CoachMac

Coach Mac's Historic Roms

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NHL52original6.bin

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NHL63original6.bin

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NHL67original6.bin

WT BUG FIXED
C/B FIXED

B-check enabled with penalties OFF.
1 minute Penalties.
No Overtime in Regular Season.
Stick Tape and Eye Patch Applied.
Player cards for all starters.
ESSO as the Scoreboard and 3-Stars Sponsor.
Music matched to appropriate teams.
All Sim/Team Data set to reflect Actual Regular Season Points and Statistics.
All player data reflects Actual Year Statistics
.
Year appropriate Scoreboards.
4 Team Playoff Brackets. (Year appropriate)
Year appropriate HNIC announcers.
Foster Hewitt, Rene Lecavilier, Bill Hewitt, Danny Gallivant as the Host.

 
 
Edited by CoachMac
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70sp3.PNG70.PNG

NHL70hockeynight.bin

WT BUG FIXED
C/B FIXED

B-check enabled with penalties OFF.
1 minute Penalties.
No Overtime in Regular Season.
Stick Tape and Eye Patch Applied.
Player cards for all starters.
Dr. Pepper as the Scoreboard and 3-Stars Sponsor.
Music matched to appropriate teams.
All Sim/Team Data set to reflect Actual Regular Season Points and Statistics.
All player data reflects Actual Year Statistics
.
Year appropriate Scoreboards.
8 Team 1970 Playoff Brackets.
Dick Irvin Jr. as the announcer.

 

 

Edited by CoachMac
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753.PNG75.PNG

NHL75hockeynight.bin

WT BUG FIXED
C/B FIXED

B-check enabled with penalties OFF.
1 minute Penalties.
No Overtime in Regular Season.
Stick Tape and Eye Patch Applied.

Jiggs McDonald as the Host.
Player cards for all starters.
Music matched to appropriate teams.
All Sim/Team Data set to reflect 1975 Regular Season Points and Statistics.
All player data reflects 1975 Statistics

Pepsi  is the Scoreboard and 3 Stars Sponsor.
1975 Scoreboard.
1975 Playoff Brackets.

 

 

   
   
   
   
   
   
   
   
   
   
 

 

 

Edited by CoachMac
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80sp3.PNG80.PNG

NHL80hockeynight.bin

WT BUG FIXED
C/B FIXED
B-check enabled with penalties OFF.
1 minute Penalties.
No Overtime in Regular Season.
Stick Tape and Eye Patch Applied.

Jiggs McDonald as the Host.
Player cards for all starters.
Music matched to appropriate teams.
All Sim/Team Data set to reflect 1980 Regular Season Points and Statistics.
All player data reflects 1980 Statistics

Coke is Scoreboard and 3 Stars Sponsor.
1980 Scoreboard.
1980 Playoff Brackets.

1980 "Miracle on Ice" Olympic Teams included.

 

Edited by CoachMac
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fuhr.PNG

 

 

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NHL93hockeynight.bin

NHL93classic.bin

WT BUG and C/B FIXED Version AND CLASSIC Version.
B-check enabled with penalties OFF.
Stick Tape and Eye Patch Applied.
Tom Mees as Host.
Player cards for all starters.
Music matched to appropriate teams.
All 26 Teams from the Original Rom with Original Line-ups and Ratings.
All Sim/Team Data and Advantages set to reflect 1993. Just like the Original Rom.

PROSET sponsor of Scoreboard and 3 Stars.
1993 Scoreboard.
1993 Divisional Playoff Brackets

Teams, Rosters, and Ratings
All the Original 94 Teams, Rosters, and Ratings are in the Game.
*The NorthStars are back in Minnesota (same team and ratings just graphics changed.)
** The Ducks and Panthers are available as Expansion Teams.
NHL 94 is actually a celebration of the 1993 Season.
All the stats, rosters, ratings and playoff match-ups are from the Spring of 1993.

Edited by CoachMac
update

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2v2.PNG

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2v2original6.bin

Traditional 2v2 Style.
All Advantages Even.
No Icing.
Don Cherry is the Host.
Player cards.
ESSO is the Sponsor.

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2v2slapshot.bin

B-check enabled 2v2.
Chiefs vs Bulldogs.
Player Cards.
Gene Carr is the Host.
Root Beer is the Scoreboard Sponsor. (The Hanson Brothers loved Root Beer)

Edited by CoachMac
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proset.PNGcokesb.PNGpepsisb.PNGscreen1.PNG

drpepper.PNGrootbeer.PNGesso.PNGscreen1.PNG

gordie.PNGbeliveau.PNGhull.PNG67leafs.PNG

orr.PNGparent.PNGtrottier.PNGroy.PNG

cherry2.PNG4po.PNG8po.PNGhanson.PNG

goal.PNGscreen1.PNGscreen1.PNG673stars.PNG

 

Edited by CoachMac
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Coach Mac’s NHL 94 Original 6 Player Ratings Template

Skating (Speed and Agility) = Reputation.
Mostly 3 and 4 for Forwards.
Mostly 2 and 3 for Defensemen.
Better teams will typically skate better.

Shooting (Shot Power/Shot Accuracy) = Goals Scored.
*Reputation in very isolated situations.

Forwards                                             Defensemen
50+ = 5/5                                            
40-49 = 4/5
30-39 = 4/4                                        
20-29 = 3/3                                         4/3
10-19 = 2/2                                         4/2
0-9 = 1/1                                              3/1

(Offensive Awareness/Stickhandling) = Points Scored.
                                                       Forwards                Defensemen

1st                                          =             6/6                         6/6
2nd-3rd-5th  (varies              =             5/5                         5/6
6th-20th                                  =             4/4                         4/6
21st-40th                                =             3/3                         3/5
41st-60th                                =             2/2                         2/4
61st-                                       =             1/1                         1/3

(Defensive Awareness) = Reputation
Mostly 2 and 3 for Forwards.
Mostly 3 and 4 for Defensemen.
1st and 2nd Team All-Star Defensemen = 6

(Endurance)
Everyone = 6
I play with line changes OFF so no fatigue for anyone.

(Shot Bias)
All Forwards = 2
All Defensemen = 1

(Pass Accuracy) = Assist
50+ = 6
40-49 = 5
30-39 = 4
20-29 = 3
10-19 = 2
0-9 = 1

(Checking/Aggression) = PIM
Reputation in certain situations (ex. Dave Keon very low PIMs, but a great checker)

200+ = 6
120-199 =- 5
80-119 = 4
40-79 = 3
20-39 = 2
10-19 = 1
0-9 = 0

(Jersey #, Weight, Handedness)
www.hockeyreference.com

(Fighting) = Fights
www.dropyourgloves.com
10+ = 100
8/9 = 85
7 = 71
5/6 = 57
4 = 42
2/3 = 28
1 = 14
0 = 0

Goalies
GAA Rank = (Stick Left/Right and Glove Left/Right)
Wins = (Defensive Awareness)
Shutouts/Reputation = (Puck Control)
Reputation = (Agility)

 

For the 1970’s and 80’s roms I used the same template except for:

(Offensive Awareness/Stickhandling) = Points Scored.
                                                       Forwards                Defensemen

125+                                      =             6/6                         6/6
89-124                                   =             5/5                         5/6
65-88                                     =             4/4                         4/6
50-64                                     =             3/3                         3/5
35-49                                     =             2/2                         2/4
0-34                                       =             1/1                         1/3

(Pass Accuracy) = Assist
75+ = 6
50-74 = 5
40-49 = 4
30-39 = 3
20-29 = 2
0-19 = 1

 

 

Edited by CoachMac
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Looks great Coach!

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Awesome, Coach!  Great job!  Can't wait to try them out.  Especially the WBF CLlassic one! (I mean, being WBF it is going to be like what must have been really intended? Time for Pittsburgh to shine!)

NIce Work!!! Way above  and beyond the call of duty!  Heck, I am going to try my hand at Maple Leafs vs Charleson CPU right now, WBF style! Clark is gonna kick ass!!!!

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Wow, I played a 7 game series TOR vs Charleston!!! I won 4-2!  That is right, the CPU won 2 games!

This is way better than playing crap teams against CPU Chi with my goalie pulled, and all the other weird things I used to do to get a decent CPU game.

Also, I can't believe, again, how amazing the AI is in this ancient game.  The juiced defense in unbelievable, and some of the one timers the CPU forwards score are outrageous.  One of these juiced teams should have been in the original game.  Makes the replay-abilty so much higher...

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9 hours ago, aqualizard said:

Wow, I played a 7 game series TOR vs Charleston!!! I won 4-2!  That is right, the CPU won 2 games!

This is way better than playing crap teams against CPU Chi with my goalie pulled, and all the other weird things I used to do to get a decent CPU game.

Also, I can't believe, again, how amazing the AI is in this ancient game.  The juiced defense in unbelievable, and some of the one timers the CPU forwards score are outrageous.  One of these juiced teams should have been in the original game.  Makes the replay-abilty so much higher...

I agree great to hear Aqua.

I have some more ideas for juiced teams.

I also think that 105 (max) rated Goalies are far better than Belfour at 98 for some reason.

The tricky part was finding the right shooting bias (roughness) in the ETB rom I just juiced everything so it was at 6 as well and all the Chiefs and Bulldogs did was shoot.  No Passing.  In this one everything but shooting bias is juiced and it is set at 2.  Thanks for the feedback.  Sounds like they are passing more.

Edited by CoachMac

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I am actually going to post my series on NHL94rocks.com and you can see the stats.  Without looking, I think they pass as much as a human, and check much better.  THey also take more shots and one timers.

And yeah, goalies are way better than Belfour.  On normal CPU, I score about > 80% of my dekes, but on the juiced goalies, it is more like 20%.  When I am lucky enough to make it to the net, that is!! Really loving the games, Coach!  Seriosuly!
 

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Awesome, I am going to pursue and even better Solitaire rom.

Any suggestions on Computer Player Awareness?

I thought about making the D-Men or 1 d-Man like 2 OA and 6 DA instead of 6/6 to make them even tougher to score on.

Do you think that would matter?

Maybe make the Forwards 6/4 Awareness and the 2/6?

Or just leave them 6/6?

Sounds like the change in shot bias really helped.

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I don't know enough about OA and DA effects... (I think people disagree about what they do, no?)  So I can't give advice there. :(  I have read that having DA higher than OA makes for stay at home D-men, but I am not really sure?  But whatever makes the D-men stay back, that will be the prferred setting. (I feel like it is good already, but when the stats are up on nhl94rocks, we will see if the D-men get points or not...)

I will say because the guys are so quick and heavy, and check so well, the D is tough as is.  I think I did start to figure out how to skate around them as I kept playing, but if they get near you, you will wind up on your butt.

Similarly, when I was first deeking against the goalie, I was not scoring, where I usually do against CPU.  I found I have to hold the puck longer and shoot more obliquely to have a chance to score on a deke.  Most of my goals are coming on classic slap shots, like when Clark skates right to left, and does his hard left handed slap shot from 15 feet out.  One timers for me are rare so far, but do happen.  

I get most of my goals in this order, most to least:
1. slappers from skating across net
2. dekes
3. one-timers
4. glitchy goals

I include glitchy goals because I have yet to score more than 5 or 6 goals in a game, and usually score 2 or 3, so I appreciate a glitch here and there where some funny rebounds or bobbling happens...
 

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I have now included a 3rd Version for Solitaire Play.

I have replaced the Wales and Campbell All-Star Teams with a Juiced 1960's and 1970's All-Star Team.
So there are now 4 juiced teams.

Each of the 26 Original Teams has Playoff Tree Set up where they will have to defeat all 4 juiced teams to win the Cup.
Campbell Conference Teams will open with the Chiefs, then play the 1960's, 1970's, and finally the Bulldogs in the Finals.
Wales Conference Teams will open with the Bulldogs, the play the 1960's, 1970's, and finally the Chiefs in the Finals.

Can you defeat:
Ogie Oglethorpe and the Syracuse Bulldogs, the Charlestown Chiefs led by the Hanson Brothers, the 1960's All-stars led by Gordie Howe, and Bobby Orr and the 1970's All-Stars?

Can you go 16-0?

With the Ducks?

I don't think so!:haha:

 

Edited by CoachMac

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Ha, sounds good, Coach.

I just played Leafs vs Charleston again, and swept them.  Sort of discovered an easy-ish way to score in the last game.  Just do a classic crease cut.  Even that juiced goalie flops like a moron and leaves a yawning cage.  When I play solo I am going to avoid doing this cheap move to keep it fun.

Also got better at the deke and one timers.  Scoring on 40% of dekes now.

Love thse ROMs!

Edited by aqualizard

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Just updated the rom to change the Original 26 from weak to brutal on the road.

All juiced teams are strong/strong and Originals are weak/brutal

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This is fantastic, you are doing a real great job !

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Did some major updates to these.
You can now try and recreate the 1980 Miracle on Ice with my 1970's Rom.
Play against the Fully juiced Russians.
Also more challeging Playoff modes against juiced teams from the 60's, 70's, Slapshot, and of course the Russians.
Also new player cards for Russians.
Still not as challenging as I'd like but I am making some progress.

Best Challenge is to try USA vs Russia, Chiefs, Bulldogs in Playoff Mode!

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The mix of history (capturing the look and feel of an era) and fantasy (creating a new mix of years and a new solitaire experience) is a work of art!

Thank you!

  

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8 hours ago, Matt55 said:

The mix of history (capturing the look and feel of an era) and fantasy (creating a new mix of years and a new solitaire experience) is a work of art!

Thank you!

  

I am glad you are enjoying them.
And appreciate what I am trying to create.

I love making them.
It is like a walk thru history for me.

I have some more features and ideas coming down the pipe.

The game is much more fun to play against the computer now.:big_smile:

 

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I love your ideas for retro solitaire play. 

One idea that I am working on in an 80s rom is to "supe up" 3 out of 5 teams in every division (4 out of 6 in the Patrick).  Then I play with 1 of the 2 "regular" teams (the other regular team is left out of the playoff draws).  Suped up teams have higher everything, especially shot accuracy and goaltending, but the "Super 6" teams ("juiced" teams) with almost all 99 players are the 80s Oilers, Islanders, Flames, Flyers, Bruins, and Blackhawks.  (The 80s Canadiens would be a juiced team, but I made them "regular" since I personally like to play as them.)

I also lower the goalie ratings for any team I use - the computer needs to score more often.

The 80s rom could also include the Miracle on Ice matchup as well as the '87 Canada Cup matchup I love (Wayne + Mario vs. Soviets).

Personal Touches:  My own team, the Pens, are a blend of the 87-89 teams when the Pens added some good players but still had a bunch of unheard-of players playing with Mario.  Obviously, this is for me, but this team could be made more "realistic" for others.

My bonus teams are going to be my own roller hockey teams over the years (again obviously just part of own personal use), but I have no idea how to do center ice logos and know nothing about coding.

 

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Just posted NHL Hockey Night 1973.

The Rom has all 16 NHL Teams and the 12 WHA Teams from 1972-73!

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Coach, when you do edits to the ROMs like i saw at the top when ur March post was EDITED to Mondays date, can you post in this topic what changes you made in each ROM, meaning if u were to make changes to the 73 ROM is it possible to write down a note saying what has changed from one date to the updated date?

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1 hour ago, CutterTML said:

Coach, when you do edits to the ROMs like i saw at the top when ur March post was EDITED to Mondays date, can you post in this topic what changes you made in each ROM, meaning if u were to make changes to the 73 ROM is it possible to write down a note saying what has changed from one date to the updated date?

Yes, Good points.

Please realize that I am insane.

Usually it is very slight ratings tweaks or Graphical improvements.

Unfortunately, I can't go back and remember, but I will do what you have asked moving forward.

On the 73 rom I have really struggled picking and finalizing a cover so that has been the majority of the updates made on it.

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