencement announcements are completed. We are still looking for someone to sing Oh Canada if we get any of our friends from the north. Again depending on actual participants, we anticipate anywhere from 4-8 games, taking anywhere from 2-4 hours for pool play. If you are eliminated you are encouraged to stay and cheer on those that advance. The bracket we also anticipate taking 2-4 hours to wrap up activities. This process would repeat of SNES is added to the mix. 11) Will the games be recorded or streamed? There will be at least one station recording game play, and if bandwidth allows, we will attempt to stream the action on twitch. Please add twitch.tv/trojan1979 to your list of followed channels. Please log on today and follow us for retro content! 12) How do I prepay? Payments may be made via PayPal to email@example.com. Payments are nonrefundable. Prepay discount is available until March 1st, just under one month before the tournament. Payment of $25 is to be sent to reserve your spot. You are considered signed up once payment is received. Rules: Rules posted are in the spirit of kingof94.com with some modifications. Currently this is a Genesis only NHL 94 tournament. These rules may be amended/updated with or without notice at the discretion of King of 94 WI when deemed necessary. KO94WI staff is the judge and jury in any disputes that cannot be worked out between competitors. We would like to add SNES to the mix, but will need help from the community to do so. 1) Game Settings : 5 Min Periods, Manual Goalie, Penalties On, No Offside 2) Please no delaying the game(excessive time in change screens, or stalling on your own end to run time out, you must attempt to advance the puck and press offensive advantage whenever possible) 3) Known game exploits/glitches IE(pass shots, the “b” stat trick, post whistle goals, miracle drop shot goals, etc. are permissible) 4) Team selection will involve a coin clip, the winner is required to call the matchup and is the home team. The coin clip loser chooses which of the two teams to be. If you face the same opponent again in the tournament, this is automatically reversed. 5) A coin flip winner cannot call the same matchup more than once during group play. This restriction is reset in bracket play and is again limited to one instance.(example : The coin flip winner can call Penguins v Devils, once in Group Play, and again in Bracket Play) 6) In the event of a system malfunction, the game will be reset. The prior score will apply. Games in the 1st period will resume from the 2nd, 2nd from the 3rd. Malfunctions in the 3rd should be replayed unless there is a 3 or more goal lead while said malfunction occurs. If a 3 or more goal lead exists in the 3rd, and a malfunction happens, the game is awarded to the leading player. 7) If the game is not resolved in Overtime, the game is reset until the first goal is scored. Injuries and penalties will not carry over, and line changes are allowed at this time to adjust. The home team has the final line change. 8) There is a 10 goal lead mercy rule. The game is over once this is achieved. 10 goals is the max per game goal differential allowed in the tournament. Goal differential is a tie breaking metric. 9) Changing Goalies: You may change before the opening face-off in a period, and during play stoppages. You may not change goalies for a penalty shot, or once the faceoff animations have started. 10) You may only sub for an extra attacker and pause if you possess the puck. You may not pause to send the goalie back until the whistle blows. 11) NHL-WI staff is your referee source for any disputes.(Trojan, Moe Man) 12) The games are played on real Sega Genesis model(or SNES if we add that tournament) 1, 2, or 3 hardware with OEM 3 or 6 button controllers via composite signal on CRT televisions. The only acceptable participant generic at this time is the Hyperkin 6 button. You are encouraged to bring your own controller for your own comfort level. We will need to know in advance if you are bringing a controller. You may be eligible for an event discount for providing a working 2 player setup. 13) Line changes are permitted before the game, during intermission, post injury, and if a timeout is used. Please state that you’d like to make a change so that your opponent doesn’t start pressing buttons to get into the action. Unapproved line changes will need to be reverted. The home team is always the last to make changes. Please keep the line changes to about 30 seconds per side to keep the action moving. Stats are approximate in the change screen for the Sega Genesis(except for weight), so do not dwell too long on the figures. If you accidentally start the game before the line change process has completed for both sides, simply state that you wish to reset the game and then do so.(this should happen before the puck drops)
Palette Editing Help
clemsports posted a topic in General Questions & DiscussionHi everybody, I am currently hacking NBA Action '95 and I am trying to figure out a way to add the 3 expansion teams (Grizzlies, Pelicans, Raptors) to the ROM. The ROM has about 13 bonus teams (Hall of Fame Heroes, Hall of Fame Legends, etc...) in the game so I figured I would just be able to hex edit three of those team names, add the logo, and palette swap the jerseys to match the team I am importing; however, I have run into a big issue. These bonus teams all share the same palette with the Washington Bullets. I suppose my question is this, is there any possible way to add a new palette to the ROM and then assign it to these teams? Thanks for your help. Also, my apologies if I've posted this in the wrong forum.
NHL 94 - Sega CD
IAmFleury'sHipCheck posted a topic in Post '98 Titles & Other Hockey TitlesNot sure who's noticed this as well but on the NHL94.com homepage but the site features "Genesis, Sega CD & SNES". However, I searched the forums and there are no threads about the Sega CD version of 94! I don't want to start anything but it's funny how Sega CD is listed before SNES. Just sayin' ;-) So this is going to be the thread to discuss all things Sega CD (which considering the popularity of this system will most likely be the shortest discussion this site has seen) About a month ago, I purchased a Sega CD recently and then bought a couple copies of '94. I fired it up on Sunday and here are my initial reactions. 1. It's like the Gens & SNES had a little b@stard child. 2. It looks and feels more like the Gens version but the goalies play more like the SNES version. (take that with a grain of salt since I haven't played the SNES too much) 3. Goals you would think are gimmes... forget it. 4. The game sound fx are so much worse than Gens 5. Loading times are annoying. 6. No Hot/Cold lists 7. Big PRO -- Ron Barr speaks during the team roster comparison where the hot/cold lists should be 8. Biggest PRO -- the organ music never sounded so good! Not sure how many others out there have played but would enjoy to hear your feedback.
NHL'15 by Skip
skip posted a topic in Genesis RomsHey guys! Here is my NHL2015 ROM that I've been working on. -Rosters/Ratings updates diligently performed myself -Original ROM by Slapshot67 (originally his NHL 2012) - retrieved from http://forum.nhl94.com/index.php?/topic/13977-slapshot67s-nhl-12/ Details: 30 Teams, 26 players/3 goalies per team Rosters are updated as of 7/24/2015 & includes many 1st round picks from 2012-2014 Phoenix is now Arizona, but remains in Phoenix's in-game position Playoff matchups reflect new alignment Most uniforms updated to reflect actual uniforms Issues: I could not find the offset for the new team overall ratings, so the ratings are left as they were in Slapshot67's NHL2012. I don't do graphics - so we are sticking with everything as is. Arizona banner still Phoenix, no player cards. Sorry! Bottom Line: This ROM is all about the roster updates and speed of the game. Goalies are better, teams are deeper, and it makes the game really fun with friends. Testing: Played some games with a friend, awesome games that are not super high scoring and are always fun. I have not tested this with penalties on, so I am not sure if the number of penalties per game will be affected if you're used to using them on. Updates: I will re-post with updated rosters before the season begins. Attribution: This ROM is only possible due to guys like KingRaph, Smoz, Slapshot67, etc. Thanks to all of you guys for keeping this awesome game alive! I put a lot of time into these rosters, but without NOSE and you pioneers, this is not possible! Enjoy! -Skip P.S. - I tried to attach the rosters in excel but I am not permitted to do so...sorry! Message me for the excel sheet. DON'T DOWNLOAD THIS ONE!!!!! SEE BELOW FOR UPDATED ROM WITH GRAPHIC UPDATES, COURTESY OF SLAPSHOT67! NHL94.2015.bin