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Sean

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Posts posted by Sean

  1. On Xbox One Consoles, you could install a "virtual dev kit".

    From there, Retroarch could be installed.

    I haven't tried this on my next gen consoles yet, but I would look at that part of Microsoft's web site. I was like $20 for a license, and if you're into developing games you could import you own indie titles.

    • Thanks 1
  2. On 10/16/2021 at 7:48 PM, smozoma said:

    It's a known bug with the 32-team ROM. I think @seamor and I figured out a fix for it year or two ago? I know we tried, I don't remember if we found a solution...

    The solution we landed on (mostly through your genius :)) corrupts the playoff data.

    We could turn off player cards for the whole team, but not sure the game would be as fun without them.

    • Thanks 1
  3. It's also pretty interesting to see how the game stores off-screen assets, with the fans and other rink tiles spilling over onto the screen if aspect ratio is bumped up. That shouldn't be an impossible fix if we can find out where the game writes in those locations, since we could tell it to just go further out but 10 columns to fix the actual play screen itself.

    For the screens that don't show up, I've got no f*****g idea what I'd need to do, and would probably need one of the super geniuses here to help me out.

    I honestly haven't played or hacked in what feels like forever, so I'm probably not going to be much help, just figured I'd share what I found.

  4. Update: this is above my skill level until the emulator handles the edit lines screen better - as of 11/24/22, it reads the edit lines screen as a giant 40+ tile block wide screen and zooms all the way out to fit, which then puts the game back into the original aspect ratio. Very odd!

    Not sure how many of you have seen this, but it pretty much lays the groundwork for communities like ours to figure out how to get games running in as wide of an aspect ratio as we so choose.

    There's been some pretty great results so far in other games, and I have no doubt that we could all get things running smoothly if we wanted to over here.

    I tested the feature myself, and it looks pretty good when it is working correctly, but the main problem is that it's not exactly reliable.

    Here's what the rink looks like. It's pretty beautiful if I do say so myself.

    image.png

    Shows up normally, and in 16:9

    - EA Sports and High Score Productions Splash Screen

    Shows up , but has issues

    - Rink (fan assets on top of ice)

    - Pause Menu (similar to rink)

    - Title Screen (off-center, missing pieces)

    Doesn't show up, may cause other issues

    - Main Menu

    - Ron Barr

    - Edit Lines and other in-game menus (causes some on-screen shifting after the fact as well)

    - Playoff Bracket

    Glitch list updated 7/2/21

     

    • Love 1
  5. 12 minutes ago, Boston Boy said:

    I'm more curious than anything, but I'd imagine if you have RetroArch on your 3DS then you would be able to just download the original .bin file?  Based on your post here I'm assuming that you'd still need the bin file but you could install the .cias as a forwarder to RetroArch.

    That could work, but most people I know use the forwarders for the menu icons, and the convenience. It's a lot easier to put a shortcut to a document on your desktop than it is to open word and track it down every time, you know what I mean?

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  6. I've seen a few threads recently about handheld emulation, and both times it was focused on the original DS family. Emulation on those consoles is definitely much more well documented and cheaper, so if you're looking for ease or something low cost, it's a great option, but for anyone who wants the 3DS library or a bit more of a premium experience, I'd recommend springing for the 3DS.

    I'll stop soapboxing about how great of a console it is and get to the main point: playing NHL on the console.

    1. You will need a homebrewed console, preferably one of the "new" models for speed purposes. If you need to homebrew your 3DS, follow this guide here.

    2. After you homebrew the console, I'd recommend installing RetroArch, which LibRetro outlines how to do in this YouTube video. This is important just to make sure any cores the game needs are on the console, since sometimes the .cia files (how the console reads games) function as forwarders to RetroArch instead of an independent app.

    3. Rinse, and repeat Step 2 with the .cia of your choice, found right here.

    NHL 94 (Genesis).cia NHL 94 (SNES).cia

    For now, only the original games are on this thread. If you'd like to make your own injections of other ROMs, use this link for SNES, and this link for GENS.

    If you have any questions, please let me know in the thread.

    • Like 1
  7. 7 hours ago, kidswasted said:

    I'm one of the bozos who has an iPhone.

    I don't own one of these and wasn't a big fan when these all came out. I was a big fan of the OG Gameboy but I'm not really a fan of that style for retro handhelds that have been coming out in the last few years. We'll see how this Pocketgo S30 is whenever it comes in the next month from China LOL.

    Love the SNES controller style design on those.

    Probably a bit easier to set up, and also more practical if you're not looking to play DS-era or later stuff.

    • Like 1
  8. A New Model 3DS/2DS/3DSXL is quite possibly the greatest emulation device you can get your hands on right now. The entire 3DS, DS, GBA, SNES, NES, Genesis, Gameboy libraries in your pocket. Does alright with N64 and PS1, both are currently in the experimental stage as far as I know though.

    The older model can play most of the above games and is cheaper, just won't run as quickly.

    • Like 2
  9. 1 hour ago, kidswasted said:

    Thanks for the kind words man! My goal is to port this over to Gens but I need to figure out the tools first. If there's a way I can import my CSV file into NOSE(or whatever other tool) that would give me a huge head start.

    Send me a Discord message, and I might be able to help.

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