Finding Tiles the EASY way?


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i dont understand the address in the below pictures.... there must be a easier way to find a single tile in YYCHR

OFFSET: 6E80

ID: 374

hmmmm

in TM  E358C +15 = E359B 

 

more later...

98rinkface.png

98face.png

98TM.png

 

if i line up the face to the first tile i get 0E3D0C, which makes me believe that is the real address

 

98faceFIRST.png

Edited by 77
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I wonder if the VDP offset is the location in video RAM, so is unrelated to the position in the ROM.

One thing I notice is 0x374 x 0x20 = 0x6e80. 0x20 is 32 (4 bytes).

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one thing i though was cool was how you can "Dump VRAM"

to vram.bin

then edit it with YYCHR or TM

then "Load VRAM" to see your changes   IN GAME!!! (while the game is paused)

its a fast and easy way to make graphical changes... BUT, i have no idea how to save it permanently!!! 

 

hey you know what... you are right, i dumped the VRAM and lined up the face and look at the address at the bottom   6E80

 

VRAM.png

 

so the question now is...  how do you trace the address back to the position in the rom  =/

Edited by 77
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