Lupz27

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Everything posted by Lupz27

  1. My condolences, 94 is always here to help distract, hope to see you back.
  2. LD Housley RD Suter LW Lach C B Hull RW Ralaeigh X Makarov
  3. Lupz NYR trades 5.10, and 6.17 to Brutus Chi for 5.15, and 6.2.
  4. 3.1 Lupz selects Housley 3.2 Skip lands EDDY 3.3 Dickon gets Russ Courtnall 3.4 Zep goes w/ John McKenzie 3.5 Spaceghost takes Giacomin 3.6 Brutus goes Zalapski 3.7 Tex selects Chelios 3.8 Lupz takes G. Suter 3.9 Flat goes w/ Plante. 3.10 Atomic picks Fleury. 3.11 Skip goes Kevin Hatcher 3.12 Jer grabs Lindsay 3.13 Tex selects Jimmy Carson 3.14 MikeGartner grabs Sack-o-s**t Sakic 3.15 Recchi to Chaos 3.16 Thomson to Dickon 3.17 MacInnis to Aqua 3.18 L Murphy to Chef 3.19 Blake to AJ 3.20 Hogue to Zep 3.21 Bondra to Ice
  5. Rangers are fine from last roms made.
  6. Is it me or is their no link to rom and excel sheet?
  7. Zarley, Francis, Patty, Geoff, Brendan, Gordie, Chris, Paul, or Kevin.
  8. Nice, I would definitely consider you a possible 5th captain if the player pool is large enough, and possibly you being one of the 4 captains as one of them said he would rather not be a captain, don’t want to force you into being a Captain either, we can cross this bridge when if we get to it.
  9. So there has been a ton of chatter on discord about getting a 2v2 league up, and running it’s been AWHILE. I don’t have a schedule, games played format, or anything in mind I’d rather just gauge if there is true interest from enough coaches to get this going. The foundation would be 4 captains, and ideally 12 coaches in the player pool to draft from giving each team 4 players making it easier to play games with more options to choose from from availability stand point. At worst 4 Captains, and 4 coach draft pool for 4 teams. While 12 coach draft pool is ideal, a 8 coach draft pool is the next ideal situation, and gives each team a 3rd coach to help get games played from an availability stand point. This is just an outline, IF we have more interest in this from say some 2v2 old timers we can add more teams 5, or 6, but that’s probably a pipe dream. I have an idea for the 4 captains, hopefully they are on board, and willing to be captains, without those 4, or someone coming in unexpectedly who is captain worthy this idea for a league won’t go anywhere, and if there are not at least 4 more interested parties other then the captains it goes nowhere, hopefully we get all 4 captains on board, and 8 other guys interested in participating in a 2v2 league. ANYONE interested please reply here, and if you have any ideas on how the league should go down add those in your reply. Lets Make 2v2 Great Again!
  10. Forwards at 55, or less eliminate a handful of forwards that would be like super stars in this league, it’s like 3-5 players, and it depends who has them if they would be very good, or not.
  11. Lol I just found myself looking at the undrafted players that fall in the rating categories in Plablegs 3 google doc, already has me looking at players I’ve never glanced over more then once.
  12. Idea number 1 is a good idea doesn’t change anything game play wise just enhances the stat category. Only other change I’d consider is having the rom already set to 2 players VS and 5 minute periods ect.
  13. Discord won’t open for me on the phone app, or via CPU. Anyone else having an issue?
  14. Awesome, Borshevsky thou lol.
  15. LW Yzerman C Mogilny RW Gartner/Klima/Bure/JR or possibly Esa Bourque/Stevens/Chelios/Suter with Housley on D, or no Housley, and any 2 of the first 4. G Belfour If it’s static Rom I’m going LW Mogilny C Klima RW Yzerman.
  16. Just take Connor McDavid from VHL rom, and you have a perfect player in any rom classic, or WBF.
  17. Can’t you already do saucer passes by holding down the b button, or pass button on your set up, and pressing up/down directional button depending on which direction your team is skating that particular period. I know the goalies can do it, I myself don’t really know how to do them that great, but I do know many can as I get burned by these saucer outlet passes for breakaways by the goalie all the time. Also when you have a good deal of speed, and/or a great deal of stick whip you can execute pass shots top corner over the goalies shoulder I’ve done them on rare occasions, and been the victim of them plenty of times.
  18. This, we have been begging for a better way to do this for years, now that something is possibly here, and will require a lot of patience for most not super cpu literate, Please be patient, learn just a little at a time if necessary to keep the frustration levels down if you get frustrated easy until you can navigate properly frustration free. This is the first possible realistic replacement to kaillera and hamachi while it’s not 100% proven yet we do owe it to ourselves to go the full mile to find out if it is what we been looking for all these years!
  19. I’m not 100% sure, but I believe the aggr attribute is what determines how often a player shoots, or passes the higher the number the more they tend to shoot, the lower the number the more they will pass when controlled by CPU AI. I could be wrong, but I think I recall this being discussed before.
  20. Also noticed the game play is much smoother, BUT even thou it stays smooth there are games you feel like your playing delayed based on your play even thou the game is not showing this like it would if you were say playing someone over seas with the noticeable lag which you eventually have to adjust your timing to, or decide not to play, by the time you figure out your delayed in retroarch it’s hard to adjust to the delay because your not seeing it while you play, but your movements while the game is playing smooth aren’t getting to where you think you should be going at the right time so it kind of feels like your playing a game when the AI of 94 predetermined your players are going to play super retard mode, but it’s not because of that it’s because of the delay. *These are my thoughts from a handful of games first night using it so they could be way off base, subject to change, or most likely reason for these thoughts is because I’m the super retard. All in all for not having a clue how to set this up, and having @chaos hold my hand every step of the way, and playing games vs chaos who is knowledgeable on how to navigate all the negative issues that can come up it was really cool to be able to just pick up a game after a desynch exactly where we left off, that was the biggest positive for me, doing away with desynchs that cause you to loose the exact game you were playing, no need for restarting and waiting till the clock and score were correct to play, and if you were really into it using the game stitcher program to make sure stats were correct, but more importantly momentum, hot, and cold, possible injured players out for game, or period not changed, and once familiar with the reconnect process no delay to get right back to playing that same exact game. HUGE positive! The biggest issue for some is going to be can they adjust to the lag that occurs, BUT because retroarch smoothes that out you don’t see the lag in the actual play of the game, but like Aqua stated you can feel something even thou your not seeing it. This is going to differ from person to person, old gens net play will show you why you got jacked up during laggy connections, or a lag spike where retroarch you will feel like something laggy happened, but visually you don’t see it, all you see is you looking real bad, or your opponent looking real good depending on your point of view. Again this is all in its infancy, and I could be wrong on my thoughts, and/or these issues could possibly be easily fixed inside the retroarch program once some guys get real comfortable, and familiar with the program, give it a shot, and form your own opinion, and hopefully if you do give it a shot try to play with someone who is comfortable with the retroarch program because as I learned last night 2 guys who were fumbling around with it on the fly can cause for a real poor experience (and it was only a poor experience because both of us were using it for the first time essentially), and I wouldn’t want you to make your decision on this program with that kind of experience it’s not fair to you, or the program.