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Everything posted by Drezz
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So... try being with someone for 24 years and do the same thing. Me: "Hey, you still haven't played my ROM! Do you wa- Her: "F@#$ off, A Million Little Things is on. Be quiet" THAT'S AMO-REEEEEEEE
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I know you're waiting for it - been too busy to dedicate any time to it yet.
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HOW TO: Adding a graphic to the Main Menu background
Drezz replied to Drezz's topic in How-To & Reference
Thanks so much for following up and sharing the knowledge. I've been swamped and can't physically get to anything at the moment. -
Make a request for it - it seems like a similar operation. Doesn't hurt to try lol
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Yes! This was on my wish list for months. Thanks!
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Once you listen to this version, you can never go back to any others. It slaps HARD
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For the player sprites, my plan is to do more dithering. It's REALLY time consuming but looks great. Same as the black border. I'll put up a few proofs when I'm able so you can see what I mean. Guys... this is exactly how I felt doing the HNIC theme...
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Yeah I think I'm gonna have to do a V2 of the player sprites. I'm not entirely happy with them overall - I figured by using the skate blade & sticks together that I would free up even more available colours, and totally forgot they affect ice colours. For what I was trying to do, it worked - but it can be WAAAY better. I toyed with an idea of putting a black border around the sprites to make it a bit more cartoony (and for something "different) and it actually looked super cool. I'll save that for a different concept, but I am still going to look at some way of refining the shading as I feel there's not enough depth. There are definitely a few stray pixels from an animated fan back there I believe. Another one of those graphical items that are on the list as well. I was gonna let that one slide, but if you caught it, someone else will too LOL! With the goalies I did a few things: - removed the 70s style facemask and streamlined it to a cage - assigned the pants colours to the mask to differentiate it from the jerseys and make it stand out - simplified the pad design on the front and back The nets are actually stock 30-team ROM. I changed the crease though. I shortened it so it was nicer proportionally to the ice width. Thank you for the technical review on the visuals. I appreciate this and it will help my next release get better. This is still my "first" ROM too. LOL
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I'm sure if you keep playing and listen you may hear music instruments instead of bodychecks LOL
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Okay - version 1.1 has been released... VERSION 1.1 Updates - Boston Bruins logo updated to era correct version - Player sticks/Skate blades changed to white in order to fix colour issues on ice logos - Shayne Corson and Stephane Richer portrait photos flipped back to correct spots - New York Rangers photo portraits updated HNIC 90-91 Season v1.1 (NHL 94).zip
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That's exactly what I was thinking! It could be done, it's just figuring out how to do an auto save to pull stats from that I don't know about. I'm sure if I mapped out my thoughts to make more of a cohesive design doc, a programmer could give me some more insights on the technical aspects. HAY... CHATGPT, DO MY HOMEWORK FOR ME PLEASE
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I've thought about the exact same thing. If you built a standalone season/dynasty program that creates a schedule and gives you the option of playing/simming the game by jumping to a save state matchup where you can take it from there... the issue is creating that save state AFTER you've finished the game and extracting the stats to go back into the program and fill out the necessary tables to track the season stats. I've thought a lot about it, tbh...
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That makes total sense. I figured you would have taken all of that into account, seeing as you're the resident expert on figuring out opcodes. I just didn't understand it... and now I do!
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I've often thought about doing a Steve Dangle trade history styled graphic, but instead it's an NHL 94 family tree...
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I'm confused. It doesn't really disable it though, right? Yours just skips it, where the other version physically nops it out. Does it still cause problems if you try to modify anything?
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Legally, no.
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I've always wanted to mod 96 as it is one of my favourites of the era, but like 95 it is very tightly packed in terms of flexibility for additional teams. I honestly believe you'd have to extend it to 4MB in order to get it to work, and even at that, a lot of the mathematical functions for calculating stats and building season data would have to be altered and expanded to accommodate 32 teams. It's a big job. Not saying it can't be done, but it would take a lot of free time and dedication. (I have neither atm, so don't ask LOL)
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An update: I am hoping to put in a few fixes for v1.1 and have the Playoff edition sorted as well. Hopefully this week I'll have both ready to go. From there, the plans are - figuring out the backgrounds for NHL 95 ( @UltraMagnus has been very patient waiting for these) - more 90s seasons & playoff editions (from 91-92 to 99-00, meaning roster updates, more teams and more HNIC branded front-end graphics changes for each one) - inserting the Coach's Corner theme during the period intermission. I might consider doing the 2000s or just making some patches for specific ROMs to change them from the NHL94 stock to HNIC of that year.
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I'll take a look when I'm back later this week and send it to you if you haven't figured it out by then.
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SDTV, a YouTuber known for his commentary on EA Sports games and how they could be improved, gives us a retrospective on arguably the best hockey gaming experience and one of that decades best games ever.
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I actually was planning on swapping out the intermission music with the Coach's Corner theme, but sometimes you have to put a limit on things LOL Perhaps for v2!
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Thanks, folks! I appreciate the kind words and giving it a spin. There have been a lot of great hacks for current eras, but just a few older gen versions from guys like @clockwise and @CoachMac that I love. I want to help add to that list to keep that era alive and exciting. A lot of cool hacks for other things like ads and music etc were something I wanted to try out. Since the modern day teams and rosters are so brilliantly taken care of, I decided on the era of hockey that really got me excited about the game (80s and 90s)
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You'll have to wait just a little bit longer until the playoff edition then. The trades will be up to date, in order to enact your revenge. That is a perspective warp. Not sure if I like it though. There's a false forced perspective ingame and it's not always evident. I may change it back in newer versions. And good catch on the Bruins logo. Didn't even notice that change. The "hole" was to simulate the webbing in the trapper. If it's too much, I can change it back. Just trying to do something different.