Ziggy Stardust

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About Ziggy Stardust

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  • Preferred System
    Any System
  • Favorite Way To Score
    Tomas Sandstrom Slap Shot

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  1. Was hoping they would have actually updated the game to include fighting and some new modes, like a season mode, trading/free agency, etc., but I don't want to set myself up for disappointment.
  2. I started on ESPN NHL Hockey (the first one to include historic teams), so it was after the Dreamcast era.
  3. Glad to see you guys enjoyed and still continue to enjoy the 2K games. I had a blast working on some of them and miss that experience.
  4. I know which deck of cards I'll be using the next time I play strip poker.
  5. I'll have to dig through my old roster files on my external drive, but I think I might have actual recreated accurate rosters for the PC version. Since the console versions only allowed for three forward lines, I would usually rotate the unused skaters in the secondary PP/PK units. Here are the lines the Kings rolled with during the '93 playoffs. Line 1: Rychel-Gretzky-Sandstrom-Zhitnik-Blake Line 2: Robitaille-Kurri-Shuchuk-Sydor-Huddy Line 3: Donnelly-Millen-Granato-Watters-McSorley PP Line 1: Robitaille-Gretzky-Sandstrom-Zhitnik-Blake PP Line 2: Granato-C
  6. Despite the fact that Anaheim and Florida were added to NHL '94 with incomplete rosters, I always attempted to recreate my own version of the 92-93 season/playoffs, with the Los Angeles Kings coming out on top of course. I was curious to see if there were others who preferred to update the lineups for teams to match what they actually were back then as opposed to loading up on one line with line changes and offsides turned off. So yeah, I was insane enough to insert Warren Rychel on LW alongside Wayne Gretzky and Tomas Sandstrom while Luc Robitaille was on the 2nd line, centered by J
  7. That's great to hear! I'd suggest publishing the link here for all other members to grab. That's very awesome of you too. Thanks a bunch!
  8. Indeed I was. I forget which year it was since I haven't played the games in so long (might have been 2K7), but we went all out that one-year with 50+ classic teams I believe. It was tons of research, like finding out info on the 1980 US and Russian rosters, and hockey teams like the old Canadiens dynasties prior to the 1970s, but I thoroughly enjoyed the project. So many hours spent working on those things, I think I have spreadsheets etched into my retina as a result.
  9. I have, unfortunately pretty much all of the sites that I can remember from those days don't function (at least the download links appeared to all be dead). That's awesome to hear! I was mostly looking at any available addon, from faces for player profiles and in-game, arenas, goalie gear, arenas, etc. I believe there was also a TV-broadcast add-on as well that altered the in-game overlays to represent whichever broadcast you choose to load. Man do I miss hockey gaming on the PC.
  10. For those interested, I was able to find a page with some of the most useful editors for the NHL PC games. http://www.dsgambelluri.ignitiondomain.com/nhlrostertutorial.html A shame that running an archive search on some of the classic add-on sites turns up no results.
  11. Glad you enjoyed it! I think that may have been our best game of the series, I was particularly happy with what we did with our franchise mode, alas, the NBA series always took priority and sadly there is no competition for EA, hence my reason to go back and revisit games that I enjoyed versus having to spend money on a slight upgrade. The fact that the game is still a port of the 360/PS3 era of games just rubs me the wrong way. The games on the current generation of consoles just looks, feels and plays like a dated game. Having played some NHL '98 and NHL '02 on the PC lately, I can hon
  12. Seeing how I've grown to become disinterested with the recent NHL outings from EA Sports ("It's Still the Same!"), I had the itch to go back to what I perceive to be the second funnest hockey gaming experience I had next to NHL '94 (on the Sega Genesis of course). I got both NHL '96 and NHL 2002 running on Windows 10, and now I'm in search of any add-ons that may be available for any of the NHL PC games from 1996-2002. Luckily we had an awesome forum member archive a ton of great NHL '95 PC files, so I was hoping that maybe someone out there archived and saved some of the great add-on fi
  13. This discussion does have me wondering... I wonder if at any point in the build there was a version of NHL '94 or '95 or the PC versions (NHL Hockey or NHL '95) that had fighting within it. Fighting did comeback in the PC and console versions of NHL '96. I wonder at what point fighting was scrapped from '94. Somebody who worked on the game must be lurking these forums... spit the information out. Would be cool if EA just let the beta versions or builds of the game loose out there, but that's wishful thinking.
  14. I remember chasing the ref around after stoppages in order to get an "abuse of official" penalty. Fun times... Sadly, the first two EA NHL games did not have fighting. NHL Hockey on PC was technically NHL 94 and NHL 95 was an upgraded version of it. They brought fighting back in NHL '96 and that was their first foray into 3D pixelated graphics.
  15. I'm fairly certain you can't select your PP lines as a user controlled team, but to answer your question with defense pairings, the way it works is that they rotate through every defense pairing in order, so defense pairing 1 will start, then defense pairing 2, followed by defense pairing three. You can't control them independently (unfortunately). I've gotten so used to knowing how the defense pairings rotate that I can get whichever defense pairing I want on the ice with whichever line I want. You just have to quickly change lines if you want to do that. For example... If I start Line 1