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  1. 16 points
    Hey guys, Here is the updated ROM with the 2017-18 rosters. I'll add more details later, but if you're new to updated ROMs: -This is a 32-team ROM (updated teams, player cards and graphics by Slapshot67) -Updated rosters for 2017-18 season (rosters by Skip). Lines were accurate as of 10/8 (except for Vegas). Went ahead with Vegas "best lines" -Weight bug is fixed (heavy guys are harder to knock down) -1 minute penalties (except for injuries = 2 min penalty) KNOWN BUG: The menu screen will freeze if the player cards begin to cycle for team #31 - Winnipeg. This really was a fun ROM to put together. We hope you enjoy! NOTE: The tourney ROM has continuous OT. I ran some simulations with the ROM (w/ 7 minute periods) and teams were getting 30 shots on goal. It was actually not bad to watch! -Skip NHL18skipV1.zip NHL18tourneyV1.zip
  2. 10 points
    UPDATE: I'm dropping an updated version of my ROM rosters as of 12/15 (ish). I've been picking at the rom continuously, and this mostly a ratings update for how certain guys are performing this year, with updated starting lineups/ photos as well (some teams like Vegas, STL really needed updates!). So I've hardly any time to test, but the time is now for release. Details: -All 31 NHL teams with up-to-date logos/uniforms/lines/ratings (thank you slapshot!) -player portraits for all no-line-change starters -custom/anniversary center ice logos for teams that use them this year (CAR, DAL, TB, DET, NYR...) -Weight bug fix -speed burst at 75% of original rom -accurate arena music per team (default in slapshot 32-team rom) -ice/bench graphic hacks (default in slapshot 32-team rom) -known bug with 32-team rom -- GAME WILL CRASH IF CYCLING THROUGH WPG (TEAM 31) PORTRAITS ON MAIN MENU Please let me know if you find any bugs or errors. Enjoy! EDIT: Re-upped v 1.1 with minor roster/player tweaks and corrections. Barring any major problems, this is final release. NHL 2018 by naples39.zip naples39 NHL94 rompack.zip NHL 2018 1.2 by naples39.bin
  3. 9 points
    Hey guys, here is the 2017 Trade Deadline ROM! I hope you like it. Slapshot67 - Thanks for everything! **EDIT - I added a playoff version of the ROM. Has a few changes to rosters (tried to get all players playing in the playoffs right now), but it also has the real tourney tree instead of the projected tree, as an option. I made penalties 1 minute long (except for double-minors). Enjoy! Updates for 2017 ROMs - All are WBF (Blitz style) ROMs -Player Cards for every starter on every team -Added Anniversary logos for Toronto, Pittsburgh, Philadelphia, St. Louis, Los Angeles -Bench Graphics (backup goalie, coach) & Bench Carpet -Goal Light -Net Fix -Ratings changes for teams & players (excel file w/ ratings in zip folder) -Added a few playoff matchups based on this year's current standings -The Excel file will give you all of the player ratings, with an extra rating that shows how likely a check will be successful with a player. It uses weight + checking rating to give a "checking ability". Somebody figured out that a check is likely to be successful if they check a player with a weight a full digit lower than the checking ability. For example: PK Subban has a 8.9 checking ability (slightly abv average for a Dman), Shea Weber has a 14.1 (really high), and Erik Karlsson has a 5.4 (pretty low). If Subban attempts to check an 8 weight, he may have some issues, but he will usually knock down a 7 weight. Weber can knock down anyone 13 weight or lower, so he is the beast. Karlsson will have trouble knocking over anyone who isn't Johnny Gaudreau (not literally, but he will not be a C checking player). NHL17TradeDeadline.bin NHL17skipDeadlineFinal.zip NHL17Playoffs.bin
  4. 9 points
    I was waiting to announce this, but me and my team of artists I have completely re-done the game in unreal engine with polygonal graphics. With a little extra work, we will also have photorealistic coaches on the bench, 4 officials on the ice, and accurate team goal horns. Also adding AHL, KHL, SHL, and national teams. 50/50 if we can have every NCAA team as well. ROM will be free and 512kb download.
  5. 8 points
    This thread will be my notes and attempt to expand NHL'95 to a 34 team ROM. Before I start, I'd like to thank @wboy, @slapshot67, and @smozoma up front, as just about all of my hacking knowledge has come from them. I will try to give credit where appropriate, but 95% of this will be one of those guys. So my initial thoughts are as follows: Expand the '95 ROM from 2MB to 4MB to create room for more teams, graphics: Not needed, enough empty space to use in 2MB. Also going over 2MB creates RAM issues. Find the team data and move it to a new spot in the expanded ROM. Create data for 34 teams: DONE! Change the team pointers to the new data: DONE! "Decompress" graphics (logos, banners, player cards, etc.) - DONE! Change pointers to the new graphics - DONE! Make '95 recognize the new teams/graphics, able to select in menu - DONE! Figure out how the season data works, incorporate into 34 teams - WIP Same with trade player and other unknown '95 stuff ADD: Music, figure out how to make sure the music works for new teams - DONE! So here goes. I expect this to be a pretty long project, with many bumps along the way, but ultimately fun.
  6. 7 points
    Alright, I haven't tested this as much as I usually do, but hopefully first time's a charm! Please let me know if you catch any problems/errors and I'll do 1.1 or or whatever. nhl2017deadline.zip EDIT: Adding link for "outdoor" alternate version; details on page 2 of thread. nhl2017outdoor.zip
  7. 7 points
    I hope this is the right spot in the forum to post this. For a little over a year, I've been working on a tabletop arcade project. I decided to do an NHL 94 theme. Enjoy and feel free to ask any questions about the build.
  8. 6 points
  9. 6 points
    Last night I fixed the Stanley Cup image problem on the playoff tree. The cup doesn't rotate anymore, it's now a static image. Well technically, it's still rotating 5 images, but the 5 images are all the same! So I reduced the size of the cup from 612 tiles to 124, saving a huge amount of space and graphic memory. The graphic memory was the cause of my issue after I expanded the banner image for the extra teams. So this is now my current working ROM. All the graphic hacks are done (I think) and the ROM is expanded to 34 teams that can be used in exhibition play. NOW, my next task is to start tackling the season data, trade players, etc. Current ROM: NHL95_34TM_beta_05c.bin
  10. 6 points
    View From the Booth (Dec 2017) Dec 31, 2017 Welcome to the year-end edition of the official NHL94.com newsletter. We hope to keep everyone informed of all that is happening in our gaming scene, with a top-down look at events, leagues, forum happenings and Discord chatter. The view from the broadcast booth is often worse than some cheap seats in the arena, but journalists require a sweeping vantage point to see everything that is happening in the game. It seemed a suitable name for a newsletter that hopes to provide a bird's eye view of NHL94 and all of it's retro hockey siblings, so take a minute to get caught up with this edition of View From the Booth . Congratulations to 2017 Bud of the Year@slapshot67! [Forum thread] He managed to code a 32-team Genesis rom that allowed the community to create updated 2017-18 post-expansion roms. I took this opportunity to ask Mr. Shot67 a few questions. It turns out that Slapshot is not his real name, he's actually a fine Canadian fellow from Saskatchewan named Shawn. He would rank himself as an average NHL94 player, who has little interest in online leagues, preferring instead to play at home with friends. He's been a member of NHL94.com since 2006, but admits to lurking around these parts for about a year before joining and searching out modding resources on the forums. A love of NHL93 and NHL94 convinced him to join the site, mainly with interest in creating classic teams in the rom. As any youngster would, he admits to trying to take the easy road first, writing a letter to EA Sports asking them to do it, but oddly never received a response. He praises @wboy's NOSE program, as well as resident mad scientists modders @mack and @smozoma for helping him to earn his modding badges, but credits a lot of reading and ultimately trial and error for his modding successes. I did ask if NHL titles were his only mods, and he detailed an earlier attempt to mod the NES title Rad Racer back in 1999. He jumped at the opportunity to help create the 32-team rom, and would rank this mod at the top of his list of accomplishments. He works as a freelance web and graphical designer in Saskatoon, and is taking a break from modding for the time being. A big thanks to Bud of the Year @slapshot67 for taking the time to chat, and for ushering our draft leagues into the next NHL era. The year has been a mixed bag of good/bad in the NHL94 community, with great successes (Kingof94II - Vegas including a preview of McMikey's documentary, expansion of the classic Genesis rom to 32 teams, to name a couple) and some downers too (shrinking numbers of regular leaguers, the usual forum drama). I feel like 2018 could be a bounce-back year, with many members working hard to expose the casual gamers to this community on many social platforms, new live events popping up all over the country, and unique new league ideas popping up to keep the online leaguers busy looking for games. We've met some new talented players in this years Classic, some who have already shown interest in draft leagues, but we would love to see some vets crawl back out of their caves and rejoin the scene. As gaming companies continue to milk the many millions of gamers out there with micro-transactions and pay-to-play models - the retro gaming community grins with tens of thousands of hours of playable titles and sports gems with incredible replay value. In short, I don't think that the Retro Gaming scene is just for the nostalgic, nor will it be a passing fad. The next generation of gamers needs to witness the sheer amount of existing gaming content out there, and should take that into consideration before feeding the massive pay-to-play, or ad-supported game companies. ONLINE LEAGUES: Plablegs (Season 2) - @Brutus is running this league based on draft/league rules originally set out by @Premium. Season standings here. NHL94 Ladder League - @smozoma has started a unique ladder league, with no defined schedule so you can play whoever, whenever. Check it out here. Fall Classic - The NHL94 Standard, for most this is their first taste of competitive online play. Playoff brackets here GENS-A, GENS-B1, GENS-B2, SNES. VHL5 - A WBF draft league based on @skip's current NHL ratings played with the new 32-team NHL18 rom. Playoff brackets here. LIVE EVENTS: Feb 17, 2018 - BROOKLYN, NY [NHL94 Sega] Aviator's Retro Video Game Tournament & Expo: Event details, Tickets (20% discount) Feb 24, 2018 - GREEN BAY, WI [NHL94 Sega/SNES] A Fleury of Goals: Sign-up/details, Facebook Event/RSVP, Registration Form. Aug 11-12, 2018 - LONG ISLAND, NY [NHL94 Sega] Long Island Retro Gaming Expo: played during the Long Island Retro Gaming Expo: Event details ROMS/HACKS: NHL 2018 - by @naples39 - updated rosters/ratings/logos/uniforms, WBF (weight-bug fixed), speed-burst has been limited to 75%. NHL18 by @skip - updated rosters/ratings/logos/uniforms, WBF (weight-bug fixed), 1 minute penalties. NHL18 rom [SNES] - Help needed to produce an SNES rom with current line-ups. @tru is looking for people who want to learn to hack/update SNES roms. In progress. 32-team NHL94 rom [GENS] - Thanks to the hard-work and dedication of @slapshot67, the community is now ready for current and future NHL expansion. 34-team NHL95 rom [GENS] - @kingraph has been hard at work customizing the NHL95 rom to allow for current and future roster updates. A work in progress. ROM Jukebox [GENS] - this classic goes back to the early days of the site, a league rom created by @clockwise. Presenting NHL91. [Forum link / dload link] ROM Jukebox [SNES] - with the WJC going on in Buffalo as we speak, here's a rom with the 2011 WJC rosters by @northstar91 [Forum link] FROM THE STANDS: Cast your vote for the possible location of King of 94 III. Forum thread. @kingraph played a little NHL94 on the Prudential Center Jumbotron, still waiting for the full story. Forum thread. Check out this tabletop version of NHL94 created by forum member @Bil. Forum thread. Fightcade 2, possible GENS replacement? Forum thread. TECH TALK: AIM is DEAD, join us on Discord [invite link]. Retro Bit Genesis USB dual adapter discontinued? [Amazon link] if you see one on Ebay, scoop it up! Looking for the best video adapter to connect your retro console to your new HDTV? Read this. Visit NHL94rocks.com, a website to upload gamesaves and track your NHL94 series results. Credit to @aqualizard and @AtomicRaven for this beauty. Thanks for reading folks, and as usual comments and criticisms are welcomed. If you have an idea for future stories, or links to anything related to the newsletter categories feel free to pass them along. Keep mashing those buttons. Bonus video for those of you who made it this far:
  11. 6 points
    I played against Ken Daneyko, Mr. Devil, and didn't want to get pummeled by him, lol. I DID rock the jersey at the game later that night though!
  12. 6 points
    I know some of you saw this on already but I thought I'd share here. This was from Facebook this morning. I was at my gate at the airport, sitting down for a couple minutes. I then hear over the PA system "There is a Super Nintendo at security, if this is yours please pick it up.., that's a SUPER NINTENDO!" Lady across from me says, with general concern, "I sure hope the kid gets their Nintendo back" I sigh, stand up and say "yes. It actually belongs to a 40 year old kid." This draws some laughs from the people around me as I walk back to security. I get back to security and the security staffer recognizes me and says"man you can't forget this. I loved the Super Nintendo!" Again this draws smiles and chuckles from people near by. Glad I was able to make people smile this morning.
  13. 6 points
    View From the Booth v.1 Oct 31, 2017 Welcome to the inaugural edition of the official NHL94.com newsletter. We hope to keep everyone informed of all that is happening in our gaming scene, with a top-down look at events, leagues, forum happenings and Discord chatter. The view from the broadcast booth is often worse than some cheap seats in the arena, but journalists require a sweeping vantage point to see everything that is happening in the game. It seemed a suitable name for a newsletter that hopes to provide a bird's eye view of NHL94 and all of it's retro hockey siblings, so take a minute to get caught up with this edition of View From the Booth . If you were lucky enough to attend the King of 94 II tournament in Las Vegas, then you likely already know the outcomes. If not, let me just say that it was an incredible display of Sega/Genesis mastery. On the Sega-side, the most probable finals outcome played out with @kingraph and @angryjay93 meeting in the final game, with Jay pulling out a 5-3 win with Detroit over Raph's Buffalo squad. On the Super Nintendo bracket, we again witnessed the ascension of a relative unknown (at least to NHL94.com community). @Jammer - KO94IIsnes was able to punch his ticket to the finals versus @Bob Kudelski and win it all with an incredible 4-3 OT victory. If you wish to relive the final hours of the tournament, including some great commentating and celebratory laps you can watch the replay on Twin Galaxies Twitch stream here. With the build-up and successful staging of King of 94 II in Las Vegas NV now behind us, Fall leagues are starting to fill-up as player interest returns. Along with interest in preseason hockey and the eventual puck-drop on the NHL season, NHL94 players are returning to the site with hopes of building on last seasons successes and again proving themselves on the ice. Now is the time to get your name in for Classic, whether a seasoned veteran, a site lurker, or new to the site. If you're tired to playing against the CPU, take the next step and start playing some real competition. ONLINE LEAGUES: Fall Classic - The NHL94 Standard, for most this is their first taste of competitive online play. Sign-up here. VHL5 - A WBF draft league based on @skip's current NHL ratings played with the new 32-team NHL18 rom. Sign-up here, and/or check out the rom here. NHL94 Ladder League - @smozoma has started a unique ladder league, with no defined schedule so you can play whoever, whenever. Check it out here. Premium Retro (Season 2) - @CoachMac has dreamed up this beauty, a limited draft league with a retro twist. Possible expansion for Season 3. LIVE EVENTS: Nov 12, 2017 - EDMONTON, AB [NHL94 Sega/SNES]: Sign-up/details Feb 24, 2018 - GREEN BAY, WI [NHL94 Sega/SNES]: Sign-up/details, Facebook Event/RSVP Aug 11-12, 2018 - LONG ISLAND, NY [NHL94 Sega]: played during the Long Island Retro Gaming Expo ROMS/HACKS: NHL 2018 - by @naples39 - updated rosters/ratings/logos/uniforms, WBF (weight-bug fixed), speed-burst has been limited to 75%. NHL18 by @skip - updated rosters/ratings/logos/uniforms, WBF (weight-bug fixed), 1 minute penalties, and will be used to play @skip's VHL5 league. NHL18 rom [SNES] - Help needed to produce an SNES rom with current line-ups. @tru is looking for people who want to learn to hack/update SNES roms. 32-team NHL94 rom [GENS] - Thanks to the hard-work and dedication of @slapshot67 and @skip, the community is now ready for current and future NHL expansion. 34-team NHL95 rom [GENS] - @kingraph has been hard at work customizing the NHL95 rom to allow for current and future roster updates. A work in progress. FROM THE STANDS: Cast your vote for the possible location of King of 94 III. Forum thread. Forum members are dreaming about an NHL94 clone that would be easier to customize. Forum thread. TECH TALK: AIM is DEAD, join us on Discord [invite link]. Find some great tournament footage on Twitch, Ko94II pt1, Ko94II pt2, Ko94II pt3. RWExpo pt1, RWExpo pt2, RWExpo World Record Attempt. Thanks for reading folks, and as usual comments and criticisms are welcomed. If you have an idea for future stories, or links to anything related to the newsletter categories feel free to pass them along. Keep mashing those buttons. Bonus video for those of you who made it this far:
  14. 6 points
    The 32 team rom template will be released soon.
  15. 5 points
    When I find some time, I'd like to post the match-ups recorded on the streams for future reference. Also want to mention that I really like to look of Tom's stream, the retro design looks awesome. Brackets: Challonge (SNES Bracket) [link] Challonge (SEGA Swiss) [link] Challonge (SEGA Bracket) [link] Streams: Retro Sports Gamer Channel - Youtube - (SNES) [link] 0:02:40 - Matt S. @ @Green Majik (SNES - Round Robin Game PIT@LAK) [link] 0:15:34 - @angryjay93 @ Tom S. (SNES - Round Robin Game DET@CHI) [link] 0:30:14 - @angryjay93 @ @Green Majik (SNES - Round Robin Game NJD@EDM) [link] 0:44:35 - Tom S. @ Matt S. (SNES - Round Robin Game LAK@CHI) [link] 0:56:00 - @angryjay93 @ Matt S. (SNES - Round Robin Game SJS@TBY) [link] 1:09:21 - @Green Majik @ Tom S. (SNES - Round Robin Game DET@PIT) [link] 1:22:52 - @Green Majik @ Matt S. (SNES - Round Robin Game WSH@PHI) [link] 1:41:38 - Tom S. @ @Green Majik (SNES - Round Robin Game STL@WPG) [link] 2:50:39 - @Green Majik @ Chewy (SNES - Exi DAL@CHI) [link] 3:13:20 - Chewy @ @jer_33 (SNES - Round of 32 Game 1 QUE@VAN) [link] 3:24:54 - @jer_33 @ Chewy (SNES - Round of 32 Game 2 BUF@CGY) [link] 3:55:48 - @Green Majik @ @Edge of 94' WI (SNES - Round of 16 Game 1 WPG@CGY) [link] 4:12:18 - @Edge of 94' WI @ @Green Majik (SNES - Round of 16 Game 2 SJS@TBY) [link] 4:27:45 - @kevincabarello @ @Edge of 94' WI (SNES - Round of 8 Game 1 STL@HFD) [link] 4:41:20 - @Edge of 94' WI @ @kevincabarello (SNES - Round of 8 Game 2 NYR@DET) [link] 5:05:27 - @smozoma @ @corbettkb (SNES - Semifinals Game 1 VAN@BUF * bonus OT period) [link] 5:23:11 - @corbettkb @ @smozoma (SNES - Semifinals Game 2 BOS@LAK) [link] True Game Fans Network - Facebook Live - (SNES Bracket) [link] 0:19:00 - coachmac / kevincabarello (DET@CHI) 2:06:00 - Arda O. @ Graham T. (SNES - Round of 32 Game 1 LAK@CGY) 2:18:24 - Graham T. @ Arda O. (SNES - Round of 32 Game 2 CHI@BUF) 2:28:25 - Matt S. @@Edge of 94' WI (SNES - Round of 32 Game 1 SJS@ANH) 2:40:00 -@Edge of 94' WI @ Matt S. (SNES - Round of 32 Game 2 SJS@ANH) 3:08:00 - @CoachMac @ @jer_33 (SNES - Round of 16 Game 1 MTL@EDM) 3:20:40 - @jer_33 @ @CoachMac (SNES - Round of 16 Game 2 BOS@DET) 3:36:14 - @smozoma @ @angryjay93 (SNES - Round of 8 Game 1 CGY@CHI *3rd per. audio only) 3:48:00 - @angryjay93 @ @smozoma (SNES - Round of 8 Game 2 PIT@BOS *audio only) 3:59:00 - @smozoma @ @angryjay93 (SNES - Round of 8 Game 3 VAN@WPG *brief audio) True Game Fans Network - Facebook Live - (SNES Finals - SEGA Swiss) [link] 0:42:00 - @smozoma @ @kingraph (SNES Finals Game 1 BUF@CHI) 0:56:30 - @kingraph @ @smozoma (SNES Finals Game 2 NJD@HFD) 1:40:00 - @jer_33 @ Moe Man (SEGA - Swiss Round 1 DAL@WSH) 1:56:00 - @King of 94' WI @ @Green Majik (SEGA - Swiss Round 2 DAL@NYR) 2:22:55 - Moe Man @ @LeifErikson (SEGA - Swiss Round 3 BUF@LAK) 2:35:00 - @Green Majik @ @Coffey (SEGA - Swiss Round 3 LAK@DET) 2:55:00 - @kingraph @ @CoachMac (SEGA - Round of 16 Game 1 MTL@NYR) 3:08:30 - @CoachMac @ @kingraph (SEGA - Round of 16 Game 2 BUF@VAN) 3:41:20 - @kingraph @ @corbettkb (SEGA - Round of 8 Game 1 SJS@FLA) 3:56:00 - @corbettkb @ @kingraph (SEGA - Round of 8 Game 2 DAL@TOR *1st per. only) Retro Sports Gamer Channel - Youtube - (SEGA) [link] 0:01:48 - @kevincabarello @ Tom S. (SEGA - Swiss Round 1 CHI@PIT) [link] 0:21:00 - Chewy @ @angryjay93(SEGA - Swiss Round 2 PIT@STL) [link] 0:35:10 - Carter @ Tom S. (SEGA - Swiss Round 2 CHI@DET) [link] 0:50:21 - Chris K. @ Graham (SEGA - Swiss Round 3 CGY@BOS) [link] 1:03:55 - @jer_33 @ Tom S. (SEGA - Swiss Round 3 LAK@PIT) [link] 1:22:40 - @Coffey @ @kevincabarello (SEGA - Round of 16 Game 1 DAL@QUE) [link] 1:34:14 - @kevincabarello @ @Coffey (SEGA - Round of 16 Game 2 DET@LAK) [link] 1:47:54 - @Edge of 94' WI @ @smozoma (SEGA - Round of 16 Game 1 BOS@DAL) [link] 1:59:24 - @smozoma @ @Edge of 94' WI (SEGA - Round of 16 Game 2 EDM@TOR) [link] 2:09:46 - @smozoma @ @Edge of 94' WI (SEGA - Round of 16 Game 3 MTL@CGY) [link] 2:25:26 - @kevincabarello @ @smozoma (SEGA - Round of 8 game 1 DET@VAN) [link] 2:39:11 - @smozoma @ @kevincabarello (SEGA - Round of 8 game 1 DAL@LAK * bonus OT period) [link] 3:15:30 - @smozoma @ @angryjay93 (SEGA - Semifinals Game 1 DET@VAN) [link] 3:26:29 - @angryjay93 @ @smozoma (SEGA - Semifinals Game 2 SJS@FLA) [link] 3:42:09 - @smozoma @ The SHield (SEGA - Battle for 3rd Place NJD@HFD) [link] KingraphNHL94 - Youtube (SEGA) [link] 0:00:00 - @angryjay93 @ @IAmFleury'sHipCheck (SEGA - Round of 16 Game 2 CGY@DAL *3rd per. only) True Game Fans Network - Facebook Live - (SEGA Bracket) [link] 0:00:00 - @kingraph @ The SHield (SEGA - Semifinals Game 1 FLA@OTT *missing 1st per.) 0:05:33 - The SHield @ @kingraph (SEGA - Semifinals Game 2 LAK@BOS) 0:38:00 - @kingraph @ @angryjay93 (SEGA - Finals Game 1 MTL@QUE) 0:50:20 - @angryjay93 @ @kingraph (SEGA - Finals Game 2 VAN@BUF) 1:03:00 - @kingraph @ @angryjay93 (SEGA - Finals Game 3 DET@CHI) BONUS FEATURES Tom the Retro Gamer interviews @smozoma [link]
  16. 5 points
    After 10 years of waiting, the 90s are coming soon.
  17. 5 points
    What an amazing experience for Raph! Awesome buddy!
  18. 5 points
    The Matchup Quetzalcoatlus - #1 Detroit Regular Season: 21-10 Playoffs: #8 Vancouver (4-0), #5 Dallas (4-1) AdamWoodrow - #6 Calgary Regular season: 16-19 Playoffs: #3 Boston (4-1), #7 Montreal (4-2) Games 1-4 Recap Calgary won a back-and-forth Game 1 in Detroit. Down 2-1 going into the 3rd, Calgary scored three unanswered, two with less than a minute remaining, and won 3-2. Game 2 continued the back-and-forth. Detroit led by one going into the third, but Calgary was able to tie it up early. A scramble around the net with two minutes remaining left the Detroit net wide open, but Al MacInnis fired wide. Calgary was then called for a penalty, which Detroit immediately took advantage of, and added one more for good measure. Final score, 6-4 Detroit. Games 3 and 4 in Calgary were both tilted in Calgary's favor. Calgary won Game 3 6-2 and Game 4 6-3. Both games were tilted in favor of Calgary. In both games, Calgary jumped to early leads, never looked back, and clamped down defensively. (Calgary coach perspective) Being up 3-1 didn't matter to me. Q won the regular season series 3-1, plus, his manual goalie is so good. I knew it was entirely possible that he could reel off three straight. I felt good about my defense and thought I might be able to shut him down one final time. Game 5 Back in Detroit for Game 5, the Red Wings were in a do-or-die situation. This time, though, the Wings took the early lead; one goal from Steve Yzerman and the other shorthanded from Sergei Fedorov. But, three late penalties, one to Yzerman, put Detroit's back against the wall as the period came to a close. The defense was tight in this one with both teams only having two shots in the period. Lucky for Detroit, both found the back of the net. (Calgary coach perspective) With Yzerman in the box, I knew this was the chance I needed. Yzerman was smoking me in the dot all series long. Finally, a couple of draws without him. Calgary came out blazing to start the second and got an early power play goal from Gary Suter. Unable to capitalize on the remaining power play time, Calgary continued the pressure, but Detroit was ready. Throughout the period, the ice remained titled in Calgary's favor. They won the 50-50 puck battles, and successfully poke checked Detroit's top players all period long. Detroit finished with zero shots, while Calgary put up five. As they entered the third, Calgary continued the pressure on offense and defense. Each time Detroit readied a shot, Calgary was there for a poke. Then, finally, at 3:03 Calgary got the tying goal from Theoren Fleury. He spent most of the game throwing his body around, and his relentless work finally paid off. As the seconds ticked away, overtime was looking like a possibility. But, with 35 seconds left, Al MacInnis came flying down the right side of the ice with one defender closely on his tail. Calgary was looking for the center-drive one-timer, but Detroit was ready. Only this time, while defending the pass, the puck ricocheted off of the Detroit defender and through Tim Cheveldae! Calgary was up 3-2 with 35 seconds remaining! (Calgary coach perspective) I hate own goals and definitely didn't want to win that way. I didn't want to celebrate because in this league anyone can score off the face-off in under ten seconds. Detroit didn't even flinch. They regrouped quickly, Dino Ciccarelli won the ensuing face-off, took it to the net and scored! Eight seconds later it was 3-3 with 28 seconds remaining! What a battle. Both teams traded the puck back-and-forth for the remainder of the third period. Overtime we go. Calgary won the first faceoff in overtime and immediately went to the attack zone. Shortly after, the guy who tied the game for Detroit in the 3rd, Dino, took a costly penalty that led to a penalty shot for Gary Roberts. A penalty shot in overtime! (Calgary coach perspective) I've been horrible at penalty shots both ways all season. I didn't have much faith because Q is one of the best manual goalies I played against this season. The whistle blew, and Roberts took off down the middle of the ice with speed. At the dots, Roberts came to a halt anticipating Chevldae to make the first move, but instead, he held his spot. In a stand-off that felt like an eternity, neither player budged. Chelveldae eventually made his move, but just as Roberts shoulder-faked and buried his forehand into the back of the net to win the championship! (Calgary coach perspective) My only hope was to get Q to make the first move. Once he didn't, I was kinda stuck because I had no momentum. Luckily for me, I made my move just as he moved, so I was able to deke around him and end it. What an amazing ending and series! Series by the Numbers After ripping 11 and 13 shots in Games 1 and 2 respectively, Detroit struggled to get shots on net in Games 3-5. In Game 5 alone, they were held to just five. Detroit's biggest advantage was in the face-off circle winning 63% of the draws. C-Checks were a push. In Game 2, Calgary doubled up Detroit, but Detroit flipped the script in Game 3. Games 1, 4, and 5 were roughly a 50/50 split. Nik Lidstrom led Detroit with 32, Theoren Fleury had 28. Gary Roberts led the series in scoring with ten goals and three assists, followed by teammate Thereon Fleury with six goals and five assists. Stevey Y led Detroit in scoring, getting nine points (five goals, four assists) while Sergei Fedorov finished with five goals and two assists for seven points.
  19. 5 points
    Yes sir! Here you go: NHL95_34TM_beta_04.bin The difference between v01 and v04 is * playoff teams selectable to 34 * Music works for all 34 teams * Mack's graphic hacks (water bottle, signage). Appreciate the support and any feedback!
  20. 5 points
    I didn't take many photos, mainly because I was using my phone for the livestream . But here are a few pics I managed to snap: OFFICIAL TOURNAMENT: Dinosaur spotted playing arcades: Our table of competitors Crowd watching the (very awesome) finals games: We didn't get the turnout we expected, but a lot of the guys were folks we knew from Long Island and/or Vegas! It was great to see familiar faces, something I never considered! In one way, having a solid group of 16 '94 players is better than 32 made up of those 16 solid and 16 "walk-ins" as it's unlikely the "walk-ins" would have made it past the RR or 1st round. Having said that, we will ALWAYS welcome more players because at the end of the day it's all about having some fun playing. These guys who participated all had a great time, and just about every one of them said "thank you for running this tournament", which really goes a long way with me. It's quite a bit of work to put this on, all free, and a simple "thanks" makes it all worth it!
  21. 5 points
    Hey everyone, Now that the tournament in Vegas is over, (and hopefully the hangovers too) I wanted to announce that I am working on the details of our next Green Bay WI NHL94 event. We are aiming for one of the later weekends in February 2018, and the venue is looking to be different. Some good friends are going to be opening up a Virtual Reality and retro arcade in Green Bay, and that is looking to be our tournament home. I don't have much more details than this, other than if this works out, attendees will be able to take advantage of the venue's arcade experience, while at the same time getting their fill of NHL94 and other games in. There has been lots of interest after every tournament, and we hope to continue this pattern for 2018. Stay tuned! Trojan
  22. 5 points
    I incorporated your boards signage and water bottle on the net into the working ROM. Thanks @mack! Also did the music test to a new area of the ROM and teams 29+ seem to work fine.
  23. 5 points
    I don't mind the comments. The thing about making custom ROMs is that they can be whatever you want them to be. Obviously I'll never make a cent off doing these, and I'm never going to please every one, so I choose to make them along the rough guidelines of the original rom. I feel it's an important part of the game to have real separation between the big stars. More important however, is not every team being jacked up to the overall quality of the best 2 or 3 teams in the original. Most teams will put out a NLC lineup of players in the 70s in my ROM. The Crosby, Ovechkin, McDavid will be 90s. The excellent-but-not quite there will be 80s or thereabouts. Playing the original ROM with mortal players just plays different, and I don't want every game in my ROM to feel like a game with the allstar teams in 94 original blend where nearly every skater is 80ish. Some things that do separate my ROM player ratings from 94 is that defensemen skate better and hit less, and the goalies are better. I feel this is a fair reflection of how the NHL has changed since the early 90s. This generally leads to fewer goals too, which also seems fair. Either way, a team in my 2017 ROM wouldn't be out of place in original 94. For instance, you look at Skip's ROM with a team like the red wings. They have 5 FWs 76 or higher, 2 77 dmen, and 2 goalies in the 70s. That would be one of the top teams in the original ROM. This year in real life, the Wings are a last place team, and guys like Dylan Larkin are looking at a 30-point season, yet is a 78 in that ROM. NOT IN MY HOUSE BROTHER. I suspect the approach of skip's rom is more popular for some whiz-bang gameplay, but that's not the way 94 was designed to be played. Neither approach is "correct", but I really like the idea of keeping original gameplay feel and team/player differentiation. Playing with last place teams should play quite differently that first place---not just slightly less good but still all-star quality players from the original 94. Again, otherwise I wouldn't bother make a ROM that just does the same thing as Skip's because there would be no point!
  24. 5 points
    First of all, congrats to AJ... he is an amazing player and ambassador to this game and community. I came here to post a new thread today and stumbled across this one excited to comment to congratulate AJ. However, after reading further, I didn't realize there was this level of negative sentiment running in the community lately. As playing a lot of FPS and knowing how toxic other online communities are, I've always bragged about this community as supportive and positive to anyone that will listen. While I haven't been around, I always enjoyed that I could come back here and see what the group I consider closest to "home" is up to. It's been a lot of the same faces consistently for over 10 years... that's pretty amazing and unique to itself. How many relationships in your life can you say fall into that category? While I know we get under each other's skin from time to time and we've been around long enough to know exactly how to push each other's buttons, everyone here is in a very select and unique family. It might not be the largest online community and it may not draw the most attention but everyone here is dedicated to one of the best games ever made and this is where that passion is shared. This site has been created and maintained by people more dedicated than ourselves. Out of respect to them and the continued pursuit to enjoy this game at its fullest, I hope that the fighting is simply competitive posturing and when push comes to shove, I hope we can all agree we have each other's back.
  25. 4 points
    Graphic updates moving along. Thanks to @naples39, I lifted a ton of team graphics from his beta'18 '94 ROM with permission. I got the 1st splash, 2nd splash, title screen, title logo, John Schrader (change to Doc Emrick), "1995" (change to '18) on the Stanley Cup Champions page, team logos, ice logos, scoreboard banners, and in-game banners all ready to go. I am not going to do the timer logo as 1 extra tile messes up the logo. I will add the player data, and try to figure out some other known bugs before posting, but either way should get out a playable copy sometime tomorrow night. In the meantime, enjoy these teaser photos, lol.