Stefan Posted February 16, 2012 Report Share Posted February 16, 2012 So, from what I understand EA was going to have fighting in NHL 94 but angry moms got all angry about their 12 year old sons witnessing 16 bit graphics beat eachother up. If you search for "Fighting" you see Fighting, and Fight Instigator ... So was fighting programmed, and disabled for the final version of the game? or was this code taken from NHL 93 and they never took out some parts of it, or what? Is there any way to ever find out? Quote Link to comment Share on other sites More sharing options...
smozoma Posted February 16, 2012 Report Share Posted February 16, 2012 from what I understand, the fighting graphics aren't in the ROM, so it's probably hopeless EDIT: oh, but that's the Genesis version. for the SNES version, I have no idea. My guess is they never programmed it. Quote Link to comment Share on other sites More sharing options...
da94wookiee Posted February 16, 2012 Report Share Posted February 16, 2012 from what I understand, the fighting graphics aren't in the ROM, so it's probably hopeless This isn't something that can be extracted from '93 or an earlier ROM? Quote Link to comment Share on other sites More sharing options...
smozoma Posted February 16, 2012 Report Share Posted February 16, 2012 This isn't something that can be extracted from '93 or an earlier ROM? For SNES 93->94, no, because 94's code is not based on 93's, it's pretty much a complete re-write (thankfully, because SNES 93 was a travesty). For Genesis 93->94, you're welcome to try it . So you copy the graphics from one ROM to the other.. then what? You have to figure out where the fighting code is (assuming it's in there), and how to enable it, and then how to point the code to the imported graphics.. it's hard! Quote Link to comment Share on other sites More sharing options...
JayLighter420 Posted February 16, 2012 Report Share Posted February 16, 2012 so your saying there's a chance? Quote Link to comment Share on other sites More sharing options...
smozoma Posted February 16, 2012 Report Share Posted February 16, 2012 so your saying there's a chance? haha.. yeah.. except.. no, not really.. not from me, anyway! Quote Link to comment Share on other sites More sharing options...
Stefan Posted February 16, 2012 Author Report Share Posted February 16, 2012 They must have taken some of the same code, or programmed it, and had to permanently disable the feature while not cleaning it up from the rom... Why would the text "Fighting" and "Fight instigator" be there? They musta left some code. but I guess none of us are good enough to find that out =( Quote Link to comment Share on other sites More sharing options...
da94wookiee Posted February 17, 2012 Report Share Posted February 17, 2012 so your saying there's a chance? LOL Quote Link to comment Share on other sites More sharing options...
Bob Kudelski Posted February 17, 2012 Report Share Posted February 17, 2012 The key to fighting is hidden in the declaration of Independence!! Quote Link to comment Share on other sites More sharing options...
kingraph Posted February 17, 2012 Report Share Posted February 17, 2012 The key to fighting is hidden in the declaration of Independence!! LOL Quote Link to comment Share on other sites More sharing options...
LA Robbie Posted February 17, 2012 Report Share Posted February 17, 2012 Some awesome movie nods in this thread! To whoever takes up the challenge of putting fighting into NHL94: "I just want to say, good luck. We're all counting on you" http://t2.gstatic.com/images?q=tbn:ANd9GcQXIAVHTiqM02nj0bQM5M_8o_H91zaqLt0FQvjAXnHD0qo5Td79 On a serious note, I believe I started a similar thread a year or so back & it was suggested it would easier & more realistic to put one-timers into 93, and from there you could edit players & logos & uniforms for whatever year you liked. Quote Link to comment Share on other sites More sharing options...
JayLighter420 Posted February 17, 2012 Report Share Posted February 17, 2012 you would have to add goalie control to 93 too tho. how hard would that be? Quote Link to comment Share on other sites More sharing options...
smozoma Posted February 17, 2012 Report Share Posted February 17, 2012 These things are hard because you have to add new code, which requires understanding the existing code, which is tough. Realistic hacks are along the lines of data/values. Changing something is often not too hard. Adding something new is really hard. Think of the difference between changing a light fixture or painting a wall or changing the carpets, vs adding a new room to the house. Quote Link to comment Share on other sites More sharing options...
LA Robbie Posted February 17, 2012 Report Share Posted February 17, 2012 These things are hard because you have to add new code, which requires understanding the existing code, which is tough. Realistic hacks are along the lines of data/values. Changing something is often not too hard. Adding something new is really hard. Think of the difference between changing a light fixture or painting a wall or changing the carpets, vs adding a new room to the house. You just need to find a good builder! Quote Link to comment Share on other sites More sharing options...
smozoma Posted February 17, 2012 Report Share Posted February 17, 2012 You just need to find a good builder! who works many many hours for free, can find all the supports, not break anything important (wiring and whatnot) while breaking down that wall, connect up new supports to the old ones, reconnect the wiring... so you can have a room attached out the side of the 2nd storey of the house Quote Link to comment Share on other sites More sharing options...
kingraph Posted February 17, 2012 Report Share Posted February 17, 2012 who works many many hours for free, can find all the supports, not break anything important (wiring and whatnot) while breaking down that wall, connect up new supports to the old ones, reconnect the wiring... so you can have a room attached out the side of the 2nd storey of the house Let me know if you ever find this superstar, I could really use him! Quote Link to comment Share on other sites More sharing options...
YoshiNoDis Posted February 17, 2021 Report Share Posted February 17, 2021 You all just needed to wait for NHL 16 and the solid remake they made for the 20th anniversary of 94. Or pre-ordered NHL 21 and get the newer remake of 94. It paid to wait a few years... Quote Link to comment Share on other sites More sharing options...
smozoma Posted February 17, 2021 Report Share Posted February 17, 2021 1 hour ago, YoshiNoDis said: You all just needed to wait for NHL 16 and the solid remake they made for the 20th anniversary of 94. Or pre-ordered NHL 21 and get the newer remake of 94. It paid to wait a few years... Anniversary mode in NHL14 wasn't really 94, though... It was '14 with star indicators. NHL94 Rewind doesn't have fighting. It's cool (it's the real '94 engine!), but there's no fighting. It also doesn't have built-in netplay which in my view makes it kind of pointless in the end (although EA says they might add netplay if they consider there to be enough demand!) If you've got Rewind on the PS4, join the Community called "King of 94" to play some people online on there. Quote Link to comment Share on other sites More sharing options...
von Ozbourne Posted February 17, 2021 Report Share Posted February 17, 2021 (edited) Surprised that no one mentioned to the original poster that the lack of fighting in '94 had nothing to do with angry moms, [who seemed to have no problem with buying their kids Mortal Kombat back in the day] but it was the NHL who leveraged their support on presenting a "cleaner image" of their league. Although I'm curious if it is possible to figure this out. I know from poking around that pretty much all of the Genesis games have some bits of legacy code from a previous installment. Although I feel that it may be easier [which is a relative term] to program the one-timer into 93. Edited February 17, 2021 by von Ozbourme Quote Link to comment Share on other sites More sharing options...
Sedge Posted February 17, 2021 Report Share Posted February 17, 2021 I can see where people got that impression, though. I was rereading a gaming magazine from back in the day and saw a letter from a father complaining about the fighting in 93, especially the blood. He took it back to the store and exchanged it for Madden. Unfortunately, that was the year they had the ambulance that could run over players. He wasn't happy about that either, hence the letter. As for legacy code, the later games still included the arena names in the team data long after ditching the pregame commentary screen. That's probably the only reason text for fighting still exists. Quote Link to comment Share on other sites More sharing options...
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