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Hello All,

I'm doing something that might have been attempted or not. But thought the conversation may need to be asked.

What are your thoughts of merging NHL94  and NHL95?

Using the players from 94 in 95?

Using end of period/penalties screen from 94 into 95?

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Nobody has attempted anything with 95 beyond what you or I have done, lol.  Players would be an easy update via NOSE, but if I'm understanding correctly, you will put some 94 graphics into 95?

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Having the season mode and other features from 95-98 with but still having the game play from 94 would be ideal.

Floating doing this for a while but never got started because of how old / outdated the hardware is. 

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That’s right. I think a lot of people prefer the players in 94 over 95 (myself included). But the game play is superior in 95, plus you have the season, stats and offseason awards.

There would be some interesting aspects, like even adding the bleeding from 93. I think it would be interesting to try melding a few seasons together to have a superior overall experience. Not sure, if you think so.

 

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2 minutes ago, clockwise said:

Having the season mode and other features from 95-98 with but still having the game play from 94 would be ideal.

Floating doing this for a while but never got started because of how old / outdated the hardware is. 

I think taking the players from 94 and copying into 95 would be pretty easy as long as there is a match for each movement. And if so, I’ll be starting this week with that project, once I’m done updating all the logos in NBA Live 98. Great developments in that game. 

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  • 4 months later...

I definitely think 94 sprites are superior to 95 but of course 95 offers the stats tracking and season mode. I wouldn’t even think trying to add a season mode in 94 would be possible without a ton of knowledge of old assembler.

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4 hours ago, Darrin said:

or get EA to release the source code....convert the assembly to C/C++

99% sure they don't have the source code. Source code repositories and versioning weren't a thing back then. The code was probably kept on some computer or tape backup that was lost 20 years ago.

One of my favourite games is the "Cataclysm" expansion from 2000 for the game "Homeworld." A few years ago they released a remastered version of Homeworld, but there's no Cataclysm expansion for it.. because they lost the source code.

NASA taped over the original moon landing tapes, BBC taped over the original Doctor Who tapes...

Hell I used to have my own code repository on a computer in my basement, and I have no idea if that thing works anymore or what the passwords were etc :P

  • Haha 1
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21 hours ago, smozoma said:

99% sure they don't have the source code. Source code repositories and versioning weren't a thing back then. The code was probably kept on some computer or tape backup that was lost 20 years ago.

One of my favourite games is the "Cataclysm" expansion from 2000 for the game "Homeworld." A few years ago they released a remastered version of Homeworld, but there's no Cataclysm expansion for it.. because they lost the source code.

NASA taped over the original moon landing tapes, BBC taped over the original Doctor Who tapes...

Hell I used to have my own code repository on a computer in my basement, and I have no idea if that thing works anymore or what the passwords were etc :P

This is true, good point lol.

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