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  1. 5 points
    We (NHL94.com) have partnered with the Mario Lemieux Foundation to put together an online NHL'94 tournament! All proceeds will benefit the Mario Lemieux Foundation for cancer research. Entry Fee: $19.94 donation to the Mario Lemieux Foundation Prizes: The champions for both Super Nintendo and Sega Genesis will receive an NHL'94 plaque signed by Mario Lemieux! There will be other prizes that will be given away as well as part of the tournament. Registration (starts Friday at 12 EST): https://www.nhl94.com/sochel94 When: Registration ends May 30th. Opening rounds start June 6th. Rules: 5 Min Periods, Penalties Off, Offsides Off, Manual Goalie Tournament Style format - Best of 3 series each round Pick one team to use entire tournament Full rules here: https://www.nhl94.com/sochel94/rules.html Entrants: 64 player cap on each system (Genesis & SNES) Can I Play Both?: Yes, with a separate donation for each entry. So if you enter both, donate $19.94 x 2 = $39.88! I hope all of you online veterans play, and set good examples for any new players that play as part of this tournament! Links: Mario Lemieux Foundation Website: https://mariolemieux.org/ Facebook: https://www.facebook.com/MarioLemieuxFdn/ Twitter: https://twitter.com/MarioLemieuxFdn NHL94.com Facebook: https://www.facebook.com/nhl94dotcom/ Twitter: https://twitter.com/MarioLemieuxFdn
  2. 5 points
    hey! i've been lurking for a while and finally decided to sign up. i'm phil, i'm from quebec city, and you'll get to know me better later on! will try and set up for a test game asap. see y'all around!
  3. 4 points
    Gonna go with this one before I make a biggie... Just a mock-up.
  4. 4 points
    2020 NCHC.bin I went back in time to 2016 and approved Arizona State's application to join the NCHC - with only one independent I had to find somewhere to put them... One more conference remaining before the Frozen Four with the Top 32 college teams.
  5. 4 points
    Finished up with the East Coast teams... 2020 Hockey East.bin
  6. 4 points
    I found this method to be pretty useful when trying to find the palette for an image in Genesis. This will use a combination of the GENS Emulator Shell Mod and a Hex Editor program (I use HxD). Let's say you are looking through Tile Molester and you find the "Hot" Image in the Ron Barr screen. It will look like this: This just happens to be 6x2 without any shared tiles, so pretty easy to find when you get to location F5B00. The harder part is locating the palette this image is using. If you open up the ROM using the GENS Emulator, there is a tool called VDP RAM. Open that tool when you are at the screen where the image is displayed. The tool will show you the current palette the game is using (it's always 4 palettes, 16 colors each). You can click each palette and figure out if your image is using 1 or multiple. In this case, it was clear that the "Hot" image was using the 4th palette. You can "dump palette" and it will save a .bin file of the palette that you can open up in Hex. In my case, I knew that I wanted the information on the 4th palette (each 2 bytes is one color -- there are 64 there, I am highlighting the last 16, or the 4th palette) Copy that information and then search for those exact hex values in your ROM (paste into search bar): You should get a result and that is the palette colors that match the one you found. In my instance, this was the only match, so pretty sure this was the palette (Hex B3DC0, which is 736704 in Decimal). I don't know if that will work for every palette, but this was definitely quicker for me than sifting through HivePal or looking through code. Happy hacking!
  7. 3 points
    If ya never heard of a shadow box or diorama: I'm thinking of doing The Rangers and Canucks, with the full rink with the poster size 36" x 24": Thinking about putting the '94 logo from the box at center ice, super imposed in a 3d style, and doing some custom sprites with the cup and the crowd. Appreciate any input / advice. Will def post pics when I'm done with the whole thing in 2033.
  8. 3 points
    Hello all- here are my edited roms. Some background: My preference is NHLPA '93 (It's what I had growing up, and the one timer and I aren't friends). These were primarily built for my personal entertainment, some things were important to me and other things weren't, so sorry if it doesn't fit your style! I built the roms in the style of season replays from Strat o Matic- meaning end of season injured players are in the lineup, players who missed most of the season on the bench (ala Lemieux in '93-'94 is not in the three lines). This does mean that players are based off how their stats that one season, not how good they really are. I also built it with line changes in mind, using the top three lines according to Strat-o-matic (SOM Lines/Rosters which means the SC1 line isn't always the best line, be careful if you are a NLC person since '93 doesn't allow for that line to be different than SC1). I also edited some colors of jerseys to my preferences. Ratings were based on the original formulas and ROMs for those seasons, and similarly performing players for new players. Fighting ratings for the first couple of Roms came from dropyourgloves.com before it shut down (Win %'s were huge for determining those ratings!, then Hockeyfights for the later ones. I believe these are all WB fixed. I did not remove teams (so SJ/TBY/OTW are all in '90-91), or update/edit banners (Dallas is Minnesota, New Jersey's banner has the wrong colors). Playoff draws are based on the structure of the year and rough probabilities of a given team's finishing position. Enjoy if you'd like, skip them if you wouldn't! Asher413 90-91 replay.bin Asher413 92-93 replay.bin Asher413 93-94 replay.bin
  9. 3 points
    So since joining the site and participating in all of the draft leagues I've always thought it would be interesting to know which players stack up speed-wise. We know that there are 3 attributes that play into a player's speed: Weight (higher weight reduces acceleration) Speed (top speed) Agility (acceleration) Now, we all know who the speedsters are - but how do the heavier weights stack up? This is an important topic when you get to the later rounds of a draft. I did not test the entire league, and have only tested 3 teams (CGY/VAN/QUE 69 players total) - but think the results are important. My test was simple, how fast could a player go from a dead stop at center-ice to the first set of hash-marks skating in a straight line? I used smoz's hot/cold hack to collect proper agility/speed numbers, and set each player from each team in the shoot-out mode in Retroarch. I had RA display a running frame total, and recorded each player skating. I then marked the starting frame and ending frame for each which gave me a measurement that I could convert to time (# frames divided by 60 = seconds). Now some of these players would not have reached top speed in that short distance - but that is not what I was measuring, this was a sprint - all acceleration. Fastest player in the test was Bure (1.93 seconds), slowest was Smyth (3.00 seconds). So there is more than a full second spread in that dataset. Let's have a look a look at the data: It's important to note that many of these players would have had hot/cold stats, Looking at 7 weight players with 4Agi/4Spd - there is a 0.12 second spread depending on the bonuses. Sundin was neither hot/cold on the highend and Ricci's Spd stat was COLD. Also interesting to see the 3/3 speed players of various weights, all in the 2.30-2.38 range. You've got players ranging from 6 weight all the way up to 10 weights putting up similar times. Lapointe in this group had a max speed bonus, while those putting up the low end of the range were COLD. I kind of threw this post together, just to get the information posted somewhere - before it disappeared on my hard-drive. Hopefully someone will find this handy when drafting a team. I'll make an effort to add another couple teams, and update my findings in the future.
  10. 3 points
    ..need that kid on the glass. Could also put the four coloured stars under select players, representing 4-play.
  11. 3 points
    This has been asked a bunch, so here it is. This Google Sheet has all of the NHL'94 players, duplicates removed, and their ratings. This is useful for draft leagues or anyone interested in the player attributes. https://docs.google.com/spreadsheets/d/1Vr9sVwLbLhpp3baIKDvk-VaA2aom2IonjEB84u5wgqc/edit?usp=sharing I added the ability to customize the player overall scores as compared to the original version. For reference, here is how the overall calculation works in NHL'94 (thanks @smozoma! - original reference) OVERALL CALCULATION Wayne Gretzky is 87 overall! But what does that mean? The default overall calculation that the game uses for Forwards and Defensemen is as follows. Take the attributes values (0-6) and multiply them by the following factors: Agility x 2 Speed x 3 Offensive Awareness x 3 Defensive Awareness x 2 Shot Power x 1 Checking x 2 Stickhandling x 3 Shot Accuracy x 2 Endurance x 1 Passing x 1 Add all of those numbers together to get the “overall” number. There are two caveats: If the total is less than 50, divide the total number by 2 and add 25. the total is above 99, the overall will display 99. So for Wayne Gretzky, his calculation would be as follows. Agility: 6 x 2 = 12 Speed: 4 x 3 = 12 Offensive Awareness: 5 x 3 = 15 Defensive Awareness 4 x 2 = 8 Shot Power: 2 x 1 = 2 Checking: 2 x 2 = 4 Stickhandling: 6 x 3 = 18 Shot Accuracy: 2 x 2 = 4 Endurance: 6 x 1 = 6 Passing: 6 x 1 = 6 12+12+15+8+2+4+18+6+6 = 87! For Goalies Agility x 4.5 (round down) Defensive Awareness x 4.5 (round down) Puck Control x 4.5 (round down) Stick Right x 1 Stick Left x 1 Glove Right x 1 Glove Left x 1 The same two caveats apply. Note that the game has given the most importance to speed, offensive awareness and stickhandling for both forwards and defensemen by weighing those attributes by 3, but this is not likely what you value most in a player. The sheet that I provided allows you to value the attributes to your OWN preference to come up with new calculated ratings: On this page you can change the values in the "custom" ratings and the sheet that says "new ratings" will update automatically. The automatic scale will make sure the top rated F/D/G are the same as the original game so the data makes sense. The sheet is defaulting to be equal to the original. I'll show you an example for forwards. Let's say I value Speed, Shot Power, Stick Handling and Agility a bunch, while I don't really care about Endurance, or the Awareness. And so I put in my new custom attributes as follows: When I go to my Forwards on the "New Ratings" sheet, you can see the updated overall calculations as compared to the original: Mario isn't the top rated player anymore, but Mogilny, Yzerman, Bure, etc. If you want lighter players, put a negative value on weight. Really, you can customize your ratings however you prefer. This is very helpful for draft leagues, or in general. Note that the automatic scale won't work in Excel unless you have the Excel 365 version because it uses the function MAXIFS. If you have an older version of Excel, you'll need to manually adjust the scale.
  12. 3 points
    I make a ton of stuff just for my own enjoyment, but with the extra time at home, I thought others might be interested in trying something new. * This ROM uses the weight bug, and I strategically lowered a few players' weights to add more hitters to the game experience. I always thought that hitting with the lighter weight bug guys was just more fun. * Besides that "inaccuracy," the game includes San Jose, Tampa, and Ottawa because I work from the Original ROM. (I believe that other versions won't work on my Everdrive.) * It is made to play with line changes - with some fun hitters and fighters (but bad scorers) added to the checking line. I set up 3 lines with fun in mind. * Try playing solo with a bad team or mid-level team and do not allow yourself to use "the move." I made the game based on my fond memories of my first set of Topps cards and my first Panini sticker album and filled gaps with Hockey Reference.com. I made several tweaks for my what I consider "fun factor over accuracy," but I also pay close attention to stats/history. If anyone wants to know more, I can explain my ideas, but I would say - just try it and enjoy! 89 NHLPA WB.bin 89 NHLPA WB.bin
  13. 3 points
    I'm not from somewhere cool like Ireland. Just Pennsylvania.I heard about this place due to the Lemieux tournament. I'm really excited to play more NHL 94. That was our go-to game to play together in college. Shoutout to @lego who helped me test my connection and online play.
  14. 3 points
    I just ate a whole box of oreos.
  15. 3 points
    2020 ECAC Hockey.bin
  16. 2 points
    This is a half baked ROM hack from 10 years ago that I never finished but was considering completing it little by little as my last project ever. The concept is this: the fate of the world depends on winning the Stanley Cup... Plot is a little thin, but it's a work in progress Here are the teams so far: Wu-Tang Clan Predators (invisible skaters) Jeremy Roenick with no goalie Middle Earth Lizard People WWF Marvel Super Heroes DC Super Heroes MemeStars The Warriors Cosa Nostra Tech Support NHL'94 All-Stars Storm Troopers Chicago Gangsters Retirement Home Seniors Hades Undead Skeletons Vaticans San Quentin, Death-Row Fugitives (from old 2on2, league rom) Woodstock Hippies Japan Yakuza Bloods Crips Russian Mafia Shaolin Monks Ninjas Democrats Republicans West Coast Billionaires Pimps B-Listers Phantoms Russian All-Stars Open to any suggestions. The crazier the better. Maybe we can squeeze in a Mutant League Hockey Team. Bolded = confirmed teams
  17. 2 points
    So what team you dudes going with to win the Mario?
  18. 2 points
    The gangs from The Warriors, led by Luther. Or the warriors themselves. Uniforms can be skin with leather vests.
  19. 2 points
    Fun fact - the order in which you find the team logos in the NHL'94 ROM (original, not the 30 team ROM) isn't in order. Two teams are off - Dallas and New York Islanders. The reason, I am guessing, is they lifted these logos straight from NHLPA ("93"). Dallas was Minnesota, which was right after Los Angeles and before Montreal. And New York Islanders was "Long Island", which was after Hartford, but before Los Angeles. If those team names are changed, they end up in the right order. I guess I can reference '93, but I'm pretty sure this is the reason. That's it, just thought that was fun to see.
  20. 2 points
  21. 2 points
    Fun fact, the Flyers traded two 1st-round picks to the Leafs for their backup goalie, Ken Wregget. What a steal for the Leafs? Well.. Ken Wregget would play another 375 NHL games, while Allan Bester (Leafs' starting goalie), #12 draft pick RW Rob Pearson, and #21 draft pick D Steve Bancroft would go on to play 337 career games after that season (62 for Bester, 269 for Pearson, and 6 for Bancroft). The defenseman taken with the pick after Bancrot was Adam Foote.
  22. 2 points
    Love that fact that the guy hasn't updated the site layout in 20 years. It's like a neighborhood diner.
  23. 2 points
    Ha! I scoured YouTube looking for this really nice feature by Hockey Night in Canada about him, but I can't find it. It shows how he has "Bergeron-Cleary" etched onto the Cup to honour both of his parents, about his dad's heritage tracing back to Belfast, and what it means to the Irish community of Boston (and Bruin fans) to realize that one of their hockey heroes is really one of their own, considering his family tree. I know that there are written articles about it out there.
  24. 2 points
    I've been lurking for about 8 years or so for roster updates(thank you) but the SoChel tourney finally pushed me to join. I joined the SNES SoChel tournament and mostly play SNES. However I will play either version of the game. I grew up on Gens NHLPA 93 and SNES NHL 94 as those were the carts my parents bought me and brothers. I quickly dabbled into @chaos roster tool yesterday and swapped out Rick Tocchet from ASE to myself. Obviously I made myself 100 overall. I showed my wife in the game and she just laughed in pity haha. The only thing is if I go into Player Stats mid-game it freezes. I must be missing something and will need to research more when I'm not running around chasing my kid or changing his diapers. I hope to eventually create an all-time Bruins roster and maybe Detroit as a rival because the Habs don't deserve my time. Anyways, this is an incredible community and I've been scouring the forums the past two weeks finding all kinds of stuff. Hopefully I can bring something to the party other than laughs.
  25. 2 points
  26. 2 points
    This was the song I danced to at my wedding....
  27. 2 points
    Big Bird was a natural on the ice. You don't want to end up along the boards with Big Bird. Bert running some major interference setting up the one-timer, in True NHL 94 fashion the refs didn't call it.
  28. 2 points
    Just saw the ESPN article and realized I last played here 6 years ago, damn. Joe Baker is in. Too bad I'm only good in the regular season.
  29. 2 points
    Arda wrote a great short article about it on ESPN https://www.espn.com/esports/story/_/id/29142689/mario-lemieux-foundation-present-charity-nhl-94-tournament
  30. 2 points
    Thanks guys! I updated the pictures on the first post of this thread. RECENT UPDATES: * Skate colors on players on the bench match skate colors of players on the ice now * Stick color changed to grey to reflect newer sticks *Updated the "NHL 20" logo on the selection screen * Inserted "Jeep" and "Adidas" sponsors on the pause menu screen Work continues...
  31. 1 point
    (He posted his question in NHLPA 93- the concepts are the same but I'm not sure if the ratings are)
  32. 1 point
    Great work. UAH is reinstated after raising over $750,000 in private donations. getting this out in social media land! Thanks again!
  33. 1 point
    Gotta have a team from the best 80's Canadian hockey-themed board game Phantom's of the Ice!
  34. 1 point
    Classic Rock Stars(Zeppelin, Who, Floyd, Stones, AC/DC, Sabbath, etc) Military/Police? Dead Presidents Canadian non-hockey athletes(Steve Nash(NBA), Larry Walker(MLB), Lennox Lewis(Boxing), Gary/Paul Gait(Lacrosse), Ben Johnson(Track), Georges St Pierre(UFC), etc) Cartoon Characters-Looney Tunes, Muppets, Disney, etc
  35. 1 point
    For SNES, I recommend using an original SNES controller with USB converter. If you don't have one, find one on kijiji or ebay, but make sure it's original and not a cheap reprod. For USB converter, I highly recommend this one. It works great, excellent quality, and matches the SNES purple/grey aesthetic: https://www.retrousb.com/product_info.php?cPath=21&products_id=29&osCsid=5847653417198baa1a153a618bbc8ef2
  36. 1 point
    I am still working on figuring out new things. Edited contract lengths and values for franchise mode, setting captaincy etc. A new release will be coming soon.
  37. 1 point
  38. 1 point
    Thank you very much for creating your wonderful collegiate hockey roms. I really like what you did with lowering the speed of the puck, passes being slower makes it a very different and unique NHL 94 experience. And also I noticed that you lowered the speed of C-button defensive speed bursts. So when you do a C-button speed burst you don't cover as much ground as normal. This makes the rink feel bigger and this makes it feel like you really have to sprint a lot to get to loose pucks. Also the speed at which skaters turn also seems to be slightly slower which feels very cool as well. I'm guessing you lowered some ratings to achieve this. Excellent work, when I get a chance it will be fun to really get into some long matches in your gameplay!
  39. 1 point
    Wow that was fast! Much appreciated!
  40. 1 point
    Welcome to the forum, @lego! Hope things are well in Quebec City!
  41. 1 point
    Logo graphics are top notch dude. Really great work!
  42. 1 point
    I'd pay good money to see Animal drop the gloves and one-punch Elmo he's had it coming for years.
  43. 1 point
    I seem to recall seeing the same thing when I played this game 25 years ago. Two Stephane Quintals.
  44. 1 point
    Maybe it's just me, but the guys with more awareness have bigger eyes.
  45. 1 point
    Those graphics/ logos look sweet man!
  46. 1 point
    Hokkee Trades: Sergei Fedorov Carse Trades: Arturs Irbe Carton of Smokes
  47. 1 point
    accept + pickup Shane Corson.
  48. 1 point
    I use OpenEmu and wanted nice box art so I made this. There's the PSD as well in case anyone wants to edit the year, image, etc, later.. NHL 94 2019.psd
  49. 1 point
    ROM: NHL95_34_Team_ROM.bin This is an editable 34-team ROM for NHL'95 (hack details in this thread). At this time, you can't play the season mode (it'll crash on player stats), but can create custom ROMs for exhibition play, or playoff play. I figured I would make this like wboy's tile molestor screenshots, but with text that you can copy/paste to make it a bit easier. First, in order for this to work in NOSE, you have to add the following text (and save) to the roms.ini file: [GM T-50856 -34] Comments=NHL 95 - 30 Team ROM OriginalROMProductCode=GM T-50856 -00 Teams=34 1st splash screen TM Offset: 1CE1D8 Palette (decimal): 1928696 2nd splash screen TM Offset: 1C4C6A Palette (decimal): 1890442 Title screen TM Offset: 18DAB2 Palette (decimal): 1657522 Title Screen Logo TM Offset: 195240 Palette (decimal): 1665216 Team Start Menu Logos They are all 4D6 (hex) in size, so you can use relative location in TM of 4D6 and press F5 to repeat to scroll through easily. 19A99C 19AE72 19B348 19B81E 19BCF4 19C1CA 19C6A0 19CB76 19D04C 19D522 19D9F8 19DECE 19E3A4 19E87A 19ED50 19F226 19F6FC 19FBD2 1A00A8 1A057E 1A0A54 1A0F2A 1A1400 1A18D6 1A1DAC 1A2282 1A2758 1A2C2E 1A3104 1A35DA 1A3AB0 1A3F86 1A445C 1A4932 Palette: 1723904 Size is 544 (12 x 34). Each palette is in team order 1-34. Take special note of colors 1-7. Team Center Ice Logos Each is 36A (hex) in length, so you can use relative location in TM of 36A and press F5 to repeat to scroll through easily. 1AE50A 1AE814 1AEB1E 1AEE28 1AF132 1AF43C 1AF746 1AFA50 1AFD5A 1B0064 1B036E 1B0678 1B0982 1B0C8C 1B0F96 1B12A0 1B15AA 1B18B4 1B1BBE 1B1EC8 1B21D2 1B24DC 1B27E6 1B2AF0 1B2DFA 1B3104 1B340E 1B3718 1B3A22 1B3D2C 1B4036 1B4340 1B464A 1B4954 Palettes will be the home strip offsets in NOSE. Meaning, the center ice logo must use the same palette as the home jerseys strips in NOSE. The location will change with any change in team data. I suggest anyone modding the ROM to change the strips/logos first before changing team data as the following palette locations are pretty handy. These will only work if you haven't changed the team data: 1733388 1734108 1734842 1735500 1736216 1736884 1737588 1738298 1738912 1739612 1740346 1741072 1741780 1742400 1743092 1743742 1744474 1745178 1745854 1746568 1747262 1747936 1748612 1749260 1749884 1750584 1751320 1752092 1752818 1753538 1754178 1754850 1755604 1756358 Menu Banners TM Offset: 142910 Palette (decimal): 1345168 Scoreboard Banners TM Offset: 1B4C6A Palette (decimal): 1810826 1995/2018 Stanley Cup Champions TM Offset: 197176 Palette (decimal): 1676822 Player Cards TM Offset (3bpp linear): A2C42 Palette (decimal): 663022 Each card is 36A (hex) apart, and they use the same palette, so easy to skip through by using relative Go To and F5 in TM. Starting with Team 01 through 34, each team has 6 cards - G, LD, RD, LW, C & RW. The names that are associated to these player cards are determined by the team best line, the line used when the game is played with no line changes (NLC). Thanks @wboy Music Table Offset: C60 Same as '94, each team has 6 music slots, one byte each. 1st # - face off music 2nd # - power play music 3rd # - 2nd period random music 4th # - goal music 5th # - penalty kill music 6th # - 3rd period random music If anyone wants to figure out the description of each music block, let me know. 30 - Let's Go Band 31 - Here We Go 32 - Charge 33 - 34 - Sabre Dance 35 - 36 - 37 - Beatles - They Say It's Your Birthday 38 - 39 - 3A - 3B - 3C - 3D - 3E - 3F - 40 - 41 - 42 - William Tell 43 - 44 - 45 - 46 - 47 - 48 - 49 - 4A - 4B - 4C - 4D - 4E - Montreal (Halte la Les Canadiens sont la) 4F - 50 - 51 - 52 - 53 - 54 - 55 - 56 - 57 - 58 - 59 - 5A - 5B - 5C - 5D - 5E - 5F - 60 - 61 - 62 - 63 - 64 - 65 - 66 - 67 - 68 - 69 - 6A - 6B - 6C - 6D - 6E - 6F - 70 - 71 - 72 - 73 - 74 - 75 - 76 - 77 - Change selectable teams 85EAB - Player 01 85EAC - Player 02 Change selectable teams for playoffs 85F92 85FE2 85FF0 87A14 Any questions, just let me know.
  50. 1 point
    Awesome thread!!! Great ideeeaaaar smoz. Position - F Handedness - Right Weight - 200. Speed - 3. I was a 5 until I filled my gut with pizza and beer. Agility - 4. Agile. Mobile. Hostile. What is pain? "Fresh Bread." Off.Awareness - 3. I'm always aware half of the time. Def.Awareness - 5. I once blocked 4 shots on a 5 on 3 penalty kill. No better way to fire a team up and collect a bunch of bruises. Shot Power - 4. I just put me weight behind it. Checking - 1. I was terrible at checking. I once hit a guy and fratured my angle. Then again...he was about 6'3 and I'm not that tall. Fighting - 0. Last fight I was ever in was about 15 years ago. Although, about two years ago, our team was involed in a brawl in ball hockey. The ref threw one guy down who had taken a swing at him. The ref put him in a choke hold and uttered some infamous words. "Make another move and I'll end you." Stick Handling - 5. I was a gooder. Shooting Accuracy - 4. I was the douchebag who scored on the goalie during warm-ups. Endurance - 0. 15 seconds shifts and im done. Roughness - 2....but I increase this to 6 during playoffs. Passing - 4. I was aight. Aggressiveness - 3....once again...increased to 6 during playoffs. Overall NHL94 rating... no idea! smoz....maybe you can help here !